Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
LMJMeman
Thor
Level 144
God Stats
0W - 6L
1,175 SR
Queue Stats
160W - 162L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Semagibi
Sun Wukong
Level 148
God Stats
0W - 6L
1,101 SR
Queue Stats
116W - 117L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
tiagogamer17144
Jormungandr
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 69L
1,297 Elo+
Party 3
Ishtar
Ishtar
valengamerne3421
Ishtar
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,297 Elo+
Party 3
Team Averages
Level 122
1,355 SR
1,425 Elo+

VS

Team Averages
Level 102
1,534 SR
1,443 Elo+
Nut
Nut
GNOM3Tea
Nut
Level 74
God Stats
4W - 1L
1,487 SR
Queue Stats
13W - 16L
1,421 Elo+
Solo
He Bo
He Bo
Insidiouss
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
JK L0I
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 1
Zhong Kui
Zhong Kui
WavingWeevilton
Zhong Kui
Level 66
God Stats
2W - 2L
1,684 SR
Queue Stats
19W - 15L
1,490 Elo+
Party 1
Ares
Ares
xMustyPitsx
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 3 / 0
5,438
544
3,501
6,806
2,399
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 2 / 1
5,120
512
1,932
7,804
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
Semagibi
Sun Wukong
11
1 / 1 / 0
5,585
559
5,055
6,917
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tiagogamer17144
Jormungandr
9
0 / 1 / 0
5,121
512
2,513
6,410
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,807
481
2,758
6,609
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,403
640
3,896
3,028
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
11
5 / 1 / 0
6,327
633
6,065
7,900
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JK L0I
Xbalanque
10
2 / 0 / 2
5,453
545
5,573
5,719
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
WavingWeevilton
Zhong Kui
11
0 / 1 / 1
6,301
630
2,781
6,639
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 3
5,387
539
2,643
5,726
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
1
0
1
1.5
W
He Bo
5
1
0
5
W
Xbalanque
JK L0I
Xbalanque
2
0
2
3
L
Thor
0
2
1
0.25
L
Sun Wukong
Semagibi
Sun Wukong
1
1
0
1
W
Zhong Kui
WavingWeevilton
Zhong Kui
0
1
1
0.5
L
Jormungandr
tiagogamer17144
Jormungandr
0
1
0
0
L
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
20,958
34,546
Taken
29,012
20,992
Mitigated
14,649
5,565
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,501
287
0
250
6,806
2,399
0
3,030
3,776
29,391
0
W
3,896
2,117
0
1,145
3,028
1,130
1,068
1,119
1,909
0
50,539
W
He Bo
6,065
375
0
3,778
7,900
2,456
0
1,821
5,997
44,350
939
W
Xbalanque
JK L0I
Xbalanque
5,573
2,825
0
2,857
5,719
2,149
0
1,703
4,016
0
32,576
L
Thor
1,932
268
0
1,068
7,804
3,282
0
1,408
6,396
0
41,853
L
Sun Wukong
Semagibi
Sun Wukong
5,055
610
0
1,822
6,917
7,378
0
4,052
2,865
0
38,722
W
Zhong Kui
WavingWeevilton
Zhong Kui
2,781
751
0
3,465
6,639
4,637
0
0
5,936
31,157
9,332
L
Jormungandr
tiagogamer17144
Jormungandr
2,513
289
0
1,350
6,410
5,350
0
1,617
4,793
25,726
0
L
2,758
1,805
0
1,075
6,609
2,583
0
806
5,803
0
27,236
W
2,643
359
0
1,491
5,726
4,277
0
1,371
4,355
17,152
1,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
29,871
281
Minions Killed
320
0
Camps Cleared
0
1,019,548
Distance Traveled
954,589
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,438
544
58
6
0
221,229
0
W
Nut
6,403
640
83
8
0
171,783
1
W
He Bo
6,327
633
68
7
0
211,730
0
W
Xbalanque
5,453
545
53
5
0
180,643
0
L
Thor
5,120
512
66
7
0
222,774
3
L
Sun Wukong
5,585
559
59
6
0
210,649
0
W
Zhong Kui
6,301
630
93
9
0
181,636
0
L
Jormungandr
5,121
512
44
4
0
187,690
2
L
Ishtar
4,807
481
54
5
0
177,206
0
W
Ares
5,387
539
23
2
0
208,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role