Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Alanosss
Anhur
Level 86
God Stats
2W - 1L
1,495 SR
Queue Stats
34W - 43L
1,367 Elo+
Party 1
Zeus
Zeus
Mr_Higgles148
Zeus
Level 119
God Stats
3W - 2L
1,832 SR
Queue Stats
85W - 85L
1,408 Elo+
Solo
Horus
Horus
T3 Jok3r
Horus
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 141L
1,350 Elo+
Party 3
Team Averages
Level 105
1,565 SR
1,425 Elo+

VS

Team Averages
Level 76
1,500 SR
1,475 Elo+
Ra
Ra
BlaringCashew77
Ra
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
261W - 277L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Darkadel
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Ichi_Kiwami
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
LeoGenesis
Chiron
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,416 Elo+
Solo
Bellona
Bellona
givemeguac
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
10 / 3 / 3
9,559
956
7,610
11,161
7,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
 
Sol
15
1 / 1 / 16
8,459
846
11,173
10,135
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Alanosss
Anhur
16
5 / 2 / 11
8,850
885
10,860
7,781
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
1 / 1 / 15
8,187
819
13,725
6,032
2,742
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
T3 Jok3r
Horus
16
4 / 0 / 16
8,956
896
12,353
15,244
9,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,107
811
7,209
9,679
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Darkadel
Amaterasu
14
2 / 5 / 4
7,931
793
9,214
16,602
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 4 / 4
7,733
773
7,388
15,534
15,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
LeoGenesis
Chiron
14
3 / 5 / 2
8,130
813
11,380
10,423
4,114
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
givemeguac
Bellona
10
0 / 3 / 1
6,325
633
2,016
6,966
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
21
Kills
7
7
Deaths
21
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
3
3
3.83
W
Sol
 
Sol
1
1
16
9
W
Anhur
Alanosss
Anhur
5
2
11
5.25
L
2
4
3
0.88
L
Amaterasu
Darkadel
Amaterasu
2
5
4
0.8
L
0
4
4
0.5
L
Chiron
LeoGenesis
Chiron
3
5
2
0.8
W
1
1
15
8.5
W
Horus
T3 Jok3r
Horus
4
0
16
12
L
Bellona
givemeguac
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,721
Damage
37,207
50,353
Taken
59,204
26,674
Mitigated
39,936
29,010
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,610
3,821
1,911
3,549
11,161
7,101
385
1,610
9,473
0
12,755
W
Sol
 
Sol
11,173
2,911
279
3,140
10,135
3,880
1,658
1,128
8,921
25,645
1,291
W
Anhur
Alanosss
Anhur
10,860
5,412
0
0
7,781
3,574
1,475
1,487
6,210
0
17,776
L
7,209
748
4,566
3,173
9,679
4,154
0
4,622
5,057
22,428
0
L
Amaterasu
Darkadel
Amaterasu
9,214
3,222
505
4,665
16,602
10,305
0
6,025
10,577
0
14,177
L
7,388
1,200
1,026
3,240
15,534
15,479
0
5,420
10,114
0
15,090
L
Chiron
LeoGenesis
Chiron
11,380
4,301
696
1,162
10,423
4,114
0
5,570
4,853
0
22,685
W
13,725
908
625
1,703
6,032
2,742
540
255
5,777
27,797
0
W
Horus
T3 Jok3r
Horus
12,353
4,993
8,163
9,640
15,244
9,377
342
2,645
12,555
0
17,114
L
Bellona
givemeguac
Bellona
2,016
97
210
952
6,966
5,884
0
2,772
4,194
0
4,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
38,226
109
Minions Killed
100
0
Camps Cleared
0
990,197
Distance Traveled
874,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,559
956
14
1
0
224,961
0
W
Sol
8,459
846
43
4
0
184,843
0
W
Anhur
8,850
885
15
2
0
164,918
0
L
Ra
8,107
811
37
4
0
205,211
0
L
Amaterasu
7,931
793
5
1
0
192,794
0
L
Odin
7,733
773
19
2
0
204,016
0
L
Chiron
8,130
813
34
3
0
176,607
0
W
Zeus
8,187
819
24
2
0
203,020
0
W
Horus
8,956
896
13
1
0
212,455
0
L
Bellona
6,325
633
5
1
0
96,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role