Player Matchup

Sylvanus
Sylvanus
GrandpasDrawers
Sylvanus
Level 183
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 16L
1,403 Elo+
Party 1
Loki
Loki
Rezz7
Loki
Level 145
God Stats
3W - 2L
1,631 SR
Queue Stats
18W - 24L
1,448 Elo+
Party 1
Ymir
Ymir
SupadupaFlash70
Ymir
Level 169
God Stats
1W - 1L
1,308 SR
Queue Stats
41W - 48L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
eQ Prefix
Danzaburou
Level 28
God Stats
3W - 1L
1,433 SR
Queue Stats
3W - 6L
1,294 Elo+
Party 1
Chang'e
Chang'e
inDetail
Chang'e
Level 114
God Stats
24W - 19L
1,552 SR
Queue Stats
43W - 38L
1,420 Elo+
Solo
Team Averages
Level 128
1,530 SR
1,397 Elo+

VS

Team Averages
Level 103
1,461 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CardiacGolem
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Susano
Susano
MexJsticeLeague
Susano
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 264L
1,435 Elo+
Solo
Nut
Nut
Shazaman23
Nut
Level 60
God Stats
24W - 29L
1,514 SR
Queue Stats
186W - 182L
1,512 Elo+
Solo
Ah Puch
Ah Puch
WokeMango
Ah Puch
Level 124
God Stats
8W - 7L
1,291 SR
Queue Stats
159W - 147L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 5
6,819
1,364
3,868
8,860
8,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Rezz7
Loki
12
3 / 0 / 4
6,905
1,381
4,288
3,707
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 5
7,316
1,463
6,088
6,629
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
eQ Prefix
Danzaburou
12
1 / 2 / 6
6,530
1,306
5,930
6,274
2,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
inDetail
Chang'e
12
2 / 0 / 9
7,153
1,431
5,384
4,347
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

374

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 0
5,928
1,186
1,351
3,227
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
CardiacGolem
Mercury
11
2 / 3 / 1
6,708
1,342
5,075
7,631
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
0 / 5 / 3
6,013
1,203
4,359
8,281
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 2
6,194
1,239
5,431
7,890
2,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
WokeMango
Ah Puch
12
2 / 0 / 2
6,780
1,356
9,189
2,198
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
12
Kills
4
4
Deaths
12
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Mercury
CardiacGolem
Mercury
2
3
1
0.83
W
Sylvanus
2
1
5
4.5
L
0
5
3
0.3
W
Loki
Rezz7
Loki
3
0
4
5
L
0
4
2
0.25
W
4
1
5
6.5
L
Ah Puch
WokeMango
Ah Puch
2
0
2
3
W
Danzaburou
eQ Prefix
Danzaburou
1
2
6
2
W
Chang'e
inDetail
Chang'e
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
25,405
29,817
Taken
29,227
18,280
Mitigated
11,797
7,630
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,351
163
1,129
969
3,227
1,439
0
1,047
2,180
6,701
0
L
Mercury
CardiacGolem
Mercury
5,075
1,677
0
0
7,631
3,207
0
4,404
3,227
0
15,636
W
Sylvanus
3,868
1,043
1,822
1,747
8,860
8,139
0
2,787
6,073
4,718
629
L
4,359
614
0
70
8,281
3,269
0
4,985
3,296
0
9,715
W
Loki
Rezz7
Loki
4,288
665
0
0
3,707
1,558
0
1,260
2,447
0
22,463
L
5,431
3,890
0
831
7,890
2,984
0
3,304
4,586
0
13,285
W
6,088
1,969
0
657
6,629
3,846
0
2,595
4,034
9,484
1,034
L
Ah Puch
WokeMango
Ah Puch
9,189
560
0
382
2,198
898
0
784
1,414
22,835
0
W
Danzaburou
eQ Prefix
Danzaburou
5,930
2,773
0
327
6,274
2,820
0
2,177
4,097
0
13,054
W
Chang'e
inDetail
Chang'e
5,384
245
2,286
791
4,347
1,917
0
1,721
2,626
19,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
31,623
104
Minions Killed
102
5
Camps Cleared
5
547,829
Distance Traveled
470,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,928
1,186
10
2
2
55,485
0
L
Mercury
6,708
1,342
17
3
2
115,907
0
W
Sylvanus
6,819
1,364
4
1
0
93,317
0
L
Susano
6,013
1,203
12
2
0
103,886
0
W
Loki
6,905
1,381
41
8
1
110,560
0
L
Nut
6,194
1,239
28
6
0
87,002
0
W
Ymir
7,316
1,463
16
3
2
106,983
0
L
Ah Puch
6,780
1,356
35
7
1
108,549
0
W
Danzaburou
6,530
1,306
18
4
2
108,159
0
W
Chang'e
7,153
1,431
25
5
0
128,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role