Player Matchup

Osiris
Osiris
Caleb2Predator
Osiris
Level 106
God Stats
3W - 1L
1,840 SR
Queue Stats
71W - 73L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
DZMDragon
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 1
Mulan
Mulan
JJ56Abduzcan
Mulan
Level 102
God Stats
11W - 7L
1,244 SR
Queue Stats
303W - 266L
1,522 Elo+
Solo
Rama
Rama
TBS bouncerslvr
Rama
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 28L
1,525 Elo+
Party 1
Neith
Neith
Zeuscawk
Neith
Level 88
God Stats
91W - 77L
1,531 SR
Queue Stats
91W - 77L
1,535 Elo+
Solo
Team Averages
Level 91
1,523 SR
1,525 Elo+

VS

Team Averages
Level 63
1,446 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ColdSoul96
Nut
Level 68
God Stats
1W - 2L
1,210 SR
Queue Stats
107W - 99L
1,502 Elo+
Party 2
Susano
Susano
POWA king43
Susano
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 58L
1,250 Elo+
Party 3
Achilles
Achilles
gamenoob321
Achilles
Level 66
God Stats
2W - 2L
1,519 SR
Queue Stats
23W - 45L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
6,575
658
1,996
9,151
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
DZMDragon
Sylvanus
9
0 / 3 / 4
5,765
577
3,320
9,487
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
6,974
697
4,098
5,080
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 1
6,549
655
7,967
6,781
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Zeuscawk
Neith
13
2 / 0 / 1
7,523
752
4,141
5,310
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 1 / 2
5,511
551
5,635
8,265
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
 
Thoth
11
0 / 2 / 0
5,319
532
3,378
6,069
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 3
5,361
536
7,897
8,853
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
5
0 / 0 / 0
4,146
415
849
5,003
1,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
gamenoob321
Achilles
9
0 / 1 / 0
4,958
496
1,532
7,933
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
2
4
L
Thoth
 
Thoth
0
2
0
0
W
0
1
3
1.5
L
2
4
3
0.88
W
Sylvanus
DZMDragon
Sylvanus
0
3
4
0.67
W
2
0
0
2
L
Susano
0
0
0
0
W
4
1
1
4.5
W
Neith
Zeuscawk
Neith
2
0
1
2.5
L
Achilles
gamenoob321
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
19,291
35,809
Taken
36,123
21,012
Mitigated
18,487
17,782
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,635
898
238
1,951
8,265
5,938
0
1,292
6,928
0
24,795
L
Thoth
 
Thoth
3,378
0
0
1,220
6,069
1,908
0
0
6,069
38,559
0
W
1,996
581
0
4,616
9,151
6,003
23
472
8,679
0
66,585
L
7,897
5,238
0
2,358
8,853
3,072
0
1,677
7,176
0
29,856
W
Sylvanus
DZMDragon
Sylvanus
3,320
1,442
1,113
2,862
9,487
7,381
54
0
9,487
13,766
0
W
4,098
650
0
3,077
5,080
3,250
0
0
4,743
0
43,611
L
Susano
849
55
0
768
5,003
1,458
0
351
4,652
0
10,891
W
7,967
6,398
0
2,787
6,781
2,375
346
0
6,781
0
51,795
W
Neith
Zeuscawk
Neith
4,141
1,843
0
3,327
5,310
2,003
3,023
2,906
2,404
0
55,971
L
Achilles
gamenoob321
Achilles
1,532
292
0
3,442
7,933
6,111
0
0
7,474
0
23,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
25,295
387
Minions Killed
228
0
Camps Cleared
0
1,034,660
Distance Traveled
944,480
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,511
551
42
4
0
200,220
0
L
Thoth
5,319
532
75
8
0
164,409
0
W
Osiris
6,575
658
112
11
0
251,515
0
L
Nut
5,361
536
43
4
0
152,259
0
W
Sylvanus
5,765
577
7
1
0
178,339
1
W
Mulan
6,974
697
81
8
0
208,426
2
L
Susano
4,146
415
28
3
0
208,684
0
W
Rama
6,549
655
84
8
0
191,143
0
W
Neith
7,523
752
103
10
0
205,237
5
L
Achilles
4,958
496
40
4
0
218,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role