Player Matchup

Nemesis
Nemesis
Live4Dior
Nemesis
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 62L
1,205 Elo+
Party 2
Nut
Nut
RavynsRevenge
Nut
Level 55
God Stats
9W - 4L
1,423 SR
Queue Stats
12W - 7L
1,507 Elo+
Party 2
Anubis
Anubis
ajaaymfstackz
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 2
Nike
Nike
playboiiwallyy
Nike
Level 85
God Stats
1W - 3L
1,514 SR
Queue Stats
14W - 22L
1,290 Elo+
Party 2
Cerberus
Cerberus
roddyXterrell
Cerberus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,112 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,323 Elo+

VS

Team Averages
Level 147
1,442 SR
1,408 Elo+
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BlueKnight129
Nut
Level 208
God Stats
56W - 57L
1,443 SR
Queue Stats
1,072W - 1,050L
1,483 Elo+
Solo
Chaac
Chaac
Slayajay
Chaac
Level 156
God Stats
14W - 21L
1,534 SR
Queue Stats
139W - 125L
1,415 Elo+
Solo
Ares
Ares
shadowstar123445
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,463 Elo+
Solo
Maui
Maui
twistednwarped
Maui
Level 129
God Stats
0W - 2L
1,232 SR
Queue Stats
5W - 12L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Live4Dior
Nemesis
15
3 / 2 / 4
8,155
544
9,752
12,885
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 3
9,335
622
10,780
11,118
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 4
7,484
499
5,528
11,236
5,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 1
7,887
526
7,031
11,522
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
roddyXterrell
Cerberus
13
3 / 3 / 8
8,652
577
9,356
16,783
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
8 / 4 / 1
8,826
588
12,691
12,168
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
7,642
509
8,096
14,801
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Slayajay
Chaac
14
3 / 0 / 3
7,631
509
8,794
11,847
10,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 1
6,481
432
4,516
9,003
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 4
6,883
459
4,935
12,651
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
13
14
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
8
4
1
2.13
L
0
5
1
0.1
W
Nemesis
Live4Dior
Nemesis
3
2
4
2.5
W
7
1
3
8.5
L
Chaac
Slayajay
Chaac
3
0
3
4.5
W
0
6
4
0.33
W
1
2
1
0.75
W
Cerberus
roddyXterrell
Cerberus
3
3
8
2.33
L
1
1
1
1.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
39,032
63,544
Taken
60,470
35,612
Mitigated
35,603
21,397
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,691
902
0
1,858
12,168
3,689
570
5,215
6,953
60,868
1,079
L
8,096
4,026
0
4,252
14,801
5,304
0
2,406
12,354
0
76,254
W
Nemesis
Live4Dior
Nemesis
9,752
4,701
0
2,722
12,885
5,830
0
3,501
9,342
0
65,528
W
10,780
7,170
0
7,050
11,118
4,764
636
2,430
8,688
0
69,722
L
Chaac
Slayajay
Chaac
8,794
1,823
138
4,271
11,847
10,682
23
2,057
9,618
0
69,794
W
5,528
320
0
3,397
11,236
5,190
408
6,890
4,346
52,401
0
W
7,031
1,394
0
2,842
11,522
6,598
155
3,412
7,677
0
53,476
W
Cerberus
roddyXterrell
Cerberus
9,356
906
0
5,386
16,783
13,230
0
5,035
11,662
26,944
4,519
L
4,516
330
0
1,200
9,003
5,543
0
877
7,593
27,617
0
L
4,935
1,457
0
1,509
12,651
10,385
13
2,848
9,762
10,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
37,463
441
Minions Killed
369
0
Camps Cleared
0
1,497,896
Distance Traveled
1,362,918
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,826
588
97
6
0
240,192
0
L
Nut
7,642
509
117
8
0
270,375
0
W
Nemesis
8,155
544
90
6
0
335,479
0
W
Nut
9,335
622
119
8
0
316,969
0
L
Chaac
7,631
509
97
6
0
365,479
0
W
Anubis
7,484
499
86
6
0
260,189
0
W
Nike
7,887
526
87
6
0
296,362
1
W
Cerberus
8,652
577
59
4
0
288,897
0
L
Ares
6,481
432
41
3
0
187,560
0
L
Maui
6,883
459
17
1
0
299,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role