Player Matchup

Lancelot
Lancelot
Gold I
Dclrk
Lancelot
Gold I
Level 146
God Stats
18W - 11L
1,659 SR
Queue Stats
82W - 72L
1,709 MMR
Party 4
Ra
Ra
Gold III
Flaminstar0607
Ra
Gold III
Level 123
God Stats
7W - 8L
1,710 SR
Queue Stats
111W - 111L
1,580 MMR
Solo
Ares
Ares
Platinum V
LiIgommer
Ares
Platinum V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 73L
1,653 MMR
Party 1
Neith
Neith
Gold III
TallMocha444
Neith
Gold III
Level 145
God Stats
9W - 5L
1,827 SR
Queue Stats
38W - 35L
1,462 MMR
Party 4
Sun Wukong
Sun Wukong
Gold II
YungClamChowder
Sun Wukong
Gold II
Level 70
God Stats
10W - 19L
1,695 SR
Queue Stats
317W - 331L
1,566 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,678 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,573 SR
1,594 MMR
Kuzenbo
Kuzenbo
Silver II
NateTheDad
Kuzenbo
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
NvLoky
Ne Zha
Platinum V
Level 167
God Stats
7W - 4L
1,573 SR
Queue Stats
138W - 121L
1,712 MMR
Party 3
Janus
Janus
Gold III
Rhys0n
Janus
Gold III
Level 104
God Stats
4W - 4L
1,587 SR
Queue Stats
59W - 52L
1,610 MMR
Solo
Tyr
Tyr
Silver II
SnacksWithDad
Tyr
Silver II
Level 156
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 2L
1,592 MMR
Party 2
Chiron
Chiron
Gold IV
THE_4GottenSweat
Chiron
Gold IV
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 194L
1,510 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dclrk
Lancelot
11
3 / 1 / 0
5,968
663
3,155
8,838
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,131
681
2,378
2,756
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 1 / 1
5,209
579
2,720
7,148
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 3
5,282
587
5,516
6,283
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
YungClamChowder
Sun Wukong
10
0 / 1 / 1
6,229
692
3,658
6,037
3,384
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraGebArachneVamanaOsiris

VS

Bans
ThorKukulkanAthenaHeimdallrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NateTheDad
Kuzenbo
7
0 / 1 / 2
4,813
535
2,545
7,931
6,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
NvLoky
Ne Zha
9
2 / 3 / 2
5,023
558
5,704
9,080
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Rhys0n
Janus
10
2 / 0 / 0
5,226
581
2,463
3,514
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,557
395
0
1,786
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 3
4,845
538
4,116
5,753
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
4
4
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dclrk
Lancelot
3
1
0
3
W
1
0
0
1
W
Ares
1
1
1
1.5
L
Kuzenbo
NateTheDad
Kuzenbo
0
1
2
1
L
Ne Zha
NvLoky
Ne Zha
2
3
2
1
L
Janus
Rhys0n
Janus
2
0
0
2
L
0
0
0
0
L
0
2
3
0.75
W
1
1
3
2.5
W
Sun Wukong
YungClamChowder
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
14,828
31,062
Taken
28,064
14,266
Mitigated
13,535
12,307
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dclrk
Lancelot
3,155
1,058
0
4,362
8,838
3,497
0
1,275
7,498
0
45,900
W
2,378
649
228
1,634
2,756
981
0
275
2,457
49,494
0
W
Ares
2,720
144
0
1,835
7,148
4,237
0
1,178
5,943
17,746
0
L
Kuzenbo
NateTheDad
Kuzenbo
2,545
1,343
0
1,437
7,931
6,253
12
549
7,382
13,205
0
L
Ne Zha
NvLoky
Ne Zha
5,704
1,945
0
3,328
9,080
3,339
0
1,789
7,291
0
27,931
L
Janus
Rhys0n
Janus
2,463
344
0
1,629
3,514
1,280
0
2,192
1,322
35,168
790
L
0
0
0
620
1,786
723
0
0
1,786
0
4,640
L
4,116
1,678
424
1,434
5,753
1,940
0
619
5,134
0
33,985
W
5,516
2,929
0
3,024
6,283
2,167
0
861
5,422
0
37,185
W
Sun Wukong
YungClamChowder
Sun Wukong
3,658
772
0
1,224
6,037
3,384
0
1,251
4,751
51
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
23,464
329
Minions Killed
203
0
Camps Cleared
0
981,637
Distance Traveled
855,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,968
663
82
9
0
242,023
2
W
Ra
6,131
681
86
10
0
207,850
0
W
Ares
5,209
579
19
2
0
202,515
3
L
Kuzenbo
4,813
535
21
2
0
201,414
2
L
Ne Zha
5,023
558
48
5
0
211,703
0
L
Janus
5,226
581
72
8
0
209,200
0
L
Tyr
3,557
395
9
1
0
54,135
0
L
Chiron
4,845
538
53
6
0
179,270
0
W
Neith
5,282
587
64
7
0
186,089
0
W
Sun Wukong
6,229
692
78
9
0
143,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role