Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DontForget2Wipe
Bastet
Level 128
God Stats
7W - 7L
1,769 SR
Queue Stats
134W - 131L
1,567 Elo+
Solo
Charon
Charon
DurdleKing
Charon
Level 156
God Stats
4W - 2L
1,227 SR
Queue Stats
274W - 272L
1,533 Elo+
Party 1
Olorun
Olorun
ZeroElement009
Olorun
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 281L
1,485 Elo+
Party 1
Team Averages
Level 130
1,499 SR
1,517 Elo+

VS

Team Averages
Level 101
1,519 SR
1,505 Elo+
Maui
Maui
Funniy
Maui
Level 68
God Stats
15W - 7L
1,822 SR
Queue Stats
499W - 489L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Joesus88
Zhong Kui
Level 125
God Stats
4W - 4L
1,275 SR
Queue Stats
324W - 330L
1,544 Elo+
Solo
Camazotz
Camazotz
Litzia64
Camazotz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Yendoh
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 88L
1,527 Elo+
Solo
Cthulhu
Cthulhu
iJxzzy
Cthulhu
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 5
5,414
902
4,669
7,148
8,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
 
Osiris
1
0 / 0 / 0
1,464
244
0
0
0
13
6 / 3 / 1
6,256
1,043
8,130
6,891
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
DurdleKing
Charon
10
1 / 4 / 1
5,758
960
4,081
7,685
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 4
5,487
915
2,510
5,382
2,239
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Funniy
Maui
12
1 / 1 / 9
6,395
1,066
2,936
7,937
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Joesus88
Zhong Kui
11
0 / 2 / 9
6,086
1,014
5,475
7,181
6,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Litzia64
Camazotz
13
4 / 2 / 4
6,812
1,135
5,968
6,418
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Yendoh
Baron Samedi
10
3 / 1 / 6
6,103
1,017
4,533
4,316
2,412
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
iJxzzy
Cthulhu
11
4 / 1 / 7
6,339
1,057
4,635
7,199
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
12
12
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
5
1.25
L
Osiris
 
Osiris
0
0
0
0
L
6
3
1
2.17
L
Charon
DurdleKing
Charon
1
4
1
0.38
W
Maui
Funniy
Maui
1
1
9
5.5
W
Zhong Kui
Joesus88
Zhong Kui
0
2
9
2.25
W
Camazotz
Litzia64
Camazotz
4
2
4
3
W
Baron Samedi
Yendoh
Baron Samedi
3
1
6
6
L
0
3
4
0.67
W
Cthulhu
iJxzzy
Cthulhu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
23,547
27,106
Taken
33,051
18,243
Mitigated
25,816
7,270
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,669
1,577
165
1,767
7,148
8,592
0
3,583
3,266
10,945
363
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
8,130
2,001
335
1,278
6,891
3,009
0
3,554
3,088
0
11,433
L
Charon
DurdleKing
Charon
4,081
575
103
1,582
7,685
4,403
0
3,913
3,542
10,397
0
W
Maui
Funniy
Maui
2,936
62
334
1,612
7,937
6,841
0
2,554
5,383
5,288
1,666
W
Zhong Kui
Joesus88
Zhong Kui
5,475
296
1,150
1,868
7,181
6,908
361
2,230
4,951
11,953
2,230
W
Camazotz
Litzia64
Camazotz
5,968
2,462
713
1,928
6,418
3,020
135
2,583
3,835
0
12,308
W
Baron Samedi
Yendoh
Baron Samedi
4,533
266
2,024
989
4,316
2,412
0
1,284
3,032
10,834
0
L
2,510
973
699
1,341
5,382
2,239
230
3,740
1,501
5,025
0
W
Cthulhu
iJxzzy
Cthulhu
4,635
177
1,931
1,515
7,199
6,635
0
2,423
4,776
7,052
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
31,735
34
Minions Killed
82
0
Camps Cleared
0
442,591
Distance Traveled
569,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,414
902
4
1
0
113,775
0
L
Osiris
1,464
244
0
0
0
0
0
L
Bastet
6,256
1,043
9
2
0
117,752
0
L
Charon
5,758
960
10
2
0
120,579
0
W
Maui
6,395
1,066
14
2
0
116,421
0
W
Zhong Kui
6,086
1,014
36
6
0
110,698
0
W
Camazotz
6,812
1,135
14
2
0
117,634
0
W
Baron Samedi
6,103
1,017
12
2
0
112,919
0
L
Olorun
5,487
915
11
2
0
90,485
0
W
Cthulhu
6,339
1,057
6
1
0
112,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role