Player Matchup

Bacchus
Bacchus
Gold IV
Encased
Bacchus
Gold IV
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,682 MMR
Party 2
Anhur
Anhur
Silver I
SwankyJungle
Anhur
Silver I
Level 153
God Stats
1W - 0L
1,416 SR
Queue Stats
12W - 14L
1,533 MMR
Party 1
Awilix
Awilix
Gold V
THIRDEYEGLOCK
Awilix
Gold V
Level 129
God Stats
24W - 17L
1,637 SR
Queue Stats
105W - 110L
1,282 MMR
Party 2
Maui
Maui
Silver I
Trentapus
Maui
Silver I
Level 159
God Stats
1W - 1L
1,559 SR
Queue Stats
30W - 41L
1,442 MMR
Party 1
Kukulkan
Kukulkan
Silver III
Unbeltedbread230
Kukulkan
Silver III
Level 129
God Stats
1W - 0L
1,925 SR
Queue Stats
8W - 4L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,608 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,495 SR
1,491 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
Augmentor
Charybdis
Gold IV
Level 166
God Stats
12W - 11L
1,477 SR
Queue Stats
540W - 548L
1,480 MMR
Solo
Mulan
Mulan
Bronze III
BUNBURY57
Mulan
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
FeedsNLeaves
Ravana
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,500 MMR
Solo
Charon
Charon
Bronze III
Reaperdude
Charon
Bronze III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 66L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Encased
Bacchus
10
1 / 1 / 7
6,750
563
5,900
9,626
10,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 2
7,225
602
4,282
6,574
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
6,377
531
5,770
8,261
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
12
2 / 1 / 1
7,410
618
4,715
8,355
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 0
7,058
588
1,476
5,916
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangThothRama

VS

Bans
HachimanThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 1
7,218
602
2,645
4,609
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Augmentor
Charybdis
11
0 / 4 / 2
6,458
538
4,123
8,051
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
BUNBURY57
Mulan
12
1 / 1 / 0
7,249
604
4,130
9,834
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
12
2 / 2 / 1
6,401
533
6,094
6,298
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charon
Reaperdude
Charon
7
1 / 3 / 0
5,320
443
3,165
7,850
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Charybdis
Augmentor
Charybdis
0
4
2
0.25
L
Mulan
BUNBURY57
Mulan
1
1
0
1
W
Bacchus
Encased
Bacchus
1
1
7
4.5
L
Ravana
2
2
1
1.25
L
Charon
Reaperdude
Charon
1
3
0
0.33
W
4
1
2
5
W
3
0
2
4
W
Maui
2
1
1
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
20,157
38,732
Taken
36,642
25,385
Mitigated
18,383
14,024
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,645
80
0
781
4,609
2,002
0
2,440
2,169
62,532
2,539
L
Charybdis
Augmentor
Charybdis
4,123
1,947
0
1,806
8,051
2,748
728
2,330
5,721
0
49,277
L
Mulan
BUNBURY57
Mulan
4,130
458
0
4,656
9,834
6,263
203
3,929
5,905
0
54,401
W
Bacchus
Encased
Bacchus
5,900
941
0
2,904
9,626
10,151
92
2,388
7,197
22,685
298
L
Ravana
6,094
1,821
0
2,843
6,298
2,663
0
564
5,734
0
46,876
L
Charon
Reaperdude
Charon
3,165
323
0
1,405
7,850
4,707
0
2,286
5,564
14,249
0
W
4,282
2,252
0
3,700
6,574
2,834
665
902
5,672
0
52,516
W
5,770
1,700
0
4,066
8,261
3,179
273
1,503
6,758
0
45,563
W
Maui
4,715
1,694
0
2,645
8,355
7,046
0
123
7,726
47,759
9,528
W
1,476
142
0
709
5,916
2,175
0
887
5,029
61,955
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
32,646
396
Minions Killed
422
0
Camps Cleared
0
1,297,775
Distance Traveled
1,230,172
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,218
602
127
11
0
224,425
2
L
Charybdis
6,458
538
91
8
0
230,157
0
L
Mulan
7,249
604
102
9
0
252,971
1
W
Bacchus
6,750
563
19
2
0
269,193
1
L
Ravana
6,401
533
82
7
0
280,932
3
L
Charon
5,320
443
20
2
0
241,687
0
W
Anhur
7,225
602
93
8
0
226,136
0
W
Awilix
6,377
531
68
6
0
311,617
0
W
Maui
7,410
618
95
8
0
245,691
2
W
Kukulkan
7,058
588
121
10
0
245,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role