Player Matchup

Bellona
Bellona
Folcrum
Bellona
Level 87
God Stats
4W - 4L
1,362 SR
Queue Stats
112W - 92L
1,514 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JUZTOOTH
Kumbhakarna
Level 44
God Stats
3W - 7L
1,535 SR
Queue Stats
250W - 295L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Lab1ya
Danzaburou
Level 37
God Stats
9W - 6L
1,626 SR
Queue Stats
42W - 49L
1,429 Elo+
Party 1
Arachne
Arachne
Slyrus14
Arachne
Level 49
God Stats
203W - 173L
1,581 SR
Queue Stats
345W - 383L
1,449 Elo+
Party 1
Discordia
Discordia
christiankrv
Discordia
Level 62
God Stats
42W - 28L
1,600 SR
Queue Stats
126W - 115L
1,477 Elo+
Party 3
Team Averages
Level 56
1,541 SR
1,455 Elo+

VS

Team Averages
Level 101
1,508 SR
1,417 Elo+
He Bo
He Bo
AlucanSP011
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,510 Elo+
Solo
Ares
Ares
Raaapty
Ares
Level 106
God Stats
61W - 31L
1,662 SR
Queue Stats
110W - 99L
1,434 Elo+
Solo
Nut
Nut
Toone4U
Nut
Level 107
God Stats
5W - 11L
1,508 SR
Queue Stats
58W - 72L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
crimsonchin085
Gilgamesh
Level 107
God Stats
4W - 7L
1,553 SR
Queue Stats
77W - 93L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
qwikscopez53
Ah Muzen Cab
Level 78
God Stats
8W - 6L
1,315 SR
Queue Stats
177W - 178L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Folcrum
Bellona
7
1 / 0 / 0
4,076
815
2,765
4,568
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
JUZTOOTH
Kumbhakarna
6
0 / 0 / 2
3,974
795
982
3,450
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Lab1ya
Danzaburou
6
2 / 2 / 0
3,724
745
2,863
3,022
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Slyrus14
Arachne
5
0 / 0 / 0
3,144
629
669
3,129
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
christiankrv
Discordia
6
0 / 0 / 0
3,557
711
382
2,205
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,086
217
0
0
0
Ares
Raaapty
Ares
5
0 / 1 / 1
3,482
696
913
4,028
2,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
6
2 / 1 / 0
3,848
770
2,224
2,616
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
crimsonchin085
Gilgamesh
6
0 / 1 / 0
3,641
728
1,990
5,240
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
qwikscopez53
Ah Muzen Cab
7
0 / 0 / 0
3,758
752
1,190
3,602
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bellona
Folcrum
Bellona
1
0
0
1
W
Kumbhakarna
JUZTOOTH
Kumbhakarna
0
0
2
1
W
Danzaburou
Lab1ya
Danzaburou
2
2
0
1
L
Ares
Raaapty
Ares
0
1
1
0.5
W
Arachne
Slyrus14
Arachne
0
0
0
0
L
Nut
2
1
0
2
W
Discordia
christiankrv
Discordia
0
0
0
0
L
Gilgamesh
crimsonchin085
Gilgamesh
0
1
0
0
L
Ah Muzen Cab
qwikscopez53
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,661
Damage
6,317
16,374
Taken
15,486
7,593
Mitigated
6,579
4,987
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Folcrum
Bellona
2,765
1,130
0
2,293
4,568
3,654
0
0
4,568
0
22,819
W
Kumbhakarna
JUZTOOTH
Kumbhakarna
982
127
0
1,710
3,450
1,553
0
600
2,850
5,894
2,232
W
Danzaburou
Lab1ya
Danzaburou
2,863
2,282
0
649
3,022
884
0
261
2,761
0
18,636
L
Ares
Raaapty
Ares
913
0
0
1,198
4,028
2,018
0
465
3,563
4,590
130
W
Arachne
Slyrus14
Arachne
669
480
0
335
3,129
1,069
0
0
3,129
0
10,436
L
Nut
2,224
1,714
0
320
2,616
786
0
252
2,364
0
21,362
W
Discordia
christiankrv
Discordia
382
0
0
0
2,205
433
0
0
2,205
17,455
1,366
L
Gilgamesh
crimsonchin085
Gilgamesh
1,990
980
0
962
5,240
2,721
0
0
5,240
0
17,245
L
Ah Muzen Cab
qwikscopez53
Ah Muzen Cab
1,190
521
0
641
3,602
1,054
0
348
3,254
0
22,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
15,815
124
Minions Killed
126
0
Camps Cleared
0
549,399
Distance Traveled
427,952
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
1,086
217
0
0
0
0
0
W
Bellona
4,076
815
46
9
0
99,963
0
W
Kumbhakarna
3,974
795
15
3
0
123,315
1
W
Danzaburou
3,724
745
22
4
0
104,519
0
L
Ares
3,482
696
9
2
0
101,401
1
W
Arachne
3,144
629
21
4
0
139,487
0
L
Nut
3,848
770
38
8
0
101,425
0
W
Discordia
3,557
711
20
4
0
82,115
0
L
Gilgamesh
3,641
728
30
6
0
101,055
0
L
Ah Muzen Cab
3,758
752
49
10
0
124,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role