Player Matchup

Ne Zha
Ne Zha
Desiteratum
Ne Zha
Level 106
God Stats
6W - 6L
1,513 SR
Queue Stats
93W - 84L
1,461 Elo+
Solo
Hel
Hel
UsedMcChicken
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,519 Elo+
Party 1
Bacchus
Bacchus
bald_murse
Bacchus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,519 Elo+
Party 1
Team Averages
Level 130
1,504 SR
1,500 Elo+

VS

Team Averages
Level 118
1,655 SR
1,455 Elo+
Vulcan
Vulcan
ExceededTulip0
Vulcan
Level 124
God Stats
5W - 4L
1,910 SR
Queue Stats
7W - 16L
1,362 Elo+
Solo
Nike
Nike
NightSisterDred
Nike
Level 116
God Stats
23W - 24L
1,574 SR
Queue Stats
157W - 147L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
TEWUdenic8
Kuzenbo
Level 114
God Stats
14W - 17L
1,482 SR
Queue Stats
236W - 242L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 4 / 2
6,429
714
5,036
13,503
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
2 / 3 / 2
6,904
767
2,385
6,194
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
bald_murse
Bacchus
9
0 / 2 / 4
5,993
666
2,903
9,672
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,418
824
8,958
4,421
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 3
8,305
923
10,043
10,838
7,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
TEWUdenic8
Kuzenbo
12
4 / 0 / 3
7,737
860
4,118
7,055
7,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
9
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
4
2
0.75
W
0
0
6
3
W
5
4
3
1.63
W
Kuzenbo
TEWUdenic8
Kuzenbo
4
0
3
5.5
L
2
3
2
1
L
Bacchus
bald_murse
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,324
Damage
23,119
29,369
Taken
22,314
17,939
Mitigated
16,594
7,968
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,036
1,189
0
1,590
13,503
7,467
0
4,754
8,323
89
14,845
W
8,958
4,906
0
456
4,421
1,800
1,104
1,502
2,600
39,636
1,577
W
10,043
1,200
214
607
10,838
7,041
480
2,517
8,111
528
27,215
W
Kuzenbo
TEWUdenic8
Kuzenbo
4,118
1,557
0
712
7,055
7,753
382
1,276
5,611
11,993
0
L
2,385
0
2,338
2,588
6,194
2,599
0
3,524
2,454
15,414
411
L
Bacchus
bald_murse
Bacchus
2,903
210
0
1,452
9,672
7,873
0
4,321
5,023
10,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,326
Gold Earned
23,460
69
Minions Killed
114
0
Camps Cleared
0
456,352
Distance Traveled
559,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,429
714
17
2
0
174,877
0
W
Vulcan
7,418
824
57
6
0
190,033
0
W
Nike
8,305
923
44
5
0
174,248
0
W
Kuzenbo
7,737
860
13
1
0
194,931
0
L
Hel
6,904
767
38
4
0
142,225
1
L
Bacchus
5,993
666
14
2
0
139,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role