Player Matchup

Arachne
Arachne
Astro EP
Arachne
Level 138
God Stats
23W - 20L
1,735 SR
Queue Stats
286W - 311L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
TheAldo64
Jormungandr
Level 138
God Stats
39W - 36L
1,700 SR
Queue Stats
198W - 216L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
TwinPanda13
Ix Chel
Level 136
God Stats
4W - 3L
1,651 SR
Queue Stats
50W - 48L
1,642 Elo+
Party 2
Team Averages
Level 137
1,695 SR
1,572 Elo+

VS

Team Averages
Level 94
1,573 SR
1,587 Elo+
Cu Chulainn
Cu Chulainn
Fourthorseman
Cu Chulainn
Level 135
God Stats
1W - 3L
1,518 SR
Queue Stats
15W - 19L
1,572 Elo+
Party 1
Tiamat
Tiamat
JoeBobSchmobb
Tiamat
Level 86
God Stats
9W - 15L
1,439 SR
Queue Stats
158W - 89L
1,585 Elo+
Solo
Jormungandr
Jormungandr
StrungNose86644
Jormungandr
Level 60
God Stats
4W - 2L
1,762 SR
Queue Stats
13W - 17L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astro EP
Arachne
15
6 / 0 / 0
9,465
728
9,356
15,668
9,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheAldo64
Jormungandr
14
0 / 1 / 5
8,454
650
8,937
12,800
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
TwinPanda13
Ix Chel
13
0 / 2 / 3
7,845
603
4,176
6,730
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fourthorseman
Cu Chulainn
14
2 / 3 / 1
9,200
708
12,768
13,089
13,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 1
8,486
653
7,090
6,092
3,466
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
StrungNose86644
Jormungandr
13
0 / 1 / 2
7,739
595
7,678
9,124
7,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astro EP
Arachne
6
0
0
6
L
Cu Chulainn
Fourthorseman
Cu Chulainn
2
3
1
0.83
L
1
2
1
0.75
L
Jormungandr
StrungNose86644
Jormungandr
0
1
2
1
W
Jormungandr
TheAldo64
Jormungandr
0
1
5
2.5
W
Ix Chel
TwinPanda13
Ix Chel
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
27,536
35,198
Taken
28,305
25,974
Mitigated
25,089
10,996
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astro EP
Arachne
9,356
6,214
0
6,049
15,668
9,542
0
7,312
7,879
0
25,084
L
Cu Chulainn
Fourthorseman
Cu Chulainn
12,768
1,201
0
2,459
13,089
13,661
0
5,451
7,327
9,575
46,184
L
7,090
416
0
636
6,092
3,466
50
2,631
3,062
30,490
691
L
Jormungandr
StrungNose86644
Jormungandr
7,678
1,275
0
500
9,124
7,962
0
3,291
5,281
23,250
524
W
Jormungandr
TheAldo64
Jormungandr
8,937
1,403
254
1,477
12,800
13,333
0
5,500
6,914
29,020
527
W
Ix Chel
TwinPanda13
Ix Chel
4,176
629
1,636
1,580
6,730
3,099
0
2,954
3,721
31,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
25,425
137
Minions Killed
204
0
Camps Cleared
0
732,654
Distance Traveled
721,490
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,465
728
45
3
0
260,820
0
L
Cu Chulainn
9,200
708
103
8
0
240,177
0
L
Tiamat
8,486
653
62
5
0
239,752
7
L
Jormungandr
7,739
595
39
3
0
241,561
0
W
Jormungandr
8,454
650
39
3
0
249,671
5
W
Ix Chel
7,845
603
53
4
0
222,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role