Player Matchup

Baron Samedi
Baron Samedi
Jeeringlamb123
Baron Samedi
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
55W - 55L
1,609 Elo+
Party 2
Achilles
Achilles
Moscrow
Achilles
Level 109
God Stats
1W - 0L
1,723 SR
Queue Stats
21W - 15L
1,546 Elo+
Party 2
Nut
Nut
NenyaAdamas
Nut
Level 28
God Stats
3W - 1L
1,319 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 2
Chiron
Chiron
QexansDepression
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,831 Elo+
Party 2
Da Ji
Da Ji
TheG00seG0d
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,707 Elo+
Party 2
Team Averages
Level 66
1,465 SR
1,680 Elo+

VS

Team Averages
Level 85
1,644 SR
1,511 Elo+
Loki
Loki
BlackvierNopez
Loki
Level 68
God Stats
6W - 5L
2,009 SR
Queue Stats
54W - 56L
1,524 Elo+
Party 1
Thanatos
Thanatos
RamericaBalls
Thanatos
Level 158
God Stats
2W - 3L
1,437 SR
Queue Stats
84W - 84L
1,501 Elo+
Party 1
Athena
Athena
SamSulekChud
Athena
Level 16
God Stats
1W - 1L
1,770 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
jekyllman
Erlang Shen
Level 65
God Stats
4W - 2L
1,505 SR
Queue Stats
97W - 86L
1,479 Elo+
Solo
Aphrodite
Aphrodite
nivalkin06
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jeeringlamb123
Baron Samedi
11
1 / 1 / 6
6,885
530
5,492
8,467
5,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Moscrow
Achilles
13
0 / 0 / 3
7,595
584
9,260
12,400
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
7,101
546
4,690
3,835
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 2
8,706
670
11,035
9,943
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 3
7,664
590
8,310
9,894
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,595
507
4,838
9,321
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
RamericaBalls
Thanatos
14
3 / 3 / 1
7,457
574
7,852
13,335
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
8
1 / 2 / 1
5,876
452
2,037
13,016
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
jekyllman
Erlang Shen
12
1 / 4 / 0
6,871
529
7,199
15,310
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
nivalkin06
Aphrodite
6
0 / 2 / 0
5,007
385
1,586
4,481
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Baron Samedi
Jeeringlamb123
Baron Samedi
1
1
6
4
W
Achilles
Moscrow
Achilles
0
0
3
1.5
W
1
1
1
1.5
W
7
2
2
4
L
Thanatos
RamericaBalls
Thanatos
3
3
1
1.17
L
Athena
1
2
1
0.75
W
5
1
3
6.5
L
Erlang Shen
jekyllman
Erlang Shen
1
4
0
0.25
L
Aphrodite
nivalkin06
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
23,512
44,539
Taken
55,463
28,760
Mitigated
28,677
16,317
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,838
1,267
0
2,395
9,321
3,361
0
1,453
7,868
0
51,837
W
Baron Samedi
Jeeringlamb123
Baron Samedi
5,492
1,034
507
3,710
8,467
5,928
0
1,599
6,824
21,228
0
W
Achilles
Moscrow
Achilles
9,260
2,373
0
6,577
12,400
12,554
0
190
12,210
0
55,090
W
4,690
2,967
0
1,584
3,835
1,380
833
154
3,681
0
44,786
W
11,035
4,602
383
2,450
9,943
4,026
736
1,326
8,555
0
75,433
L
Thanatos
RamericaBalls
Thanatos
7,852
1,999
0
10,727
13,335
5,415
0
1,249
12,045
0
59,665
L
Athena
2,037
483
0
1,529
13,016
8,925
0
2,363
10,523
14,918
1,440
W
8,310
2,453
0
1,106
9,894
4,872
0
220
9,658
0
65,441
L
Erlang Shen
jekyllman
Erlang Shen
7,199
4,212
0
7,404
15,310
9,502
0
0
14,455
0
51,732
L
Aphrodite
nivalkin06
Aphrodite
1,586
422
378
2,358
4,481
1,474
0
427
4,054
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
31,806
411
Minions Killed
331
0
Camps Cleared
0
1,208,473
Distance Traveled
1,149,534
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,595
507
93
7
0
277,099
1
W
Baron Samedi
6,885
530
18
1
0
246,349
6
W
Achilles
7,595
584
86
7
0
198,952
0
W
Nut
7,101
546
84
6
0
233,033
0
W
Chiron
8,706
670
128
10
0
251,599
1
L
Thanatos
7,457
574
99
8
0
261,566
0
L
Athena
5,876
452
21
2
0
274,340
1
W
Da Ji
7,664
590
95
7
0
278,540
2
L
Erlang Shen
6,871
529
85
7
0
230,602
0
L
Aphrodite
5,007
385
33
3
0
105,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role