Player Matchup

Hel
Hel
AutumnMay
Hel
Level 17
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 8L
1,073 Elo+
Party 1
Charybdis
Charybdis
Bhrockoly
Charybdis
Level 121
God Stats
0W - 1L
1,755 SR
Queue Stats
9W - 15L
1,299 Elo+
Party 1
Cerberus
Cerberus
LXanderCrimson9
Cerberus
Level 108
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Team Averages
Level 82
1,634 SR
1,245 Elo+

VS

Team Averages
Level 71
1,581 SR
1,533 Elo+
Baron Samedi
Baron Samedi
DrizztAlucard
Baron Samedi
Level 62
God Stats
5W - 2L
1,670 SR
Queue Stats
88W - 80L
1,488 Elo+
Solo
Atlas
Atlas
Iskaba
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,743 Elo+
Party 2
Medusa
Medusa
Kataract08
Medusa
Level 47
God Stats
59W - 57L
1,574 SR
Queue Stats
390W - 393L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,274
580
4,011
13,217
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Bhrockoly
Charybdis
16
2 / 8 / 0
10,629
664
8,844
16,972
5,798
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 8 / 1
10,120
633
13,579
19,734
15,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrizztAlucard
Baron Samedi
18
11 / 1 / 11
13,037
815
23,639
13,027
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Iskaba
Atlas
17
4 / 1 / 14
11,394
712
7,806
17,284
19,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Kataract08
Medusa
19
8 / 1 / 12
13,078
817
12,280
9,986
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
23
23
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Charybdis
Bhrockoly
Charybdis
2
8
0
0.25
W
Baron Samedi
DrizztAlucard
Baron Samedi
11
1
11
16.5
W
Atlas
Iskaba
Atlas
4
1
14
11
W
Medusa
Kataract08
Medusa
8
1
12
14
L
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
43,725
49,923
Taken
40,297
25,292
Mitigated
31,077
7,616
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
1,300
678
2,202
13,217
4,264
0
9,651
3,566
16,474
220
L
Charybdis
Bhrockoly
Charybdis
8,844
3,593
0
1,142
16,972
5,798
0
10,986
5,973
0
43,290
W
Baron Samedi
DrizztAlucard
Baron Samedi
23,639
1,364
2,006
5,286
13,027
6,910
753
6,742
6,266
50,964
1,602
W
Atlas
Iskaba
Atlas
7,806
2,564
137
1,679
17,284
19,729
121
4,769
12,448
26,539
1,835
W
Medusa
Kataract08
Medusa
12,280
5,106
0
2,583
9,986
4,438
2,084
5,302
4,665
0
63,393
L
Cerberus
13,579
402
133
3,461
19,734
15,230
0
9,876
9,832
46,827
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
37,509
213
Minions Killed
201
0
Camps Cleared
0
662,457
Distance Traveled
833,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,274
580
36
2
0
190,685
0
L
Charybdis
10,629
664
88
6
0
226,368
2
W
Baron Samedi
13,037
815
69
4
0
269,529
0
W
Atlas
11,394
712
23
1
0
265,186
2
W
Medusa
13,078
817
109
7
0
298,879
1
L
Cerberus
10,120
633
89
6
0
245,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role