Player Matchup

Morgan Le Fay
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
Level 49
God Stats
20W - 28L
1,463 SR
Queue Stats
38W - 44L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Noveleras
Danzaburou
Level 109
God Stats
9W - 5L
1,510 SR
Queue Stats
31W - 38L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
coloureddaze
Jormungandr
Level 107
God Stats
26W - 11L
1,666 SR
Queue Stats
662W - 692L
1,443 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,458 Elo+

VS

Team Averages
Level 50
1,693 SR
1,408 Elo+
Gilgamesh
Gilgamesh
GamestoophGaming
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,463 Elo+
Party 1
Mercury
Mercury
JatosElimin
Mercury
Level 14
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
TikleHerToes
Baron Samedi
Level 67
God Stats
6W - 1L
1,828 SR
Queue Stats
16W - 13L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
16
5 / 2 / 4
10,824
722
13,865
11,438
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Noveleras
Danzaburou
17
4 / 1 / 4
11,852
790
13,740
9,639
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
coloureddaze
Jormungandr
15
0 / 1 / 6
10,031
669
8,593
12,150
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 3 / 3
8,576
572
8,852
23,822
14,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
JatosElimin
Mercury
14
1 / 5 / 2
9,217
614
4,465
10,339
3,566
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TikleHerToes
Baron Samedi
16
3 / 1 / 1
9,775
652
10,031
10,867
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
5
2
4
3.5
L
Gilgamesh
0
3
3
0.5
L
Mercury
JatosElimin
Mercury
1
5
2
0.4
W
Danzaburou
Noveleras
Danzaburou
4
1
4
6
L
Baron Samedi
TikleHerToes
Baron Samedi
3
1
1
3.5
W
Jormungandr
coloureddaze
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
23,348
33,227
Taken
45,028
21,792
Mitigated
24,679
7,846
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrendenCHawkins
Morgan Le Fay
13,865
1,904
381
2,542
11,438
5,623
82
4,423
7,015
41,961
506
L
Gilgamesh
8,852
2,125
0
3,855
23,822
14,823
0
10,660
12,049
0
34,084
L
Mercury
JatosElimin
Mercury
4,465
1,545
0
1
10,339
3,566
0
5,128
4,944
0
22,568
W
Danzaburou
Noveleras
Danzaburou
13,740
3,865
0
2,868
9,639
4,763
257
4,027
5,612
0
60,724
L
Baron Samedi
TikleHerToes
Baron Samedi
10,031
412
1,082
1,181
10,867
6,290
0
4,523
6,035
39,575
0
W
Jormungandr
coloureddaze
Jormungandr
8,593
1,719
0
2,055
12,150
11,406
208
2,474
9,676
33,903
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
27,568
196
Minions Killed
143
0
Camps Cleared
0
796,324
Distance Traveled
742,161
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,824
722
45
3
0
254,008
0
L
Gilgamesh
8,576
572
44
3
0
257,458
0
L
Mercury
9,217
614
36
2
0
271,432
0
W
Danzaburou
11,852
790
97
6
0
257,346
4
L
Baron Samedi
9,775
652
63
4
0
213,271
2
W
Jormungandr
10,031
669
54
4
0
284,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role