Player Matchup

Danzaburou
Danzaburou
SharkBaitoohhaha
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,572 Elo+
Party 1
Janus
Janus
Simplezzzzzzz
Janus
Level 103
God Stats
6W - 3L
1,632 SR
Queue Stats
14W - 7L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
UselessBook
Gilgamesh
Level 120
God Stats
4W - 0L
1,293 SR
Queue Stats
14W - 6L
1,611 Elo+
Party 1
Ymir
Ymir
dragonfairbro1
Ymir
Level 119
God Stats
6W - 2L
1,514 SR
Queue Stats
13W - 6L
1,572 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,592 Elo+

VS

Team Averages
Level 21
1,453 SR
1,395 Elo+
Serqet
Serqet
Causing Panther
Serqet
Level 16
God Stats
0W - 1L
1,342 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 2
Yemoja
Yemoja
SunHw
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,425 Elo+
Solo
Horus
Horus
Toxictonic4866
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
Discordia
Discordia
Vinc18240
Discordia
Level 40
God Stats
16W - 11L
1,471 SR
Queue Stats
367W - 360L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SharkBaitoohhaha
Danzaburou
11
0 / 0 / 4
5,873
979
4,162
2,970
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 0
6,846
1,141
4,203
1,769
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
UselessBook
Gilgamesh
13
2 / 0 / 2
6,366
1,061
4,550
5,065
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 3
6,313
1,052
4,154
3,977
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,290
882
1,032
5,285
2,757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SunHw
Yemoja
11
0 / 1 / 0
5,721
954
2,227
5,913
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,335
889
3,219
6,678
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Vinc18240
Discordia
10
0 / 1 / 0
5,321
887
2,030
2,689
855
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
SharkBaitoohhaha
Danzaburou
0
0
4
2
W
3
0
0
3
L
Yemoja
SunHw
Yemoja
0
1
0
0
L
0
0
0
0
W
Gilgamesh
UselessBook
Gilgamesh
2
0
2
3
L
Discordia
Vinc18240
Discordia
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
8,508
13,781
Taken
20,565
8,306
Mitigated
11,570
2,757
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,032
373
0
0
5,285
2,757
0
2,867
2,323
0
2,733
W
Danzaburou
SharkBaitoohhaha
Danzaburou
4,162
1,911
0
646
2,970
1,161
613
1,340
1,630
0
11,625
W
4,203
293
0
291
1,769
686
710
564
1,205
23,191
0
L
Yemoja
SunHw
Yemoja
2,227
479
931
488
5,913
4,951
0
1,808
3,984
8,037
0
L
3,219
1,478
274
789
6,678
3,007
0
2,177
4,300
0
6,864
W
Gilgamesh
UselessBook
Gilgamesh
4,550
1,168
133
942
5,065
3,937
290
930
3,946
0
15,138
L
Discordia
Vinc18240
Discordia
2,030
111
0
0
2,689
855
0
1,284
1,188
7,341
0
W
4,154
744
0
745
3,977
2,522
373
1,423
2,554
14,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
21,667
123
Minions Killed
47
0
Camps Cleared
0
511,610
Distance Traveled
436,582
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,290
882
6
1
0
117,383
0
W
Danzaburou
5,873
979
19
3
0
113,275
0
W
Janus
6,846
1,141
54
9
0
137,958
0
L
Yemoja
5,721
954
13
2
0
114,753
0
L
Horus
5,335
889
11
2
0
131,748
0
W
Gilgamesh
6,366
1,061
31
5
0
145,243
1
L
Discordia
5,321
887
17
3
0
72,698
0
W
Ymir
6,313
1,052
19
3
0
115,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role