Player Matchup

Ares
Ares
SupmyGinga6663
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,501 Elo+
Solo
Eset
Eset
bradderzvilla
Eset
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 100L
1,470 Elo+
Party 2
Ganesha
Ganesha
bradderzvilla2
Ganesha
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 94L
1,408 Elo+
Party 2
Scylla
Scylla
braddrzvilla
Scylla
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 18L
1,227 Elo+
Party 2
Merlin
Merlin
danza_koda
Merlin
Level 85
God Stats
1W - 1L
1,730 SR
Queue Stats
29W - 41L
1,425 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,406 Elo+

VS

Team Averages
Level 138
1,503 SR
1,540 Elo+
Hou Yi
Hou Yi
BLU3xST4RZz
Hou Yi
Level 156
God Stats
5W - 0L
1,732 SR
Queue Stats
127W - 134L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DjDraa
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 88L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
HyDRAAchRoniC
Nu Wa
Level 218
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 137L
1,628 Elo+
Party 1
Persephone
Persephone
Yeetepicswag
Persephone
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 59L
1,408 Elo+
Solo
Artio
Artio
ultimate69
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,711
771
4,291
11,192
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
5 / 1 / 5
8,001
800
9,458
9,750
6,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 9
7,258
726
4,712
10,456
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
12
0 / 0 / 5
6,735
674
2,981
4,890
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
danza_koda
Merlin
13
3 / 2 / 5
7,482
748
9,163
8,138
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 1 / 6
7,305
731
7,941
4,738
2,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DjDraa
Ah Muzen Cab
14
2 / 2 / 2
7,641
764
11,266
6,859
3,368
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 1 / 4
7,643
764
10,474
5,764
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Yeetepicswag
Persephone
12
1 / 2 / 2
7,185
719
7,453
7,450
3,196
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
0 / 4 / 5
7,107
711
2,913
11,289
13,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
10
Kills
6
7
Deaths
10
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
1
6
4
W
Ah Muzen Cab
DjDraa
Ah Muzen Cab
2
2
2
1.5
W
2
1
4
4
L
2
3
4
1.33
W
Persephone
Yeetepicswag
Persephone
1
2
2
1
L
5
1
5
7.5
L
0
1
9
4.5
L
Scylla
0
0
5
2.5
L
Merlin
danza_koda
Merlin
3
2
5
2.75
W
Artio
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
40,047
44,426
Taken
36,100
32,597
Mitigated
25,600
15,420
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,941
1,373
0
960
4,738
2,346
168
3,669
1,069
0
16,853
W
Ah Muzen Cab
DjDraa
Ah Muzen Cab
11,266
1,676
308
723
6,859
3,368
117
5,458
1,401
0
26,355
W
10,474
2,615
988
1,152
5,764
3,000
122
5,382
382
22,450
0
L
4,291
101
516
1,223
11,192
13,877
0
5,836
5,356
6,495
0
W
Persephone
Yeetepicswag
Persephone
7,453
222
1,071
2,570
7,450
3,196
210
6,925
518
15,828
0
L
9,458
578
2,149
2,515
9,750
6,937
0
3,768
5,982
23,674
0
L
4,712
41
2,171
3,262
10,456
6,287
0
5,296
5,160
23,276
2,400
L
Scylla
2,981
99
652
906
4,890
2,109
64
2,273
2,617
8,927
373
L
Merlin
danza_koda
Merlin
9,163
74
1,042
984
8,138
3,387
131
3,667
4,471
24,771
936
W
Artio
2,913
197
1,522
2,297
11,289
13,690
0
8,110
3,179
4,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
36,881
161
Minions Killed
101
0
Camps Cleared
0
891,007
Distance Traveled
917,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,305
731
16
2
0
185,180
0
W
Ah Muzen Cab
7,641
764
31
3
0
184,724
0
W
Nu Wa
7,643
764
22
2
0
176,355
0
L
Ares
7,711
771
22
2
0
143,461
0
W
Persephone
7,185
719
29
3
0
172,702
0
L
Eset
8,001
800
44
4
0
191,818
0
L
Ganesha
7,258
726
5
1
0
181,269
0
L
Scylla
6,735
674
32
3
0
194,109
0
L
Merlin
7,482
748
58
6
0
180,350
0
W
Artio
7,107
711
3
0
0
198,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role