Player Matchup

Janus
Janus
KeezyKee
Janus
Level 159
God Stats
0W - 7L
1,350 SR
Queue Stats
100W - 113L
1,492 Elo+
Party 1
Ymir
Ymir
Mighty_1_Atlas
Ymir
Level 88
God Stats
8W - 6L
1,678 SR
Queue Stats
214W - 196L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
TUEP12
Danzaburou
Level 146
God Stats
7W - 7L
1,796 SR
Queue Stats
68W - 88L
1,449 Elo+
Party 1
Vamana
Vamana
Xx412 BiG DaDxX
Vamana
Level 106
God Stats
10W - 12L
1,545 SR
Queue Stats
22W - 35L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
superrsayan980
Kumbhakarna
Level 74
God Stats
1W - 8L
1,276 SR
Queue Stats
216W - 199L
1,465 Elo+
Party 2
Team Averages
Level 115
1,529 SR
1,468 Elo+

VS

Team Averages
Level 145
1,534 SR
1,494 Elo+
Olorun
Olorun
Cory_025
Olorun
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 276L
1,492 Elo+
Solo
Freya
Freya
DaDonathan
Freya
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Lanonandek
Gilgamesh
Level 157
God Stats
15W - 9L
1,773 SR
Queue Stats
167W - 161L
1,491 Elo+
Solo
Nut
Nut
wazzzup23
Nut
Level 170
God Stats
40W - 43L
1,499 SR
Queue Stats
570W - 540L
1,528 Elo+
Solo
Da Ji
Da Ji
xXTobarXx
Da Ji
Level 191
God Stats
5W - 11L
1,396 SR
Queue Stats
244W - 231L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KeezyKee
Janus
14
2 / 3 / 3
8,864
554
9,840
10,986
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 2
6,574
411
6,196
15,471
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
TUEP12
Danzaburou
13
2 / 4 / 1
8,007
500
5,839
11,353
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 0
9,775
611
11,947
14,255
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
superrsayan980
Kumbhakarna
12
1 / 2 / 3
7,781
486
6,292
19,988
12,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cory_025
Olorun
14
1 / 3 / 2
8,190
512
6,097
12,542
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
16
1 / 1 / 0
9,463
591
7,841
15,884
7,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Lanonandek
Gilgamesh
13
3 / 1 / 5
7,299
456
12,244
13,958
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 3
9,258
579
13,926
11,481
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
xXTobarXx
Da Ji
15
5 / 0 / 5
8,506
532
11,592
14,197
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
14
15
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cory_025
Olorun
1
3
2
0.67
W
Freya
1
1
0
1
L
Janus
KeezyKee
Janus
2
3
3
1.17
W
Gilgamesh
Lanonandek
Gilgamesh
3
1
5
5.5
L
0
5
2
0.2
L
Danzaburou
TUEP12
Danzaburou
2
4
1
0.63
L
1
1
0
1
L
Kumbhakarna
superrsayan980
Kumbhakarna
1
2
3
1.25
W
4
1
3
5.5
W
Da Ji
xXTobarXx
Da Ji
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,114
Damage
51,700
72,053
Taken
68,062
43,628
Mitigated
36,207
15,415
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cory_025
Olorun
6,097
1,326
56
3,463
12,542
4,849
0
9,401
2,842
53,877
7,889
W
Freya
7,841
2,366
0
10,179
15,884
7,491
0
210
14,574
73,547
3,096
L
Janus
KeezyKee
Janus
9,840
713
0
2,260
10,986
4,228
676
2,792
8,050
71,529
2,483
W
Gilgamesh
Lanonandek
Gilgamesh
12,244
3,137
0
3,235
13,958
11,851
39
4,828
9,033
0
33,371
L
6,196
593
204
1,324
15,471
8,123
0
1,038
14,389
45,364
0
L
Danzaburou
TUEP12
Danzaburou
5,839
2,561
0
2,321
11,353
3,845
0
191
10,843
0
51,354
L
11,947
4,863
0
2,873
14,255
14,537
0
7,628
6,582
332
77,015
L
Kumbhakarna
superrsayan980
Kumbhakarna
6,292
914
0
6,433
19,988
12,895
0
1,589
17,783
28,422
3,563
W
13,926
6,984
0
2,182
11,481
5,148
2,973
3,143
8,318
0
94,847
W
Da Ji
xXTobarXx
Da Ji
11,592
2,570
0
3,525
14,197
6,868
0
3,397
10,692
0
72,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
42,716
482
Minions Killed
530
0
Camps Cleared
0
1,533,820
Distance Traveled
1,507,534
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,190
512
113
7
0
280,391
0
W
Freya
9,463
591
138
9
0
293,609
1
L
Janus
8,864
554
131
8
0
303,311
0
W
Gilgamesh
7,299
456
36
2
0
324,852
0
L
Ymir
6,574
411
68
4
0
304,306
0
L
Danzaburou
8,007
500
96
6
0
299,516
0
L
Vamana
9,775
611
152
10
0
292,919
0
L
Kumbhakarna
7,781
486
35
2
0
333,768
0
W
Nut
9,258
579
151
9
0
285,894
0
W
Da Ji
8,506
532
92
6
0
322,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role