Player Matchup

Tiamat
Tiamat
CallTheDIp
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
DOOMDOG980
Ne Zha
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,607 Elo+
Party 1
Hercules
Hercules
marasovfeetussy
Hercules
Level 80
God Stats
1W - 0L
1,162 SR
Queue Stats
5W - 1L
1,607 Elo+
Party 1
Team Averages
Level 99
1,387 SR
1,607 Elo+

VS

Team Averages
Level 94
1,513 SR
1,253 Elo+
Morgan Le Fay
Morgan Le Fay
OrochiYen
Morgan Le Fay
Level 60
God Stats
1W - 3L
1,611 SR
Queue Stats
16W - 31L
1,283 Elo+
Solo
Jormungandr
Jormungandr
Spartanos290
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 2
Anhur
Anhur
ulratxrl8007htt
Anhur
Level 122
God Stats
3W - 2L
1,427 SR
Queue Stats
9W - 13L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CallTheDIp
Tiamat
14
2 / 4 / 4
8,864
633
11,270
11,934
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
DOOMDOG980
Ne Zha
16
4 / 1 / 4
9,758
697
9,365
9,593
7,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
5 / 1 / 5
9,694
692
10,962
15,354
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OrochiYen
Morgan Le Fay
13
0 / 1 / 2
8,734
624
9,572
6,583
2,855
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Spartanos290
Jormungandr
14
3 / 4 / 2
9,694
692
11,403
14,182
16,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 6 / 2
9,543
682
10,286
16,664
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CallTheDIp
Tiamat
2
4
4
1
W
Ne Zha
DOOMDOG980
Ne Zha
4
1
4
6
L
Morgan Le Fay
OrochiYen
Morgan Le Fay
0
1
2
1
L
Jormungandr
Spartanos290
Jormungandr
3
4
2
1
W
Hercules
5
1
5
7.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
31,261
36,881
Taken
37,429
31,363
Mitigated
25,960
6,895
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CallTheDIp
Tiamat
11,270
1,848
0
884
11,934
7,122
0
5,581
6,342
32,974
954
W
Ne Zha
DOOMDOG980
Ne Zha
9,365
1,370
0
1,835
9,593
7,609
0
4,138
5,433
0
27,780
L
Morgan Le Fay
OrochiYen
Morgan Le Fay
9,572
1,773
0
1,347
6,583
2,855
0
1,213
5,161
29,921
0
L
Jormungandr
Spartanos290
Jormungandr
11,403
5,467
0
750
14,182
16,231
180
4,481
8,999
24,728
2,119
W
Hercules
10,962
2,945
0
4,176
15,354
16,632
0
10,008
5,336
0
20,480
L
10,286
6,083
0
4,640
16,664
6,874
0
5,611
10,688
0
37,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
27,971
93
Minions Killed
129
0
Camps Cleared
0
762,418
Distance Traveled
650,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,864
633
46
3
0
232,529
0
W
Ne Zha
9,758
697
34
2
0
268,828
0
L
Morgan Le Fay
8,734
624
45
3
0
240,336
1
L
Jormungandr
9,694
692
37
3
0
204,174
0
W
Hercules
9,694
692
13
1
0
261,061
1
L
Anhur
9,543
682
47
3
0
205,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role