Player Matchup

Osiris
Osiris
Grandmaster
ParkerTheV
Osiris
Grandmaster
Level 159
God Stats
36W - 1L
2,072 SR
Queue Stats
164W - 14L
2,907 MMR
Party 1
Ullr
Ullr
Grandmaster
SolidAndroid578
Ullr
Grandmaster
Level 226
God Stats
5W - 0L
1,777 SR
Queue Stats
154W - 11L
2,907 MMR
Party 1
Fafnir
Fafnir
Grandmaster
Tekk3rs
Fafnir
Grandmaster
Level 153
God Stats
10W - 1L
2,002 SR
Queue Stats
205W - 32L
2,902 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 179
1,950 SR
2,905 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,643 SR
2,062 MMR
Thoth
Thoth
Platinum V
CommanderButPlug
Thoth
Platinum V
Level 168
God Stats
2W - 1L
1,773 SR
Queue Stats
79W - 69L
1,833 MMR
Party 2
Anhur
Anhur
Diamond V
Dropitlikitshot
Anhur
Diamond V
Level 157
God Stats
0W - 2L
1,472 SR
Queue Stats
45W - 21L
2,121 MMR
Party 2
Bacchus
Bacchus
Diamond II
ηaytσ
Bacchus
Diamond II
Level 86
God Stats
3W - 2L
1,683 SR
Queue Stats
133W - 77L
2,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ParkerTheV
Osiris
17
3 / 2 / 8
10,824
677
13,608
17,235
17,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 0 / 7
12,248
766
17,900
11,232
5,187
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Tekk3rs
Fafnir
17
4 / 0 / 7
11,551
722
8,804
15,663
21,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CamazotzKuzenboGilgameshNe ZhaCharon

VS

Bans
AchillesVamanaCharybdisErlang ShenXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,195
575
8,116
12,332
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 0
9,795
612
5,785
12,635
4,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ηaytσ
Bacchus
15
1 / 4 / 1
9,141
571
9,897
18,333
29,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
3
0
0.33
W
Osiris
ParkerTheV
Osiris
3
2
8
3.5
W
4
0
7
7.5
W
Fafnir
Tekk3rs
Fafnir
4
0
7
7.5
L
Bacchus
ηaytσ
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
23,798
44,130
Taken
43,300
44,229
Mitigated
38,751
15,502
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,116
60
0
840
12,332
4,228
0
932
10,449
38,206
0
L
5,785
3,384
0
1,924
12,635
4,960
0
2,542
8,857
0
40,865
W
Osiris
ParkerTheV
Osiris
13,608
2,075
0
5,108
17,235
17,509
520
4,587
11,538
0
36,784
W
17,900
6,734
0
2,852
11,232
5,187
2,406
4,733
5,686
0
94,992
W
Fafnir
Tekk3rs
Fafnir
8,804
1,134
0
7,542
15,663
21,533
837
5,459
9,244
23,820
4,522
L
Bacchus
ηaytσ
Bacchus
9,897
498
0
3,847
18,333
29,563
0
3,125
14,029
20,387
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
28,131
225
Minions Killed
183
0
Camps Cleared
0
911,181
Distance Traveled
825,356
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,195
575
57
4
0
281,964
0
L
Anhur
9,795
612
108
7
0
264,928
0
W
Osiris
10,824
677
37
2
0
314,425
2
W
Ullr
12,248
766
150
9
0
308,466
0
W
Fafnir
11,551
722
38
2
0
288,290
0
L
Bacchus
9,141
571
18
1
0
278,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role