Player Matchup

Surtr
Surtr
Boffiality
Surtr
Level 28
God Stats
12W - 22L
1,173 SR
Queue Stats
46W - 57L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
PERCIVAL248
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,553 Elo+
Party 1
Geb
Geb
X Dragon Edge X
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,415 Elo+
Party 1
Lancelot
Lancelot
fhasjbajsdb
Lancelot
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 155L
1,407 Elo+
Party 1
Hades
Hades
sirbeck2
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Team Averages
Level 83
1,435 SR
1,442 Elo+

VS

Team Averages
Level 111
1,540 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Briiiaxx
Ullr
Level 147
God Stats
9W - 9L
1,416 SR
Queue Stats
19W - 17L
1,368 Elo+
Solo
Ares
Ares
JimmyJoint
Ares
Level 25
God Stats
14W - 9L
1,699 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 2
Chang'e
Chang'e
Sambo555
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,409 Elo+
Solo
Apollo
Apollo
asiervp31
Apollo
Level 89
God Stats
3W - 1L
1,586 SR
Queue Stats
52W - 43L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
4 / 4 / 1
8,659
541
13,037
16,732
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
PERCIVAL248
Jing Wei
12
1 / 5 / 0
7,009
438
5,554
12,762
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,777
424
6,551
14,914
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
fhasjbajsdb
Lancelot
13
2 / 5 / 2
7,397
462
7,927
14,335
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
sirbeck2
Hades
14
2 / 1 / 1
8,027
502
5,034
9,584
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 7
9,196
575
8,565
11,566
5,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
14
3 / 2 / 5
8,048
503
8,410
14,134
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 0 / 8
8,725
545
8,110
12,384
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Sambo555
Chang'e
14
2 / 4 / 5
8,796
550
7,536
17,815
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
asiervp31
Apollo
16
8 / 1 / 6
9,416
589
14,373
9,715
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
18
19
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
7
2.75
L
Surtr
4
4
1
1.13
W
Ullr
3
2
5
2.75
W
3
0
8
7
L
Jing Wei
PERCIVAL248
Jing Wei
1
5
0
0.2
W
Chang'e
Sambo555
Chang'e
2
4
5
1.13
L
0
4
1
0.13
W
Apollo
asiervp31
Apollo
8
1
6
11
L
Lancelot
fhasjbajsdb
Lancelot
2
5
2
0.6
L
Hades
sirbeck2
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
46,994
68,327
Taken
65,614
45,979
Mitigated
38,464
14,075
Healing
25,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,565
952
845
6,556
11,566
5,395
44
3,581
7,949
80,334
3,097
L
Surtr
13,037
3,403
0
5,054
16,732
14,387
0
7,347
9,284
1,166
61,481
W
Ullr
8,410
3,320
0
4,623
14,134
5,426
164
3,044
10,903
0
57,261
W
8,110
799
0
2,999
12,384
12,537
0
3,097
9,141
26,684
0
L
Jing Wei
PERCIVAL248
Jing Wei
5,554
4,136
0
954
12,762
5,218
70
2,371
10,391
0
41,423
W
Chang'e
Sambo555
Chang'e
7,536
478
2,320
7,405
17,815
10,132
96
1,515
15,429
65,354
1,060
L
6,551
542
0
2,515
14,914
13,846
0
6,125
8,789
25,448
2,643
W
Apollo
asiervp31
Apollo
14,373
9,778
0
500
9,715
4,974
330
2,202
7,513
0
79,815
L
Lancelot
fhasjbajsdb
Lancelot
7,927
966
0
977
14,335
7,376
0
4,153
10,182
0
57,905
L
Hades
sirbeck2
Hades
5,034
630
719
3,856
9,584
5,152
0
3,254
6,330
54,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
44,181
369
Minions Killed
499
0
Camps Cleared
0
1,594,263
Distance Traveled
1,566,336
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,196
575
140
9
0
306,337
0
L
Surtr
8,659
541
97
6
0
312,539
2
W
Ullr
8,048
503
86
5
0
346,731
0
W
Ares
8,725
545
31
2
0
347,707
0
L
Jing Wei
7,009
438
69
4
0
287,679
0
W
Chang'e
8,796
550
118
7
0
265,553
3
L
Geb
6,777
424
16
1
0
315,728
3
W
Apollo
9,416
589
124
8
0
300,008
0
L
Lancelot
7,397
462
78
5
0
364,712
0
L
Hades
8,027
502
109
7
0
313,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role