Player Matchup

Nu Wa
Nu Wa
EniotnaElli
Nu Wa
Level 158
God Stats
1W - 2L
1,648 SR
Queue Stats
66W - 67L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
QcFeenzo
Danzaburou
Level 181
God Stats
9W - 6L
1,802 SR
Queue Stats
66W - 76L
1,489 Elo+
Party 1
Khepri
Khepri
QuackFang
Khepri
Level 129
God Stats
5W - 2L
1,832 SR
Queue Stats
15W - 12L
1,515 Elo+
Party 1
Team Averages
Level 156
1,761 SR
1,499 Elo+

VS

Team Averages
Level 134
1,482 SR
1,529 Elo+
Chaac
Chaac
KeithIsLaw
Chaac
Level 87
God Stats
7W - 9L
1,500 SR
Queue Stats
60W - 67L
1,455 Elo+
Party 2
Da Ji
Da Ji
Nevrmor
Da Ji
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,686 Elo+
Party 2
Yu Huang
Yu Huang
SheSquatsMan
Yu Huang
Level 143
God Stats
3W - 3L
1,445 SR
Queue Stats
83W - 86L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,260
733
11,301
9,069
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
QcFeenzo
Danzaburou
14
6 / 6 / 1
10,277
734
8,858
14,884
6,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
QuackFang
Khepri
15
2 / 3 / 4
9,533
681
4,986
19,233
12,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 4 / 7
10,328
738
8,671
15,957
17,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Nevrmor
Da Ji
16
6 / 2 / 5
11,089
792
16,545
10,469
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SheSquatsMan
Yu Huang
15
3 / 4 / 9
10,322
737
13,336
9,930
4,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
12
12
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Chaac
3
4
7
1.63
W
Da Ji
Nevrmor
Da Ji
6
2
5
4.25
L
Danzaburou
QcFeenzo
Danzaburou
6
6
1
1.08
L
Khepri
QuackFang
Khepri
2
3
4
1.33
W
Yu Huang
SheSquatsMan
Yu Huang
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
38,552
43,186
Taken
36,356
22,813
Mitigated
27,073
7,120
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,301
5,323
95
289
9,069
3,734
708
2,508
6,528
45,180
751
W
Chaac
8,671
1,168
0
2,682
15,957
17,396
239
6,510
9,309
0
37,131
W
Da Ji
Nevrmor
Da Ji
16,545
4,606
0
670
10,469
5,614
29
4,207
6,216
0
50,187
L
Danzaburou
QcFeenzo
Danzaburou
8,858
3,823
0
2,033
14,884
6,780
525
3,765
11,110
0
33,981
L
Khepri
QuackFang
Khepri
4,986
584
0
4,703
19,233
12,299
37
6,735
12,465
16,533
0
W
Yu Huang
SheSquatsMan
Yu Huang
13,336
1,547
0
1,604
9,930
4,063
759
5,502
4,405
51,295
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
31,739
145
Minions Killed
181
0
Camps Cleared
0
665,627
Distance Traveled
723,169
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,260
733
77
6
0
233,093
0
W
Chaac
10,328
738
57
4
0
238,464
0
W
Da Ji
11,089
792
51
4
0
267,868
0
L
Danzaburou
10,277
734
42
3
0
195,070
0
L
Khepri
9,533
681
26
2
0
237,464
2
W
Yu Huang
10,322
737
73
5
0
216,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role