Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Achingkokoro
Ares
Gold IV
Level 158
God Stats
5W - 2L
1,518 SR
Queue Stats
180W - 165L
1,421 MMR
Party 1
Tyr
Tyr
Silver I
WoeIsHunter
Tyr
Silver I
Level 118
God Stats
3W - 0L
1,728 SR
Queue Stats
42W - 38L
1,451 MMR
Solo
Loki
Loki
Gold IV
darcria1
Loki
Gold IV
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,465 MMR
Solo
Cernunnos
Cernunnos
Gold III
xTofen
Cernunnos
Gold III
Level 146
God Stats
10W - 9L
1,628 SR
Queue Stats
118W - 118L
1,490 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,575 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,478 SR
1,460 MMR
Charon
Charon
Silver III
AngerPiglet
Charon
Silver III
Level 159
God Stats
0W - 6L
1,251 SR
Queue Stats
107W - 115L
1,463 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
JHolmez
Cu Chulainn
Silver II
Level 161
God Stats
11W - 5L
1,677 SR
Queue Stats
82W - 83L
1,461 MMR
Solo
Hachiman
Hachiman
Silver I
XxPaNdAsCoPsxX
Hachiman
Silver I
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 12L
1,475 MMR
Solo
Da Ji
Da Ji
Bronze III
bytewalker
Da Ji
Bronze III
Level 154
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 7L
1,454 MMR
Solo
Geb
Geb
Silver I
xlEddy-x
Geb
Silver I
Level 181
God Stats
19W - 20L
1,483 SR
Queue Stats
51W - 46L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 6
6,271
570
4,516
2,983
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 7
5,967
542
5,285
10,027
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 2
7,348
668
7,767
11,536
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
5 / 0 / 4
6,573
598
5,202
7,757
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
xTofen
Cernunnos
13
1 / 0 / 7
7,139
649
5,903
5,924
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bans
ThanatosBake KujiraArachneHe Bo

VS

Bans
SurtrThorAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 3 / 0
5,383
489
3,762
9,374
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JHolmez
Cu Chulainn
10
0 / 2 / 0
5,864
533
9,141
12,996
11,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
9
0 / 2 / 0
5,189
472
3,757
6,184
1,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
12
0 / 1 / 0
5,838
531
3,213
8,071
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,342
486
2,916
10,102
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
11
Kills
0
0
Deaths
11
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
6
4
W
2
0
7
5.5
L
Charon
0
3
0
0
L
Cu Chulainn
JHolmez
Cu Chulainn
0
2
0
0
W
2
0
2
3
L
Hachiman
0
2
0
0
L
Da Ji
0
1
0
0
W
Loki
5
0
4
7
W
Cernunnos
xTofen
Cernunnos
1
0
7
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
22,789
38,227
Taken
46,727
22,261
Mitigated
27,828
18,226
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,516
685
0
1,652
2,983
1,653
0
1,319
1,600
37,713
919
W
5,285
924
0
2,174
10,027
7,894
0
3,034
6,863
17,411
0
L
Charon
3,762
727
0
990
9,374
4,368
0
3,754
5,329
33,669
3,629
L
Cu Chulainn
JHolmez
Cu Chulainn
9,141
1,556
0
3,555
12,996
11,187
0
561
12,435
6,222
43,402
W
7,767
1,219
0
6,691
11,536
6,805
0
1,228
10,299
0
62,482
L
Hachiman
3,757
2,297
0
1,886
6,184
1,988
0
1,044
5,140
0
32,364
L
Da Ji
3,213
250
0
540
8,071
3,752
0
486
7,585
0
56,627
W
Loki
5,202
1,768
0
4,664
7,757
2,854
0
1,465
6,232
0
45,269
W
Cernunnos
xTofen
Cernunnos
5,903
2,596
0
3,045
5,924
3,055
10
719
5,205
0
65,679
L
2,916
139
1,331
1,703
10,102
6,533
0
3,184
6,712
15,648
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
27,616
413
Minions Killed
332
0
Camps Cleared
0
1,199,948
Distance Traveled
1,203,110
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,271
570
72
7
0
232,974
6
W
Ares
5,967
542
27
2
0
248,171
2
L
Charon
5,383
489
76
7
0
231,315
0
L
Cu Chulainn
5,864
533
77
7
0
216,408
0
W
Tyr
7,348
668
112
10
0
232,345
1
L
Hachiman
5,189
472
63
6
0
226,897
3
L
Da Ji
5,838
531
100
9
0
285,584
3
W
Loki
6,573
598
79
7
0
262,850
4
W
Cernunnos
7,139
649
123
11
0
223,608
2
L
Geb
5,342
486
16
1
0
242,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role