Player Matchup

Chaac
Chaac
BlackJack_416
Chaac
Level 106
God Stats
7W - 9L
1,477 SR
Queue Stats
102W - 106L
1,585 Elo+
Party 2
Pele
Pele
MaestroPiero
Pele
Level 152
God Stats
15W - 22L
1,221 SR
Queue Stats
371W - 345L
1,485 Elo+
Solo
The Morrigan
The Morrigan
TheYermineitor
The Morrigan
Level 154
God Stats
48W - 33L
1,647 SR
Queue Stats
145W - 151L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
UnaFrutitaComun
Baron Samedi
Level 159
God Stats
7W - 4L
1,724 SR
Queue Stats
53W - 62L
1,510 Elo+
Party 2
Nut
Nut
XxElterror2003zZ
Nut
Level 123
God Stats
3W - 3L
1,132 SR
Queue Stats
184W - 173L
1,475 Elo+
Solo
Team Averages
Level 139
1,440 SR
1,505 Elo+

VS

Team Averages
Level 126
1,472 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Posehh
Osiris
Level 155
God Stats
10W - 6L
1,637 SR
Queue Stats
256W - 249L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
WxlfStein
Jing Wei
Level 116
God Stats
1W - 3L
1,223 SR
Queue Stats
193W - 186L
1,525 Elo+
Party 1
Vulcan
Vulcan
iTz-_JOKER_-zTii
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,125
625
3,466
6,374
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 0
3,409
682
962
3,935
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TheYermineitor
The Morrigan
5
0 / 0 / 0
3,059
612
440
1,718
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
UnaFrutitaComun
Baron Samedi
5
1 / 3 / 0
3,049
610
3,109
3,696
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,474
495
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 5
3,786
757
2,793
5,362
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
 
Da Ji
6
1 / 0 / 1
3,455
691
1,507
5,117
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Posehh
Osiris
7
0 / 0 / 0
3,955
791
231
1,557
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
WxlfStein
Jing Wei
6
3 / 1 / 2
4,065
813
2,373
3,086
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,826
765
1,023
1,849
577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
5
3.5
W
Da Ji
 
Da Ji
1
0
1
1.5
L
0
2
2
0.5
L
1
1
0
1
W
Osiris
Posehh
Osiris
0
0
0
0
L
The Morrigan
TheYermineitor
The Morrigan
0
0
0
0
L
Baron Samedi
UnaFrutitaComun
Baron Samedi
1
3
0
0.33
W
Jing Wei
WxlfStein
Jing Wei
3
1
2
4
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,977
Damage
7,927
15,723
Taken
16,971
6,533
Mitigated
6,409
3,972
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,793
1,297
520
1,525
5,362
2,377
0
1,944
3,418
10,491
4,796
W
Da Ji
 
Da Ji
1,507
616
0
2,925
5,117
1,565
0
116
5,001
0
19,700
L
3,466
234
0
1,435
6,374
3,461
12
1,605
4,769
0
13,650
L
962
403
0
414
3,935
1,365
0
99
3,836
0
18,800
W
Osiris
Posehh
Osiris
231
168
0
835
1,557
909
0
0
1,557
0
22,787
L
The Morrigan
TheYermineitor
The Morrigan
440
50
0
810
1,718
506
0
861
857
11,451
7
L
Baron Samedi
UnaFrutitaComun
Baron Samedi
3,109
137
337
976
3,696
1,201
0
912
2,784
10,467
860
W
Jing Wei
WxlfStein
Jing Wei
2,373
2,213
0
701
3,086
981
0
1,049
2,037
0
14,088
L
0
0
0
0
0
0
0
0
0
0
0
W
1,023
265
0
865
1,849
577
41
397
1,416
19,658
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,116
Gold Earned
19,087
100
Minions Killed
158
0
Camps Cleared
0
392,358
Distance Traveled
520,438
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,786
757
20
4
0
107,698
0
W
Da Ji
3,455
691
39
8
0
116,329
0
L
Chaac
3,125
625
18
4
0
117,607
0
L
Pele
3,409
682
41
8
0
112,256
2
W
Osiris
3,955
791
43
9
0
102,381
0
L
The Morrigan
3,059
612
24
5
0
56,931
0
L
Baron Samedi
3,049
610
17
3
0
105,564
0
W
Jing Wei
4,065
813
29
6
0
102,425
1
L
Nut
2,474
495
0
0
0
0
0
W
Vulcan
3,826
765
27
5
0
91,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role