Player Matchup

Janus
Janus
I krutch ash
Janus
Level 15
God Stats
1W - 2L
1,216 SR
Queue Stats
24W - 28L
1,344 Elo+
Party 1
Izanami
Izanami
KronosZen6293
Izanami
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
457W - 490L
1,341 Elo+
Party 1
Tyr
Tyr
Pukelips
Tyr
Level 41
God Stats
0W - 2L
1,436 SR
Queue Stats
101W - 98L
1,379 Elo+
Solo
Team Averages
Level 29
1,384 SR
1,355 Elo+

VS

Team Averages
Level 45
1,512 SR
1,593 Elo+
Sol
Sol
KAPITOL_GREED
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 187L
1,395 Elo+
Solo
Bellona
Bellona
OGUDO
Bellona
Level 34
God Stats
11W - 2L
1,641 SR
Queue Stats
20W - 13L
1,992 Elo+
Solo
Achilles
Achilles
Sckar70
Achilles
Level 61
God Stats
2W - 3L
1,396 SR
Queue Stats
7W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,156
616
5,358
7,525
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
10
0 / 2 / 1
6,351
635
5,555
8,197
3,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 4 / 0
6,595
660
5,112
11,892
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,649
765
5,532
4,462
1,514
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
OGUDO
Bellona
14
5 / 1 / 6
8,244
824
11,265
8,651
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Sckar70
Achilles
13
4 / 0 / 5
8,066
807
6,586
8,784
8,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
0
6
5
L
Izanami
0
2
1
0.25
W
Bellona
OGUDO
Bellona
5
1
6
8
L
1
4
0
0.25
W
Achilles
Sckar70
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
23,383
27,614
Taken
21,897
16,222
Mitigated
18,849
2,411
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
825
0
0
7,525
2,773
0
1,406
6,111
16,989
0
W
5,532
1,264
0
2,544
4,462
1,514
1,835
2,027
2,338
33,199
810
L
Izanami
5,555
4,175
0
165
8,197
3,248
0
773
7,408
0
19,542
W
Bellona
OGUDO
Bellona
11,265
2,442
0
2,372
8,651
8,948
803
1,725
6,791
0
24,270
L
5,112
758
0
2,246
11,892
10,201
0
3,139
8,705
913
18,352
W
Achilles
Sckar70
Achilles
6,586
1,076
0
2,848
8,784
8,387
0
1,761
6,833
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,102
Gold Earned
23,959
108
Minions Killed
120
0
Camps Cleared
0
495,680
Distance Traveled
554,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,156
616
33
3
0
146,939
0
W
Sol
7,649
765
58
6
0
161,562
0
L
Izanami
6,351
635
45
5
0
158,180
1
W
Bellona
8,244
824
30
3
0
199,685
0
L
Tyr
6,595
660
30
3
0
190,561
0
W
Achilles
8,066
807
32
3
0
193,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role