Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SmooveCrisp
Anubis
Level 109
God Stats
1W - 3L
1,949 SR
Queue Stats
255W - 214L
1,614 Elo+
Party 1
Thor
Thor
ayeruhn
Thor
Level 128
God Stats
1W - 1L
1,771 SR
Queue Stats
65W - 63L
1,598 Elo+
Party 2
Ymir
Ymir
biniesta
Ymir
Level 101
God Stats
4W - 1L
1,777 SR
Queue Stats
186W - 163L
1,580 Elo+
Party 1
Cupid
Cupid
ianpog
Cupid
Level 102
God Stats
0W - 3L
1,291 SR
Queue Stats
245W - 210L
1,624 Elo+
Party 1
Team Averages
Level 111
1,657 SR
1,583 Elo+

VS

Team Averages
Level 80
1,568 SR
1,568 Elo+
Nut
Nut
DreyMan
Nut
Level 69
God Stats
17W - 11L
1,703 SR
Queue Stats
306W - 268L
1,545 Elo+
Solo
Chaac
Chaac
Makani01
Chaac
Level 89
God Stats
8W - 12L
1,317 SR
Queue Stats
548W - 490L
1,572 Elo+
Solo
The Morrigan
The Morrigan
PassiveMid
The Morrigan
Level 63
God Stats
2W - 1L
1,315 SR
Queue Stats
19W - 17L
1,522 Elo+
Party 3
Camazotz
Camazotz
RipStorm09
Camazotz
Level 95
God Stats
1W - 0L
1,866 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 3
Ares
Ares
SaxTiXxx
Ares
Level 83
God Stats
3W - 0L
1,639 SR
Queue Stats
55W - 62L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 7 / 5
6,564
438
6,461
19,967
18,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
13
5 / 3 / 2
7,484
499
10,753
9,770
5,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Thor
ayeruhn
Thor
13
1 / 3 / 1
7,647
510
4,944
13,123
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
0 / 4 / 7
6,963
464
3,281
14,027
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cupid
ianpog
Cupid
15
4 / 3 / 1
7,870
525
7,550
12,576
5,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
2 / 2 / 1
8,903
594
8,380
11,086
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Makani01
Chaac
15
2 / 0 / 6
9,021
601
10,702
13,586
14,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
PassiveMid
The Morrigan
16
6 / 2 / 7
9,388
626
15,815
6,630
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
RipStorm09
Camazotz
15
8 / 3 / 7
8,577
572
8,646
15,051
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
2 / 3 / 10
8,201
547
9,794
15,807
11,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
20
20
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
5
0.36
W
Nut
2
2
1
1.25
W
Chaac
Makani01
Chaac
2
0
6
5
W
The Morrigan
PassiveMid
The Morrigan
6
2
7
4.75
W
Camazotz
RipStorm09
Camazotz
8
3
7
3.83
W
Ares
2
3
10
2.33
L
Anubis
5
3
2
2
L
Thor
ayeruhn
Thor
1
3
1
0.5
L
Ymir
0
4
7
0.88
L
Cupid
ianpog
Cupid
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
53,337
69,463
Taken
62,160
43,201
Mitigated
39,876
19,636
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,461
956
0
3,403
19,967
18,486
0
9,266
10,701
26,957
0
W
Nut
8,380
3,961
0
4,383
11,086
4,856
248
1,703
9,383
0
88,756
W
Chaac
Makani01
Chaac
10,702
1,866
0
2,958
13,586
14,860
0
1,221
11,355
1,178
68,250
W
The Morrigan
PassiveMid
The Morrigan
15,815
4,014
0
1,050
6,630
2,493
0
3,472
3,158
69,584
8,485
W
Camazotz
RipStorm09
Camazotz
8,646
2,542
0
8,852
15,051
5,717
125
4,218
10,833
0
63,777
W
Ares
9,794
725
0
2,154
15,807
11,950
43
9,689
6,066
31,219
0
L
Anubis
10,753
842
0
3,541
9,770
5,003
0
4,616
5,154
63,704
0
L
Thor
ayeruhn
Thor
4,944
1,086
0
3,238
13,123
6,896
0
600
12,523
0
53,869
L
Ymir
3,281
1,146
0
3,669
14,027
7,389
0
5,332
8,695
53,216
1,124
L
Cupid
ianpog
Cupid
7,550
4,154
572
5,213
12,576
5,427
1
1,694
10,882
0
61,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
44,090
436
Minions Killed
499
0
Camps Cleared
0
1,331,637
Distance Traveled
1,520,896
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,564
438
33
2
0
272,170
0
W
Nut
8,903
594
145
10
0
278,196
0
W
Chaac
9,021
601
110
7
0
295,191
2
W
The Morrigan
9,388
626
111
7
0
297,678
0
W
Camazotz
8,577
572
91
6
0
351,801
0
W
Ares
8,201
547
42
3
0
298,030
2
L
Anubis
7,484
499
86
6
0
253,071
1
L
Thor
7,647
510
111
7
0
239,909
1
L
Ymir
6,963
464
93
6
0
295,879
3
L
Cupid
7,870
525
113
8
0
270,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role