Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Forró
Aphrodite
Level 65
God Stats
11W - 9L
1,634 SR
Queue Stats
29W - 35L
1,549 Elo+
Party 1
Poseidon
Poseidon
KaisBlood
Poseidon
Level 136
God Stats
0W - 1L
1,731 SR
Queue Stats
27W - 21L
1,582 Elo+
Solo
Hachiman
Hachiman
Marckiavel
Hachiman
Level 92
God Stats
10W - 6L
1,701 SR
Queue Stats
30W - 27L
1,512 Elo+
Party 1
Ravana
Ravana
iTz-_JOKER_-zTii
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,544 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,537 Elo+

VS

Team Averages
Level 96
1,425 SR
1,479 Elo+
Freya
Freya
DarkAngelus017
Freya
Level 32
God Stats
6W - 3L
1,707 SR
Queue Stats
90W - 96L
1,422 Elo+
Solo
Camazotz
Camazotz
ElchoriReturn
Camazotz
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 88L
1,525 Elo+
Solo
Rama
Rama
KawaiiPopTM
Rama
Level 98
God Stats
1W - 2L
1,225 SR
Queue Stats
149W - 163L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
ROKO27
Baron Samedi
Level 144
God Stats
1W - 0L
1,305 SR
Queue Stats
180W - 185L
1,469 Elo+
Solo
Chaac
Chaac
t1jorgee
Chaac
Level 49
God Stats
6W - 7L
1,388 SR
Queue Stats
534W - 541L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 1
6,973
465
7,108
11,880
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Forró
Aphrodite
10
2 / 4 / 4
6,992
466
6,303
14,564
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Poseidon
KaisBlood
Poseidon
14
1 / 1 / 2
7,655
510
7,733
12,037
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Marckiavel
Hachiman
11
4 / 5 / 2
7,033
469
9,740
11,864
4,066
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
6,147
410
5,150
13,503
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,484
566
12,496
14,524
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
ElchoriReturn
Camazotz
15
3 / 0 / 0
8,789
586
10,568
14,362
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 4 / 3
8,708
581
6,375
11,942
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ROKO27
Baron Samedi
12
3 / 2 / 0
7,642
509
7,048
7,467
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
t1jorgee
Chaac
11
2 / 2 / 5
6,756
450
11,341
13,501
11,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
17
17
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
6
0
5
8.5
W
Camazotz
ElchoriReturn
Camazotz
3
0
0
3
L
Aphrodite
Forró
Aphrodite
2
4
4
1
L
Poseidon
KaisBlood
Poseidon
1
1
2
2
W
3
4
3
1.13
L
Hachiman
Marckiavel
Hachiman
4
5
2
1
W
Baron Samedi
ROKO27
Baron Samedi
3
2
0
1.5
L
1
5
2
0.4
W
Chaac
t1jorgee
Chaac
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
47,828
63,848
Taken
61,796
29,053
Mitigated
35,303
18,809
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,108
1,207
0
673
11,880
5,598
0
185
10,654
41,815
3,267
W
12,496
3,590
0
9,718
14,524
6,144
113
2,202
12,322
61,451
17,824
W
Camazotz
ElchoriReturn
Camazotz
10,568
1,730
0
7,233
14,362
9,761
0
6,475
7,356
0
69,053
L
Aphrodite
Forró
Aphrodite
6,303
1,604
3,792
5,722
14,564
7,889
0
5,289
9,275
23,493
0
L
Poseidon
KaisBlood
Poseidon
7,733
1,323
0
3,486
12,037
5,262
0
6,491
5,546
65,963
2,140
W
6,375
5,208
0
4,242
11,942
4,724
720
1,404
10,538
0
72,606
L
Hachiman
Marckiavel
Hachiman
9,740
5,957
0
2,777
11,864
4,066
0
929
10,935
0
48,044
W
Baron Samedi
ROKO27
Baron Samedi
7,048
696
648
1,732
7,467
3,474
0
4,135
3,332
45,775
0
L
5,150
1,070
0
2,359
13,503
6,238
0
5,994
7,423
0
35,447
W
Chaac
t1jorgee
Chaac
11,341
1,153
268
3,782
13,501
11,200
0
6,139
7,362
0
29,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
40,379
363
Minions Killed
455
0
Camps Cleared
0
1,355,444
Distance Traveled
1,421,188
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,973
465
76
5
0
259,456
0
W
Freya
8,484
566
111
7
0
306,781
4
W
Camazotz
8,789
586
111
7
0
295,632
0
L
Aphrodite
6,992
466
34
2
0
286,277
5
L
Poseidon
7,655
510
133
9
0
299,211
1
W
Rama
8,708
581
121
8
0
249,306
0
L
Hachiman
7,033
469
73
5
0
219,898
0
W
Baron Samedi
7,642
509
83
6
0
259,082
2
L
Ravana
6,147
410
47
3
0
290,602
0
W
Chaac
6,756
450
29
2
0
310,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role