Player Matchup

Hel
Hel
BeenBombin
Hel
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 39L
1,626 Elo+
Party 3
Artio
Artio
Dominantseal451
Artio
Level 149
God Stats
15W - 13L
1,628 SR
Queue Stats
133W - 146L
1,642 Elo+
Party 2
Awilix
Awilix
Mastertwinkee123
Awilix
Level 127
God Stats
19W - 20L
1,597 SR
Queue Stats
42W - 62L
1,608 Elo+
Party 2
Osiris
Osiris
PostalUndead
Osiris
Level 89
God Stats
2W - 1L
1,723 SR
Queue Stats
34W - 23L
1,652 Elo+
Party 3
Nut
Nut
jimbucc21
Nut
Level 107
God Stats
7W - 7L
1,778 SR
Queue Stats
136W - 149L
1,572 Elo+
Party 2
Team Averages
Level 126
1,694 SR
1,620 Elo+

VS

Team Averages
Level 72
1,642 SR
1,612 Elo+
Tiamat
Tiamat
Annihilater351
Tiamat
Level 41
God Stats
4W - 2L
1,781 SR
Queue Stats
107W - 114L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
BlueprintV2
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,567 Elo+
Party 1
Hercules
Hercules
Omuk
Hercules
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
197W - 150L
1,701 Elo+
Solo
Thanatos
Thanatos
XzyticBliss
Thanatos
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 19L
1,593 Elo+
Solo
Hachiman
Hachiman
ZeratuSkull
Hachiman
Level 132
God Stats
5W - 1L
1,930 SR
Queue Stats
157W - 128L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,549
655
4,786
5,115
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 0 / 5
6,139
614
6,135
10,086
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 3
5,173
517
4,713
5,491
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
11
4 / 0 / 1
6,174
617
6,392
6,368
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 3
5,997
600
5,061
3,950
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,726
473
991
5,947
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
BlueprintV2
Ao Kuang
11
1 / 2 / 1
5,616
562
4,966
10,230
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Omuk
Hercules
5
0 / 5 / 0
4,282
428
1,625
10,227
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
XzyticBliss
Thanatos
9
0 / 4 / 0
5,136
514
3,498
9,464
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ZeratuSkull
Hachiman
10
1 / 1 / 0
5,583
558
4,806
6,189
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
0
3
L
Ao Kuang
BlueprintV2
Ao Kuang
1
2
1
0.75
W
2
0
5
4.5
W
1
0
3
2.5
L
Hercules
Omuk
Hercules
0
5
0
0
W
Osiris
4
0
1
4.5
L
Thanatos
XzyticBliss
Thanatos
0
4
0
0
L
Hachiman
ZeratuSkull
Hachiman
1
1
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
15,886
31,010
Taken
42,057
20,845
Mitigated
21,200
9,200
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
991
158
0
1,147
5,947
2,567
0
2,831
3,116
22,016
0
W
4,786
229
371
2,106
5,115
2,072
0
2,589
2,526
52,464
1,507
L
Ao Kuang
BlueprintV2
Ao Kuang
4,966
1,643
0
3,013
10,230
4,315
0
2,690
7,540
45,038
1,114
W
6,135
1,309
327
3,789
10,086
8,088
0
838
9,165
17,691
2,585
W
4,713
1,895
0
861
5,491
2,204
204
1,329
4,162
0
33,938
L
Hercules
Omuk
Hercules
1,625
662
0
1,936
10,227
5,077
0
2,424
7,713
0
10,392
W
Osiris
6,392
2,135
0
1,246
6,368
6,823
0
0
5,830
0
36,481
L
Thanatos
XzyticBliss
Thanatos
3,498
567
0
4,946
9,464
7,240
0
566
8,053
0
30,446
L
Hachiman
ZeratuSkull
Hachiman
4,806
2,729
0
2,295
6,189
2,001
0
2,262
3,927
0
40,059
W
5,061
2,289
0
500
3,950
1,658
142
1,050
2,900
0
50,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
25,343
338
Minions Killed
262
0
Camps Cleared
0
1,050,687
Distance Traveled
885,777
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,726
473
50
5
0
179,919
0
W
Hel
6,549
655
101
10
0
196,302
3
L
Ao Kuang
5,616
562
77
8
0
179,859
0
W
Artio
6,139
614
24
2
0
217,622
4
W
Awilix
5,173
517
56
6
0
242,401
0
L
Hercules
4,282
428
18
2
0
181,449
4
W
Osiris
6,174
617
66
7
0
204,901
0
L
Thanatos
5,136
514
49
5
0
169,947
0
L
Hachiman
5,583
558
68
7
0
174,603
0
W
Nut
5,997
600
91
9
0
189,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role