Player Matchup

Rama
Rama
MyGodLikeHands
Rama
Level 128
God Stats
2W - 2L
1,736 SR
Queue Stats
12W - 5L
1,775 Elo+
Party 1
Chaac
Chaac
TriggeredTrash95
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 1
Janus
Janus
ZephyrsWhisper
Janus
Level 58
God Stats
5W - 5L
1,554 SR
Queue Stats
65W - 50L
1,549 Elo+
Solo
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 161
God Stats
91W - 95L
1,447 SR
Queue Stats
355W - 359L
1,444 Elo+
Solo
Cerberus
Cerberus
dins_fire_
Cerberus
Level 159
God Stats
10W - 9L
1,779 SR
Queue Stats
301W - 306L
1,545 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,530 Elo+

VS

Team Averages
Level 108
1,525 SR
1,526 Elo+
Heimdallr
Heimdallr
CraftiestCone8
Heimdallr
Level 149
God Stats
1W - 1L
1,323 SR
Queue Stats
63W - 58L
1,501 Elo+
Party 2
Fenrir
Fenrir
EGOTISTICLIST32
Fenrir
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 25L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
JesterLegion
Ah Puch
Level 89
God Stats
1W - 2L
1,308 SR
Queue Stats
110W - 96L
1,499 Elo+
Party 3
Vamana
Vamana
ViperLegion
Vamana
Level 129
God Stats
18W - 4L
1,869 SR
Queue Stats
95W - 82L
1,517 Elo+
Party 3
Horus
Horus
yur303
Horus
Level 59
God Stats
9W - 3L
1,627 SR
Queue Stats
21W - 11L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,789
479
2,975
5,420
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
4,729
473
4,235
8,264
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,326
533
3,157
6,464
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
5,686
569
3,533
9,345
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
dins_fire_
Cerberus
8
0 / 2 / 0
4,859
486
2,589
7,434
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CraftiestCone8
Heimdallr
10
1 / 0 / 2
5,596
560
6,636
5,420
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
6,083
608
4,773
9,631
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
JesterLegion
Ah Puch
10
2 / 0 / 0
5,724
572
5,211
4,442
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
11
2 / 0 / 0
6,594
659
4,505
6,727
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
yur303
Horus
9
0 / 1 / 0
5,342
534
2,351
7,455
4,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CraftiestCone8
Heimdallr
1
0
2
2
W
2
1
2
3
W
Ah Puch
JesterLegion
Ah Puch
2
0
0
2
L
1
1
0
1
L
0
0
1
0.5
W
Vamana
2
0
0
2
L
0
2
0
0
L
1
2
1
0.75
L
Cerberus
dins_fire_
Cerberus
0
2
0
0
W
Horus
yur303
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
23,476
36,927
Taken
33,675
19,914
Mitigated
18,058
11,587
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CraftiestCone8
Heimdallr
6,636
3,783
0
1,370
5,420
2,144
108
1,180
4,240
0
41,745
W
4,773
1,054
0
5,216
9,631
3,679
0
356
9,255
0
51,933
W
Ah Puch
JesterLegion
Ah Puch
5,211
0
0
855
4,442
1,591
0
1,630
2,703
37,392
0
L
2,975
2,310
0
956
5,420
1,529
43
0
5,375
0
29,206
L
4,235
798
0
2,096
8,264
4,125
0
802
7,332
0
31,247
W
Vamana
4,505
1,746
0
1,389
6,727
6,424
98
457
6,270
0
51,197
L
3,157
120
0
2,083
6,464
2,149
0
4,409
2,055
39,452
1,063
L
3,533
652
108
3,521
9,345
7,095
0
0
9,125
0
43,122
L
Cerberus
dins_fire_
Cerberus
2,589
0
0
2,823
7,434
5,016
0
0
7,342
15,387
1,786
W
Horus
yur303
Horus
2,351
1,132
1,373
2,789
7,455
4,220
0
1,667
5,716
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
29,339
303
Minions Killed
339
0
Camps Cleared
0
1,064,985
Distance Traveled
998,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,596
560
82
8
0
185,464
0
W
Fenrir
6,083
608
88
9
0
220,856
0
W
Ah Puch
5,724
572
66
7
0
184,653
0
L
Rama
4,789
479
64
6
0
177,031
0
L
Chaac
4,729
473
54
5
0
242,991
1
W
Vamana
6,594
659
82
8
0
178,056
0
L
Janus
5,326
533
82
8
0
199,724
1
L
Guan Yu
5,686
569
79
8
0
204,649
0
L
Cerberus
4,859
486
24
2
0
240,590
0
W
Horus
5,342
534
21
2
0
229,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role