Player Matchup

Achilles
Achilles
CamulaLolzera
Achilles
Level 21
God Stats
1W - 3L
1,463 SR
Queue Stats
43W - 45L
1,451 Elo+
Party 1
Nemesis
Nemesis
Heanie
Nemesis
Level 66
God Stats
0W - 1L
1,147 SR
Queue Stats
81W - 88L
1,469 Elo+
Party 1
Ares
Ares
VickyXipolitakis
Ares
Level 82
God Stats
7W - 15L
1,540 SR
Queue Stats
93W - 97L
1,465 Elo+
Solo
Janus
Janus
banbnb
Janus
Level 67
God Stats
0W - 3L
1,183 SR
Queue Stats
48W - 40L
1,470 Elo+
Solo
Izanami
Izanami
nicfelmen
Izanami
Level 17
God Stats
0W - 3L
1,217 SR
Queue Stats
29W - 39L
1,416 Elo+
Party 1
Team Averages
Level 51
1,310 SR
1,454 Elo+

VS

Team Averages
Level 90
1,545 SR
1,473 Elo+
Osiris
Osiris
 
Osiris
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Callazan
Loki
Level 157
God Stats
2W - 1L
1,478 SR
Queue Stats
87W - 82L
1,452 Elo+
Solo
Sylvanus
Sylvanus
LMP93
Sylvanus
Level 66
God Stats
6W - 1L
1,668 SR
Queue Stats
182W - 176L
1,483 Elo+
Solo
The Morrigan
The Morrigan
andriobach
The Morrigan
Level 83
God Stats
2W - 1L
1,576 SR
Queue Stats
78W - 64L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CamulaLolzera
Achilles
6
0 / 2 / 0
3,546
591
2,321
4,903
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Heanie
Nemesis
8
1 / 0 / 0
3,906
651
1,227
4,924
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,531
589
1,655
5,063
3,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
banbnb
Janus
4
0 / 2 / 0
3,142
524
1,488
1,942
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
nicfelmen
Izanami
5
0 / 1 / 0
3,206
534
2,570
4,019
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 1
4,494
749
2,844
5,219
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
 
Heimdallr
7
1 / 0 / 0
3,753
626
3,092
2,348
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
8
1 / 0 / 0
4,177
696
1,025
4,687
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LMP93
Sylvanus
7
0 / 0 / 1
4,132
689
2,697
6,746
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
andriobach
The Morrigan
7
2 / 1 / 0
4,497
750
2,284
3,115
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
Heimdallr
 
Heimdallr
1
0
0
1
W
Loki
1
0
0
1
L
Achilles
CamulaLolzera
Achilles
0
2
0
0
L
Nemesis
Heanie
Nemesis
1
0
0
1
W
Sylvanus
LMP93
Sylvanus
0
0
1
0.5
L
0
0
0
0
W
The Morrigan
andriobach
The Morrigan
2
1
0
2
L
Janus
banbnb
Janus
0
2
0
0
L
Izanami
nicfelmen
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
11,942
20,851
Taken
22,115
9,339
Mitigated
10,324
4,671
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,844
1,343
0
2,923
5,219
3,892
0
0
4,827
0
24,045
W
Heimdallr
 
Heimdallr
3,092
1,745
0
942
2,348
833
108
374
1,974
0
22,921
W
Loki
1,025
250
0
3,074
4,687
1,485
0
495
4,145
0
28,070
L
Achilles
CamulaLolzera
Achilles
2,321
772
0
799
4,903
2,279
0
0
4,903
0
15,917
L
Nemesis
Heanie
Nemesis
1,227
487
0
1,077
4,924
1,768
0
578
4,346
0
20,389
W
Sylvanus
LMP93
Sylvanus
2,697
1,155
810
1,716
6,746
3,146
0
1,281
5,465
21,166
0
L
1,655
211
0
1,352
5,063
3,290
0
1,732
3,331
8,526
0
W
The Morrigan
andriobach
The Morrigan
2,284
626
0
836
3,115
968
0
869
2,169
20,960
1,846
L
Janus
banbnb
Janus
1,488
75
0
260
1,942
554
0
1,129
813
9,705
0
L
Izanami
nicfelmen
Izanami
2,570
1,990
0
1,183
4,019
1,448
0
1,379
2,621
0
15,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,331
Gold Earned
21,053
121
Minions Killed
186
0
Camps Cleared
0
604,922
Distance Traveled
625,995
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,494
749
36
6
0
134,002
0
W
Heimdallr
3,753
626
25
4
0
118,577
0
W
Loki
4,177
696
51
9
0
144,097
3
L
Achilles
3,546
591
24
4
0
114,893
0
L
Nemesis
3,906
651
40
7
0
151,175
0
W
Sylvanus
4,132
689
38
6
0
113,896
0
L
Ares
3,531
589
15
3
0
162,029
1
W
The Morrigan
4,497
750
36
6
0
115,423
0
L
Janus
3,142
524
20
3
0
62,477
0
L
Izanami
3,206
534
22
4
0
114,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role