Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
SeaBear1
Agni
Silver I
Level 75
God Stats
7W - 4L
1,961 SR
Queue Stats
113W - 114L
1,423 MMR
Solo
Skadi
Skadi
Gold V
Seanypooh
Skadi
Gold V
Level 159
God Stats
3W - 3L
1,521 SR
Queue Stats
123W - 124L
1,372 MMR
Party 1
Bellona
Bellona
Gold IV
Veeloy
Bellona
Gold IV
Level 230
God Stats
72W - 37L
1,728 SR
Queue Stats
260W - 262L
1,425 MMR
Solo
Arachne
Arachne
Gold III
chickkmagnet
Arachne
Gold III
Level 154
God Stats
30W - 17L
1,865 SR
Queue Stats
153W - 156L
1,463 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,715 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,526 SR
1,421 MMR
Hachiman
Hachiman
Silver IV
Bhenz
Hachiman
Silver IV
Level 89
God Stats
2W - 8L
1,477 SR
Queue Stats
38W - 39L
1,307 MMR
Party 2
Janus
Janus
Silver II
ChromeFaceJo
Janus
Silver II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,545 MMR
Party 2
Lancelot
Lancelot
Gold IV
DeathPanther69
Lancelot
Gold IV
Level 159
God Stats
18W - 23L
1,472 SR
Queue Stats
405W - 407L
1,416 MMR
Solo
Fenrir
Fenrir
Gold I
UndamagedSoul
Fenrir
Gold I
Level 256
God Stats
6W - 5L
1,681 SR
Queue Stats
133W - 126L
1,420 MMR
Solo
Ares
Ares
Gold V
vicodavi777
Ares
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 4
6,738
481
4,433
7,797
4,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
13
1 / 1 / 4
7,451
532
6,107
6,523
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Seanypooh
Skadi
15
1 / 1 / 4
8,111
579
8,993
8,272
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
Veeloy
Bellona
12
0 / 5 / 1
6,909
494
8,935
16,761
20,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
chickkmagnet
Arachne
15
11 / 0 / 2
8,928
638
11,438
14,641
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaAo KuangThorBake Kujira

VS

Bans
KhepriThanatosAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bhenz
Hachiman
11
0 / 2 / 1
5,885
420
3,558
9,883
3,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 0
7,372
527
4,209
9,162
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
12
1 / 2 / 2
6,393
457
6,790
11,078
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 1
7,707
551
12,586
15,828
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 0
5,340
381
3,242
10,575
8,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
7
7
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
4
4
L
Hachiman
Bhenz
Hachiman
0
2
1
0.25
L
2
4
0
0.5
L
Lancelot
1
2
2
1
W
Agni
1
1
4
3
W
Skadi
Seanypooh
Skadi
1
1
4
3
L
4
3
1
1.5
W
Bellona
Veeloy
Bellona
0
5
1
0.1
W
Arachne
chickkmagnet
Arachne
11
0
2
12
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
30,385
53,994
Taken
56,526
38,568
Mitigated
31,125
15,858
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,433
286
0
3,236
7,797
4,820
0
1,637
6,125
16,433
0
L
Hachiman
Bhenz
Hachiman
3,558
1,641
0
2,329
9,883
3,245
0
457
9,426
0
44,524
L
4,209
379
0
358
9,162
3,394
0
4,069
4,923
55,454
0
L
Lancelot
6,790
954
0
973
11,078
5,405
0
1,976
8,946
0
54,447
W
Agni
6,107
524
0
1,180
6,523
2,326
410
3,070
3,309
48,439
1,512
W
Skadi
Seanypooh
Skadi
8,993
3,662
0
1,414
8,272
3,486
1,313
1,512
6,749
0
88,339
L
12,586
2,980
0
5,275
15,828
10,250
0
912
14,002
79
58,717
W
Bellona
Veeloy
Bellona
8,935
3,552
0
4,974
16,761
20,961
0
68
15,641
0
54,279
W
Arachne
chickkmagnet
Arachne
11,438
7,788
0
5,054
14,641
6,975
374
1,011
13,558
0
63,812
L
3,242
147
0
2,060
10,575
8,831
0
2,474
8,035
15,448
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
32,697
451
Minions Killed
377
0
Camps Cleared
0
1,432,875
Distance Traveled
1,307,921
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,738
481
19
1
0
309,716
5
L
Hachiman
5,885
420
73
5
0
244,144
2
L
Janus
7,372
527
122
9
0
311,117
0
L
Lancelot
6,393
457
78
6
0
320,504
0
W
Agni
7,451
532
103
7
0
287,298
6
W
Skadi
8,111
579
136
10
0
265,613
0
L
Fenrir
7,707
551
86
6
0
237,488
1
W
Bellona
6,909
494
92
7
0
252,976
2
W
Arachne
8,928
638
101
7
0
317,272
0
L
Ares
5,340
381
18
1
0
194,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role