Player Matchup

Thanatos
Thanatos
Anti-Seeker_Revo
Thanatos
Level 87
God Stats
4W - 5L
1,644 SR
Queue Stats
97W - 74L
1,449 Elo+
Party 1
Ra
Ra
Ecksdar
Ra
Level 64
God Stats
3W - 5L
1,599 SR
Queue Stats
88W - 98L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Funkymonkeyis99
Nu Wa
Level 108
God Stats
14W - 12L
1,746 SR
Queue Stats
294W - 265L
1,379 Elo+
Solo
Jing Wei
Jing Wei
Shadow151
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 67L
1,444 Elo+
Party 1
Bake Kujira
Bake Kujira
Wolfofsin95
Bake Kujira
Level 118
God Stats
0W - 2L
1,254 SR
Queue Stats
217W - 222L
1,453 Elo+
Solo
Team Averages
Level 81
1,549 SR
1,422 Elo+

VS

Team Averages
Level 74
1,502 SR
1,478 Elo+
Chronos
Chronos
Javutwo
Chronos
Level 69
God Stats
4W - 0L
1,846 SR
Queue Stats
300W - 289L
1,492 Elo+
Solo
Surtr
Surtr
JptorresC
Surtr
Level 82
God Stats
2W - 1L
1,274 SR
Queue Stats
22W - 13L
1,581 Elo+
Solo
Vamana
Vamana
KC GucciGang
Vamana
Level 91
God Stats
8W - 3L
1,510 SR
Queue Stats
333W - 335L
1,429 Elo+
Solo
Medusa
Medusa
Soul Sauces
Medusa
Level 44
God Stats
5W - 3L
1,382 SR
Queue Stats
30W - 33L
1,388 Elo+
Solo
Lancelot
Lancelot
deadly coward
Lancelot
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
8,446
528
7,498
13,599
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
7,453
466
7,441
10,109
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
1 / 0 / 4
8,531
533
11,079
6,415
2,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
Shadow151
Jing Wei
11
2 / 2 / 2
6,622
414
6,730
10,450
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Wolfofsin95
Bake Kujira
11
1 / 9 / 4
7,057
441
5,307
16,455
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Javutwo
Chronos
14
1 / 2 / 3
8,261
516
4,617
7,835
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
JptorresC
Surtr
12
0 / 3 / 1
7,367
460
4,770
12,920
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
3 / 2 / 7
7,480
468
8,655
13,976
12,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
6 / 1 / 0
8,407
525
14,315
10,696
3,630
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
deadly coward
Lancelot
14
5 / 3 / 3
7,932
496
6,893
13,264
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
15
15
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
L
0
3
2
0.33
L
1
0
4
3
W
Chronos
Javutwo
Chronos
1
2
3
1.25
W
Surtr
JptorresC
Surtr
0
3
1
0.17
W
Vamana
3
2
7
3.25
L
Jing Wei
Shadow151
Jing Wei
2
2
2
1.5
W
Medusa
6
1
0
6
L
Bake Kujira
Wolfofsin95
Bake Kujira
1
9
4
0.33
W
Lancelot
deadly coward
Lancelot
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
39,250
57,028
Taken
58,691
29,758
Mitigated
31,600
20,589
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,498
1,266
0
10,018
13,599
6,373
0
283
13,316
0
75,923
L
7,441
1,756
120
3,647
10,109
3,735
270
3,652
6,410
53,432
1,650
L
11,079
5,030
0
2,991
6,415
2,449
685
347
5,698
73,186
1,242
W
Chronos
Javutwo
Chronos
4,617
1,126
0
2,431
7,835
2,810
466
3,927
3,796
50,260
494
W
Surtr
JptorresC
Surtr
4,770
1,488
0
4,474
12,920
6,185
0
6,892
6,018
1,187
50,974
W
Vamana
8,655
4,556
0
1,833
13,976
12,521
210
5,424
8,317
0
47,206
L
Jing Wei
Shadow151
Jing Wei
6,730
5,797
0
2,106
10,450
3,336
0
127
10,323
0
26,916
W
Medusa
14,315
7,056
0
5,077
10,696
3,630
1,311
3,489
7,049
0
69,287
L
Bake Kujira
Wolfofsin95
Bake Kujira
5,307
3,657
311
1,396
16,455
13,865
83
465
15,943
35,138
300
W
Lancelot
deadly coward
Lancelot
6,893
2,321
0
872
13,264
6,454
0
3,354
9,877
0
59,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
39,447
373
Minions Killed
403
0
Camps Cleared
0
1,450,683
Distance Traveled
1,570,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,446
528
99
6
0
343,102
0
L
Ra
7,453
466
85
5
0
258,893
1
L
Nu Wa
8,531
533
104
7
0
263,755
0
W
Chronos
8,261
516
99
6
0
283,877
0
W
Surtr
7,367
460
84
5
0
304,107
0
W
Vamana
7,480
468
52
3
0
337,869
0
L
Jing Wei
6,622
414
38
2
0
307,714
0
W
Medusa
8,407
525
92
6
0
309,553
0
L
Bake Kujira
7,057
441
47
3
0
277,219
0
W
Lancelot
7,932
496
76
5
0
334,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role