Player Matchup

Horus
Horus
CamelGod25
Horus
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 76L
1,369 Elo+
Party 2
Thor
Thor
DevinDf
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,454 Elo+
Solo
Ares
Ares
Faentax
Ares
Level 63
God Stats
13W - 10L
1,541 SR
Queue Stats
139W - 133L
1,445 Elo+
Party 2
Scylla
Scylla
MiningGaming
Scylla
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,501 Elo+
Solo
Jing Wei
Jing Wei
eegster
Jing Wei
Level 52
God Stats
2W - 2L
1,321 SR
Queue Stats
98W - 93L
1,473 Elo+
Party 2
Team Averages
Level 46
1,472 SR
1,449 Elo+

VS

Team Averages
Level 77
1,536 SR
1,462 Elo+
Osiris
Osiris
IDK2196
Osiris
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 124L
1,453 Elo+
Party 1
Thor
Thor
KCDunmyre45
Thor
Level 68
God Stats
1W - 2L
1,499 SR
Queue Stats
83W - 96L
1,461 Elo+
Party 1
Bacchus
Bacchus
Madstcker13
Bacchus
Level 44
God Stats
11W - 8L
1,728 SR
Queue Stats
50W - 68L
1,464 Elo+
Party 1
Scylla
Scylla
MitchConner350
Scylla
Level 121
God Stats
16W - 11L
1,572 SR
Queue Stats
185W - 186L
1,433 Elo+
Party 1
Hachiman
Hachiman
MoWavyyy
Hachiman
Level 43
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 2 / 5
7,582
421
8,508
18,726
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
DevinDf
Thor
11
3 / 4 / 2
7,086
394
3,378
11,498
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
Faentax
Ares
15
8 / 2 / 6
10,040
558
17,729
20,115
28,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
15
6 / 5 / 5
9,294
516
9,357
11,263
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
eegster
Jing Wei
17
1 / 2 / 3
9,933
552
8,939
10,621
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IDK2196
Osiris
17
6 / 0 / 3
10,381
577
14,809
20,832
29,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 5
8,306
461
7,918
16,671
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Madstcker13
Bacchus
13
1 / 5 / 6
8,629
479
8,811
17,500
19,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 7 / 1
9,360
520
10,216
12,283
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MoWavyyy
Hachiman
14
2 / 3 / 1
7,853
436
5,352
11,600
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
19
Kills
15
15
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
5
1.75
W
Thor
DevinDf
Thor
3
4
2
1
W
Ares
Faentax
Ares
8
2
6
5.5
L
Osiris
IDK2196
Osiris
6
0
3
7.5
L
1
5
5
0.7
L
Bacchus
Madstcker13
Bacchus
1
5
6
0.8
W
Scylla
6
5
5
1.7
L
5
7
1
0.79
L
Hachiman
MoWavyyy
Hachiman
2
3
1
0.83
W
Jing Wei
eegster
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
47,106
72,223
Taken
78,886
60,781
Mitigated
64,083
14,378
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,508
2,621
504
4,086
18,726
17,568
132
3,510
14,570
0
35,727
W
Thor
DevinDf
Thor
3,378
429
0
2,521
11,498
4,478
0
2,560
8,838
0
29,303
W
Ares
Faentax
Ares
17,729
2,631
0
2,942
20,115
28,431
0
6,033
13,837
41,314
2,111
L
Osiris
IDK2196
Osiris
14,809
5,243
0
4,829
20,832
29,285
16
4,003
16,219
0
78,889
L
7,918
1,459
0
1,312
16,671
7,424
27
5,283
11,120
0
61,200
L
Bacchus
Madstcker13
Bacchus
8,811
1,442
0
3,701
17,500
19,226
0
7,609
9,656
26,186
0
W
Scylla
9,357
1,248
0
397
11,263
5,029
52
6,180
4,928
58,403
2,161
L
10,216
888
0
1,805
12,283
4,754
632
7,806
4,334
62,243
0
L
Hachiman
MoWavyyy
Hachiman
5,352
3,381
0
3,692
11,600
3,394
528
2,075
9,525
0
50,607
W
Jing Wei
eegster
Jing Wei
8,939
7,058
0
3,928
10,621
5,275
1,561
744
9,721
0
104,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
44,529
369
Minions Killed
401
0
Camps Cleared
0
1,574,156
Distance Traveled
1,688,881
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,582
421
45
3
0
325,177
2
W
Thor
7,086
394
44
2
0
251,129
0
W
Ares
10,040
558
22
1
0
347,699
6
L
Osiris
10,381
577
116
6
0
371,466
0
L
Thor
8,306
461
87
5
0
366,917
0
L
Bacchus
8,629
479
31
2
0
328,443
2
W
Scylla
9,294
516
101
6
0
301,328
0
L
Scylla
9,360
520
100
6
0
299,336
3
L
Hachiman
7,853
436
67
4
0
322,719
0
W
Jing Wei
9,933
552
157
9
0
348,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role