Player Matchup

Ares
Ares
Silver II
CastawayFilly46
Ares
Silver II
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,372 MMR
Party 2
Medusa
Medusa
Bronze III
MORTALkermit420
Medusa
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,361 MMR
Party 2
Agni
Agni
Silver I
SeaBear1
Agni
Silver I
Level 75
God Stats
7W - 4L
1,932 SR
Queue Stats
113W - 114L
1,378 MMR
Solo
Fenrir
Fenrir
Gold I
UndamagedSoul
Fenrir
Gold I
Level 256
God Stats
6W - 5L
1,642 SR
Queue Stats
130W - 121L
1,374 MMR
Solo
Awilix
Awilix
Gold V
vicodavi777
Awilix
Gold V
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 32L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,615 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,461 SR
1,443 MMR
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze IV
 
Ratatoskr
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
ElMontix
Bellona
Silver I
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 65L
1,358 MMR
Party 3
Janus
Janus
Silver I
gpm1990_
Janus
Silver I
Level 148
God Stats
0W - 5L
1,307 SR
Queue Stats
61W - 71L
1,358 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
6,926
577
4,803
9,235
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 3 / 6
6,480
540
6,492
8,370
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
5 / 0 / 5
8,048
671
5,864
3,802
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 4
7,266
606
8,370
16,852
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
15
11 / 0 / 3
9,114
760
7,057
9,587
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
KukulkanAo KuangHachimanThor

VS

Bans
ArachneThanatosAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 5 / 3
5,844
487
4,206
8,322
2,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
 
Chaac
9
3 / 3 / 1
5,669
472
6,775
10,656
8,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ratatoskr
 
Ratatoskr
3
0 / 1 / 0
4,083
340
500
1,592
403
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
ElMontix
Bellona
10
2 / 4 / 0
6,055
505
8,976
12,819
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
gpm1990_
Janus
11
0 / 7 / 0
5,872
489
2,016
9,661
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
6
6
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
3
0.5
L
Chaac
 
Chaac
3
3
1
1.17
L
Ratatoskr
 
Ratatoskr
0
1
0
0
W
1
1
8
5
L
Bellona
ElMontix
Bellona
2
4
0
0.5
W
2
3
6
1.67
W
Agni
5
0
5
7.5
W
1
2
4
1.5
L
Janus
gpm1990_
Janus
0
7
0
0
W
Awilix
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
22,473
47,846
Taken
43,050
27,539
Mitigated
30,783
18,185
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,206
2,136
0
714
8,322
2,881
0
2,332
5,970
0
33,962
L
Chaac
 
Chaac
6,775
1,236
0
2,073
10,656
8,073
0
2,202
8,454
0
25,873
L
Ratatoskr
 
Ratatoskr
500
278
0
560
1,592
403
0
204
1,348
0
4,694
W
4,803
872
0
2,022
9,235
8,369
407
0
9,235
19,334
0
L
Bellona
ElMontix
Bellona
8,976
2,780
0
1,862
12,819
15,702
0
1,712
11,059
0
41,204
W
6,492
2,438
0
1,675
8,370
3,299
0
97
8,265
0
33,943
W
Agni
5,864
481
0
460
3,802
1,289
445
119
3,683
50,093
2,974
W
8,370
1,710
0
8,295
16,852
10,195
30
866
14,877
0
48,841
L
Janus
gpm1990_
Janus
2,016
199
0
692
9,661
3,724
0
3,658
5,789
37,852
0
W
Awilix
7,057
2,733
0
5,733
9,587
4,387
834
822
8,660
0
80,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
27,523
384
Minions Killed
249
0
Camps Cleared
0
1,274,041
Distance Traveled
986,855
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,844
487
56
5
0
231,058
0
L
Chaac
5,669
472
30
3
0
265,558
0
L
Ratatoskr
4,083
340
10
1
0
47,250
0
W
Ares
6,926
577
32
3
0
269,248
0
L
Bellona
6,055
505
72
6
0
211,466
3
W
Medusa
6,480
540
58
5
0
224,390
4
W
Agni
8,048
671
107
9
0
262,513
2
W
Fenrir
7,266
606
71
6
0
214,105
0
L
Janus
5,872
489
81
7
0
231,523
2
W
Awilix
9,114
760
116
10
0
303,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role