Player Matchup

Yemoja
Yemoja
Board1020
Yemoja
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 67L
1,407 Elo+
Party 2
Janus
Janus
IForgotToLock
Janus
Level 74
God Stats
1W - 1L
1,718 SR
Queue Stats
49W - 27L
1,595 Elo+
Solo
Vamana
Vamana
LordOfWhistler
Vamana
Level 72
God Stats
10W - 2L
1,925 SR
Queue Stats
119W - 135L
1,340 Elo+
Solo
Nut
Nut
SavageSilasDK
Nut
Level 72
God Stats
6W - 12L
1,347 SR
Queue Stats
472W - 453L
1,404 Elo+
Party 2
Loki
Loki
sting8740
Loki
Level 68
God Stats
11W - 11L
1,301 SR
Queue Stats
86W - 73L
1,508 Elo+
Solo
Team Averages
Level 66
1,558 SR
1,451 Elo+

VS

Team Averages
Level 68
1,492 SR
1,412 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AreUokAnnie7985
Ah Puch
Level 72
God Stats
14W - 5L
1,681 SR
Queue Stats
154W - 153L
1,385 Elo+
Solo
Thanatos
Thanatos
EtitiTeCheck_334
Thanatos
Level 59
God Stats
24W - 21L
1,489 SR
Queue Stats
143W - 139L
1,373 Elo+
Party 1
Charon
Charon
Mat_theboss_lol
Charon
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 85L
1,378 Elo+
Party 1
Nut
Nut
yoshialbo
Nut
Level 123
God Stats
3W - 1L
1,290 SR
Queue Stats
143W - 145L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Board1020
Yemoja
7
0 / 1 / 0
4,239
530
858
4,399
2,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
4,712
589
1,984
2,792
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,773
472
607
2,629
1,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

4
0 / 0 / 0
3,405
426
107
2,660
681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
6
0 / 1 / 0
3,775
472
974
3,882
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 0
5,267
658
2,150
2,376
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,169
646
1,879
2,667
847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 2
4,915
614
1,457
7,340
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
4,495
562
573
4,085
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
4,927
616
2,120
2,523
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
W
1
0
0
1
L
Yemoja
Board1020
Yemoja
0
1
0
0
W
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Loki
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,530
Damage
8,179
16,362
Taken
18,991
6,120
Mitigated
7,916
4,086
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,150
670
0
423
2,376
595
0
0
2,272
27,928
1,259
W
1,879
0
0
1,220
2,667
847
160
1,157
1,392
29,712
1,089
L
Yemoja
Board1020
Yemoja
858
152
666
451
4,399
2,235
0
455
3,904
12,838
1,951
W
1,457
268
0
5,663
7,340
3,100
23
648
6,631
0
37,924
L
1,984
39
0
798
2,792
831
0
1,314
1,458
29,534
0
L
607
0
0
604
2,629
1,315
0
1,099
1,458
0
12,601
W
573
75
0
1,259
4,085
2,468
357
433
3,652
11,657
0
L
107
64
0
466
2,660
681
0
414
2,206
0
8,747
L
Loki
974
223
0
1,101
3,882
1,058
0
1,091
2,734
0
10,723
W
2,120
963
0
1,679
2,523
906
410
400
2,123
0
34,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,904
Gold Earned
24,773
147
Minions Killed
235
0
Camps Cleared
0
613,243
Distance Traveled
711,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,267
658
48
6
0
118,621
1
W
Ah Puch
5,169
646
48
6
0
141,465
0
L
Yemoja
4,239
530
17
2
0
140,242
0
W
Thanatos
4,915
614
69
9
0
173,167
0
L
Janus
4,712
589
70
9
0
150,938
0
L
Vamana
3,773
472
18
2
0
76,507
0
W
Charon
4,495
562
17
2
0
150,432
0
L
Nut
3,405
426
17
2
0
92,820
0
L
Loki
3,775
472
25
3
0
152,736
0
W
Nut
4,927
616
53
7
0
127,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role