Player Matchup

Pele
Pele
WhiteWolf7423
Pele
Level 47
God Stats
3W - 1L
1,287 SR
Queue Stats
82W - 70L
1,447 Elo+
Solo
Achilles
Achilles
Yone1812
Achilles
Level 124
God Stats
4W - 2L
1,348 SR
Queue Stats
68W - 56L
1,504 Elo+
Party 2
Medusa
Medusa
amanegoatV2
Medusa
Level 28
God Stats
15W - 7L
1,727 SR
Queue Stats
62W - 59L
1,454 Elo+
Party 2
Chronos
Chronos
kalabeGOLDEN
Chronos
Level 55
God Stats
26W - 20L
1,491 SR
Queue Stats
84W - 97L
1,444 Elo+
Party 2
Sobek
Sobek
rcpenia
Sobek
Level 47
God Stats
6W - 2L
1,497 SR
Queue Stats
403W - 395L
1,428 Elo+
Solo
Team Averages
Level 60
1,470 SR
1,455 Elo+

VS

Team Averages
Level 59
1,409 SR
1,491 Elo+
Nut
Nut
Erxtica__
Nut
Level 41
God Stats
11W - 13L
1,486 SR
Queue Stats
94W - 123L
1,352 Elo+
Solo
Ne Zha
Ne Zha
H4DD3S
Ne Zha
Level 73
God Stats
0W - 4L
1,146 SR
Queue Stats
93W - 73L
1,519 Elo+
Party 3
Bacchus
Bacchus
Helocopper
Bacchus
Level 23
God Stats
4W - 8L
1,340 SR
Queue Stats
36W - 30L
1,439 Elo+
Party 3
Hercules
Hercules
Slippaccount
Hercules
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,575 Elo+
Party 1
Anubis
Anubis
Thefortferes
Anubis
Level 25
God Stats
3W - 2L
1,574 SR
Queue Stats
18W - 17L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
8,785
549
10,916
16,785
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Yone1812
Achilles
15
3 / 1 / 7
9,618
601
9,973
13,532
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
13
11 / 3 / 3
9,103
569
10,342
10,445
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
kalabeGOLDEN
Chronos
16
8 / 2 / 6
10,101
631
14,684
15,576
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
rcpenia
Sobek
13
1 / 1 / 14
8,399
525
5,557
11,615
12,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,648
353
2,685
3,551
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
H4DD3S
Ne Zha
12
0 / 5 / 5
6,905
432
6,770
16,411
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Helocopper
Bacchus
10
0 / 7 / 3
6,731
421
6,036
14,627
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Slippaccount
Hercules
14
5 / 4 / 1
8,877
555
14,941
18,483
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
12
3 / 10 / 3
7,790
487
10,166
16,223
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
28
Kills
9
10
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ne Zha
H4DD3S
Ne Zha
0
5
5
0.5
L
Bacchus
Helocopper
Bacchus
0
7
3
0.21
L
Hercules
Slippaccount
Hercules
5
4
1
1.38
L
Anubis
3
10
3
0.45
W
5
3
10
3.33
W
Achilles
Yone1812
Achilles
3
1
7
6.5
W
Medusa
11
3
3
4.17
W
Chronos
kalabeGOLDEN
Chronos
8
2
6
5.5
W
Sobek
rcpenia
Sobek
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,472
Damage
40,598
67,953
Taken
69,295
39,541
Mitigated
46,815
25,590
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,685
1,562
0
870
3,551
1,122
0
513
3,038
0
12,580
L
Ne Zha
H4DD3S
Ne Zha
6,770
3,029
0
4,067
16,411
6,924
0
5,676
10,631
0
47,255
L
Bacchus
Helocopper
Bacchus
6,036
1,214
0
2,150
14,627
13,698
0
3,947
10,533
21,343
1,106
L
Hercules
Slippaccount
Hercules
14,941
5,570
0
7,336
18,483
16,272
0
2,632
15,052
0
68,476
L
Anubis
10,166
852
0
2,650
16,223
8,799
0
6,012
10,111
33,396
0
W
10,916
2,396
0
6,484
16,785
6,147
0
3,555
13,136
0
69,441
W
Achilles
Yone1812
Achilles
9,973
3,013
0
6,403
13,532
10,755
294
1,785
10,956
0
65,169
W
Medusa
10,342
4,989
0
3,102
10,445
4,056
921
1,540
8,715
0
47,044
W
Chronos
kalabeGOLDEN
Chronos
14,684
2,954
0
4,764
15,576
6,095
442
4,999
10,437
94,268
2,322
W
Sobek
rcpenia
Sobek
5,557
405
107
4,730
11,615
12,488
389
4,360
7,207
33,463
5,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
35,951
450
Minions Killed
262
0
Camps Cleared
0
1,582,746
Distance Traveled
1,287,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,648
353
16
1
0
82,780
0
L
Ne Zha
6,905
432
75
5
0
320,888
0
L
Bacchus
6,731
421
21
1
0
299,820
0
L
Hercules
8,877
555
108
7
0
322,589
0
L
Anubis
7,790
487
42
3
0
261,439
0
W
Pele
8,785
549
100
6
0
353,919
0
W
Achilles
9,618
601
101
6
0
314,551
0
W
Medusa
9,103
569
67
4
0
303,382
0
W
Chronos
10,101
631
132
8
0
307,339
1
W
Sobek
8,399
525
50
3
0
303,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role