Player Matchup

Danzaburou
Danzaburou
SneekyGrizzly
Danzaburou
Level 119
God Stats
20W - 4L
1,979 SR
Queue Stats
375W - 132L
1,765 Elo+
Party 2
Kukulkan
Kukulkan
Spydarrow
Kukulkan
Level 95
God Stats
17W - 1L
1,816 SR
Queue Stats
227W - 73L
1,789 Elo+
Party 2
Hun Batz
Hun Batz
UG Kelso
Hun Batz
Level 155
God Stats
21W - 13L
1,555 SR
Queue Stats
120W - 106L
1,507 Elo+
Party 3
Sobek
Sobek
premo2k
Sobek
Level 12
God Stats
4W - 3L
1,626 SR
Queue Stats
13W - 6L
1,510 Elo+
Party 2
Nut
Nut
superslink6
Nut
Level 146
God Stats
22W - 26L
1,319 SR
Queue Stats
162W - 149L
1,490 Elo+
Party 3
Team Averages
Level 105
1,659 SR
1,612 Elo+

VS

Team Averages
Level 137
1,551 SR
1,507 Elo+
Nut
Nut
Aftermaph
Nut
Level 128
God Stats
26W - 31L
1,541 SR
Queue Stats
242W - 253L
1,509 Elo+
Solo
Ra
Ra
Hades91
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,547 Elo+
Solo
Artio
Artio
HorusLilPuppet
Artio
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 193L
1,533 Elo+
Party 1
Horus
Horus
Its Brehhh
Horus
Level 139
God Stats
2W - 3L
1,450 SR
Queue Stats
116W - 143L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
oLTo Elmer Fudd
Ne Zha
Level 141
God Stats
2W - 2L
1,762 SR
Queue Stats
38W - 39L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SneekyGrizzly
Danzaburou
13
2 / 0 / 10
8,196
1,171
9,717
5,932
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Spydarrow
Kukulkan
13
2 / 2 / 9
7,926
1,132
6,264
7,459
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
UG Kelso
Hun Batz
13
3 / 2 / 7
7,902
1,129
7,818
6,128
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
premo2k
Sobek
13
3 / 3 / 5
8,318
1,188
3,947
10,489
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 10
7,747
1,107
6,535
4,740
1,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

308

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,287
1,184
6,631
4,375
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 3 / 5
8,091
1,156
10,459
5,840
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 6
7,582
1,083
4,834
14,844
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
13
1 / 1 / 6
7,570
1,081
8,057
9,857
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 4
6,641
949
1,318
3,707
1,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
12
Kills
8
8
Deaths
12
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
0
4
6
L
3
3
5
1.83
L
0
5
6
0.6
L
Horus
1
1
6
4
W
Danzaburou
SneekyGrizzly
Danzaburou
2
0
10
7
W
Kukulkan
Spydarrow
Kukulkan
2
2
9
3.25
W
Hun Batz
UG Kelso
Hun Batz
3
2
7
3.25
L
0
3
4
0.67
W
Sobek
premo2k
Sobek
3
3
5
1.83
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
31,299
34,748
Taken
38,623
18,561
Mitigated
31,089
2,943
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
2,492
0
9
4,375
1,945
0
1,217
3,158
0
26,114
L
10,459
955
977
764
5,840
2,741
0
1,788
4,052
34,417
0
L
4,834
651
96
1,333
14,844
16,036
0
3,642
11,202
10,461
0
L
Horus
8,057
3,231
322
2,195
9,857
8,676
0
2,429
7,428
0
14,569
W
Danzaburou
SneekyGrizzly
Danzaburou
9,717
4,688
0
404
5,932
1,981
0
2,636
3,137
0
23,170
W
Kukulkan
Spydarrow
Kukulkan
6,264
1,174
0
0
7,459
2,821
0
3,206
4,163
25,372
155
W
Hun Batz
UG Kelso
Hun Batz
7,818
1,814
0
365
6,128
2,291
0
2,093
3,822
0
16,843
L
1,318
412
0
144
3,707
1,691
0
980
2,727
0
4,994
W
Sobek
premo2k
Sobek
3,947
671
0
1,478
10,489
9,827
0
5,367
4,954
7,743
0
W
6,535
3,608
0
696
4,740
1,641
0
1,870
2,733
0
17,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
38,171
130
Minions Killed
150
8
Camps Cleared
4
688,374
Distance Traveled
608,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,287
1,184
57
8
1
127,167
0
L
Ra
8,091
1,156
58
8
1
129,427
0
L
Artio
7,582
1,083
3
0
0
133,596
0
L
Horus
7,570
1,081
24
3
1
157,060
0
W
Danzaburou
8,196
1,171
34
5
3
136,440
0
W
Kukulkan
7,926
1,132
41
6
3
146,566
0
W
Hun Batz
7,902
1,129
18
3
1
130,732
0
L
Ne Zha
6,641
949
8
1
1
61,672
0
W
Sobek
8,318
1,188
9
1
0
148,756
0
W
Nut
7,747
1,107
28
4
1
125,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role