Player Matchup

Kali
Kali
Exsanguinate906
Kali
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
KiLum MAN
Kuzenbo
Level 59
God Stats
50W - 55L
1,465 SR
Queue Stats
273W - 278L
1,329 Elo+
Party 2
Medusa
Medusa
Papi jefe PL
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,112 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReyoshiTK
Morgan Le Fay
Level 40
God Stats
6W - 14L
1,400 SR
Queue Stats
84W - 105L
1,205 Elo+
Solo
Amaterasu
Amaterasu
Siynergy
Amaterasu
Level 43
God Stats
12W - 13L
1,516 SR
Queue Stats
212W - 232L
1,436 Elo+
Party 1
Team Averages
Level 49
1,476 SR
1,303 Elo+

VS

Team Averages
Level 64
1,530 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
Chillin Villain
Kumbhakarna
Level 79
God Stats
11W - 7L
1,605 SR
Queue Stats
16W - 14L
1,485 Elo+
Solo
Hades
Hades
Moreno-Ross
Hades
Level 73
God Stats
9W - 6L
1,500 SR
Queue Stats
335W - 330L
1,674 Elo+
Solo
Medusa
Medusa
Soul Sauces
Medusa
Level 44
God Stats
5W - 3L
1,262 SR
Queue Stats
30W - 33L
1,377 Elo+
Solo
Mulan
Mulan
ThyTurk
Mulan
Level 65
God Stats
19W - 10L
1,616 SR
Queue Stats
131W - 129L
1,449 Elo+
Solo
Surtr
Surtr
X skillz2kil
Surtr
Level 57
God Stats
6W - 4L
1,665 SR
Queue Stats
68W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
6,947
496
4,692
12,100
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
KiLum MAN
Kuzenbo
10
0 / 1 / 1
5,987
428
5,735
12,415
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
0 / 5 / 0
5,502
393
3,723
6,634
2,308
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
ReyoshiTK
Morgan Le Fay
11
0 / 4 / 0
6,438
460
8,105
8,508
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Siynergy
Amaterasu
11
0 / 2 / 1
6,071
434
4,934
13,755
10,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chillin Villain
Kumbhakarna
12
3 / 1 / 4
7,929
566
4,404
12,882
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 0 / 1
7,777
556
6,668
8,708
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
12
2 / 1 / 2
7,192
514
8,651
6,605
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
ThyTurk
Mulan
12
1 / 0 / 3
6,804
486
7,587
9,966
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 1 / 0
8,823
630
7,012
8,968
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chillin Villain
Kumbhakarna
3
1
4
5
L
3
1
0
3
L
Kuzenbo
KiLum MAN
Kuzenbo
0
1
1
0.5
W
5
0
1
5.5
L
Medusa
0
5
0
0
L
Morgan Le Fay
ReyoshiTK
Morgan Le Fay
0
4
0
0
L
Amaterasu
Siynergy
Amaterasu
0
2
1
0.25
W
Medusa
2
1
2
3
W
Mulan
ThyTurk
Mulan
1
0
3
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
34,322
53,412
Taken
47,129
35,978
Mitigated
34,147
12,054
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chillin Villain
Kumbhakarna
4,404
407
322
1,926
12,882
12,483
0
5,529
7,353
23,440
0
L
4,692
2,756
0
3,326
12,100
6,005
0
2,165
9,854
0
54,178
L
Kuzenbo
KiLum MAN
Kuzenbo
5,735
2,330
0
3,948
12,415
13,627
0
2,469
9,946
20,454
0
W
6,668
361
465
5,496
8,708
4,289
0
5,659
3,049
44,828
1,171
L
Medusa
3,723
1,585
0
132
6,634
2,308
485
1,000
5,634
0
28,942
L
Morgan Le Fay
ReyoshiTK
Morgan Le Fay
8,105
654
0
1,630
8,508
3,458
0
5,256
3,252
46,688
888
L
Amaterasu
Siynergy
Amaterasu
4,934
1,517
0
3,018
13,755
10,580
92
545
12,574
0
39,874
W
Medusa
8,651
3,681
0
2,805
6,605
2,446
263
920
5,685
0
57,011
W
Mulan
ThyTurk
Mulan
7,587
1,064
0
3,456
9,966
6,145
0
1,708
8,258
0
54,226
W
7,012
3,226
0
1,932
8,968
8,784
0
0
8,968
5,891
51,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
38,525
306
Minions Killed
408
0
Camps Cleared
0
1,371,088
Distance Traveled
1,300,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,929
566
26
2
0
268,583
0
L
Kali
6,947
496
86
6
0
323,245
0
L
Kuzenbo
5,987
428
27
2
0
290,293
0
W
Hades
7,777
556
95
7
0
266,173
0
L
Medusa
5,502
393
43
3
0
252,138
0
L
Morgan Le Fay
6,438
460
81
6
0
238,739
0
L
Amaterasu
6,071
434
69
5
0
266,673
0
W
Medusa
7,192
514
89
6
0
256,359
0
W
Mulan
6,804
486
82
6
0
300,828
0
W
Surtr
8,823
630
116
8
0
208,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role