Player Matchup

Horus
Horus
Ayyo Taee
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,490 Elo+
Party 2
Ullr
Ullr
DopeAssPope89
Ullr
Level 185
God Stats
1W - 7L
1,238 SR
Queue Stats
326W - 334L
1,526 Elo+
Party 2
Hera
Hera
ManR3Born
Hera
Level 155
God Stats
4W - 2L
1,953 SR
Queue Stats
91W - 86L
1,540 Elo+
Party 2
Charon
Charon
SIR_HONEYDIPS
Charon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,530 Elo+
Solo
Nemesis
Nemesis
Tallalcon
Nemesis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 160L
1,567 Elo+
Solo
Team Averages
Level 155
1,538 SR
1,531 Elo+

VS

Team Averages
Level 158
1,515 SR
1,578 Elo+
Artemis
Artemis
 
Artemis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Devour42
Nemesis
Level 141
God Stats
3W - 2L
1,809 SR
Queue Stats
518W - 388L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
HeavyCataclysm
Sylvanus
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
480W - 324L
1,755 Elo+
Party 1
Khepri
Khepri
RyedAzre
Khepri
Level 148
God Stats
3W - 3L
1,265 SR
Queue Stats
86W - 83L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ayyo Taee
Horus
9
0 / 3 / 1
5,599
933
990
9,284
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 1 / 1
5,336
889
5,297
3,944
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
0 / 1 / 1
6,246
1,041
8,656
4,194
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,660
277
0
0
0
Nemesis
Tallalcon
Nemesis
12
2 / 1 / 0
5,859
977
5,735
7,509
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 0 / 4
6,714
1,119
7,735
3,848
2,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
 
Tyr
11
2 / 0 / 3
6,376
1,063
3,506
5,446
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Devour42
Nemesis
11
1 / 2 / 5
6,401
1,067
6,558
7,943
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
1 / 0 / 3
6,484
1,081
1,846
7,882
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
RyedAzre
Khepri
11
0 / 0 / 6
6,551
1,092
2,861
6,975
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
6
6
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
W
Tyr
 
Tyr
2
0
3
3.5
L
Horus
Ayyo Taee
Horus
0
3
1
0.17
W
Nemesis
Devour42
Nemesis
1
2
5
1.75
L
0
1
1
0.5
W
Sylvanus
1
0
3
2.5
L
Hera
0
1
1
0.5
W
Khepri
RyedAzre
Khepri
0
0
6
3
L
0
0
0
0
L
Nemesis
Tallalcon
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
22,506
24,931
Taken
32,094
17,026
Mitigated
25,797
7,479
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,735
2,966
0
240
3,848
2,127
1,730
1,829
1,935
0
23,934
W
Tyr
 
Tyr
3,506
180
1,994
2,191
5,446
4,322
317
1,050
4,328
0
6,694
L
Horus
Ayyo Taee
Horus
990
458
2,098
2,087
9,284
8,814
0
2,002
7,154
0
2,472
W
Nemesis
Devour42
Nemesis
6,558
1,452
0
217
7,943
5,326
878
1,650
6,234
0
14,226
L
5,297
1,238
443
255
3,944
1,885
0
412
3,447
0
10,802
W
Sylvanus
1,846
321
4,398
3,395
7,882
7,821
234
2,241
5,529
5,745
0
L
Hera
8,656
1,433
0
0
4,194
2,185
0
800
3,326
22,470
0
W
Khepri
RyedAzre
Khepri
2,861
166
1,263
1,369
6,975
6,201
135
1,432
5,412
7,704
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Tallalcon
Nemesis
5,735
1,437
544
2,052
7,509
4,142
0
1,493
5,803
0
8,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
32,526
59
Minions Killed
84
0
Camps Cleared
0
392,758
Distance Traveled
642,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,714
1,119
39
7
0
142,726
0
W
Tyr
6,376
1,063
6
1
0
142,220
0
L
Horus
5,599
933
2
0
0
75,715
0
W
Nemesis
6,401
1,067
22
4
0
117,880
0
L
Ullr
5,336
889
9
2
0
74,651
0
W
Sylvanus
6,484
1,081
9
2
0
117,495
0
L
Hera
6,246
1,041
41
7
0
108,945
0
W
Khepri
6,551
1,092
8
1
0
122,298
0
L
Charon
1,660
277
0
0
0
0
0
L
Nemesis
5,859
977
7
1
0
133,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role