Player Matchup

Hun Batz
Hun Batz
EstyOP
Hun Batz
Level 63
God Stats
4W - 2L
1,612 SR
Queue Stats
84W - 95L
1,465 Elo+
Party 3
Ix Chel
Ix Chel
KushLifeMOB
Ix Chel
Level 126
God Stats
6W - 7L
1,613 SR
Queue Stats
672W - 677L
1,475 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
Level 122
God Stats
8W - 5L
1,754 SR
Queue Stats
396W - 277L
1,527 Elo+
Solo
Medusa
Medusa
XxDONIS07xX
Medusa
Level 122
God Stats
2W - 2L
1,488 SR
Queue Stats
170W - 182L
1,596 Elo+
Party 3
Cerberus
Cerberus
m4ttycool
Cerberus
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
421W - 388L
1,575 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,528 Elo+

VS

Team Averages
Level 92
1,547 SR
1,396 Elo+
Zhong Kui
Zhong Kui
Donkies_for_sale
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 1
Raijin
Raijin
PyressTheWolf
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,253 Elo+
Party 1
Chang'e
Chang'e
Tinyshade25
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1
Atlas
Atlas
miikeXXt
Atlas
Level 80
God Stats
1W - 1L
1,733 SR
Queue Stats
58W - 93L
1,440 Elo+
Party 2
Da Ji
Da Ji
naviyx
Da Ji
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
319W - 329L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EstyOP
Hun Batz
17
4 / 3 / 16
9,331
933
13,584
10,671
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
KushLifeMOB
Ix Chel
15
10 / 2 / 6
9,230
923
10,598
8,020
4,100
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Rotzer03
Ah Muzen Cab
16
7 / 2 / 17
9,983
998
15,623
12,643
6,592
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
16
4 / 3 / 16
9,246
925
12,899
9,124
4,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
m4ttycool
Cerberus
16
3 / 2 / 14
9,431
943
6,759
13,924
14,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
3 / 7 / 4
7,852
785
7,995
12,234
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 2
7,840
784
7,643
12,144
5,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Tinyshade25
Chang'e
13
2 / 6 / 3
7,524
752
6,733
11,613
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
miikeXXt
Atlas
13
0 / 6 / 7
7,614
761
4,199
15,190
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
naviyx
Da Ji
17
4 / 3 / 5
8,420
842
10,366
17,219
10,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
28
Kills
12
12
Deaths
28
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
3
7
4
0.71
W
Hun Batz
EstyOP
Hun Batz
4
3
16
4
W
Ix Chel
KushLifeMOB
Ix Chel
10
2
6
6.5
L
3
6
2
0.67
W
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
7
2
17
7.75
L
Chang'e
Tinyshade25
Chang'e
2
6
3
0.58
W
Medusa
4
3
16
4
W
Cerberus
m4ttycool
Cerberus
3
2
14
5
L
Atlas
miikeXXt
Atlas
0
6
7
0.58
L
Da Ji
naviyx
Da Ji
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,463
Damage
36,936
54,382
Taken
68,400
36,667
Mitigated
41,881
17,688
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
7,995
643
252
847
12,234
7,750
0
2,341
9,893
12,275
457
W
Hun Batz
EstyOP
Hun Batz
13,584
948
149
1,097
10,671
6,229
509
4,572
5,956
0
24,566
W
Ix Chel
KushLifeMOB
Ix Chel
10,598
1,457
1,706
2,304
8,020
4,100
337
3,871
4,101
21,868
655
L
7,643
181
376
880
12,144
5,210
128
2,681
9,463
17,080
734
W
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
15,623
6,476
1,436
2,858
12,643
6,592
2,765
6,048
6,541
0
29,626
L
Chang'e
Tinyshade25
Chang'e
6,733
374
2,564
1,375
11,613
4,171
0
2,292
9,321
18,461
0
W
Medusa
12,899
4,657
425
1,598
9,124
4,750
2,957
4,578
4,485
0
19,866
W
Cerberus
m4ttycool
Cerberus
6,759
419
261
5,854
13,924
14,996
228
5,959
7,859
14,302
0
L
Atlas
miikeXXt
Atlas
4,199
1,451
637
879
15,190
14,441
0
4,033
11,157
7,198
286
L
Da Ji
naviyx
Da Ji
10,366
1,397
386
4,915
17,219
10,309
0
5,564
11,655
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
39,250
124
Minions Killed
80
0
Camps Cleared
0
997,650
Distance Traveled
895,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,852
785
16
2
0
164,493
0
W
Hun Batz
9,331
933
30
3
0
212,133
0
W
Ix Chel
9,230
923
24
2
0
207,674
0
L
Raijin
7,840
784
16
2
0
171,191
0
W
Ah Muzen Cab
9,983
998
29
3
0
199,688
0
L
Chang'e
7,524
752
24
2
0
182,560
0
W
Medusa
9,246
925
20
2
0
177,205
0
W
Cerberus
9,431
943
21
2
0
200,950
0
L
Atlas
7,614
761
6
1
0
173,050
0
L
Da Ji
8,420
842
18
2
0
204,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role