Player Matchup

Cliodhna
Cliodhna
EvilLeastBeast75
Cliodhna
Level 61
God Stats
2W - 3L
1,595 SR
Queue Stats
22W - 21L
1,476 Elo+
Party 1
Scylla
Scylla
MattiaNJr
Scylla
Level 27
God Stats
0W - 4L
1,076 SR
Queue Stats
14W - 19L
1,407 Elo+
Party 1
Charon
Charon
MeliodasIX
Charon
Level 68
God Stats
0W - 3L
1,260 SR
Queue Stats
28W - 22L
1,523 Elo+
Party 1
Nut
Nut
Vek7oR1926
Nut
Level 47
God Stats
1W - 2L
1,474 SR
Queue Stats
16W - 9L
1,581 Elo+
Party 1
King Arthur
King Arthur
shinyhobbit
King Arthur
Level 75
God Stats
0W - 4L
1,325 SR
Queue Stats
254W - 267L
1,381 Elo+
Solo
Team Averages
Level 56
1,346 SR
1,474 Elo+

VS

Team Averages
Level 57
1,585 SR
1,439 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Anthraxxy
Jormungandr
Level 41
God Stats
1W - 0L
2,010 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
Jakeadams19
Janus
Level 48
God Stats
8W - 5L
1,413 SR
Queue Stats
62W - 49L
1,505 Elo+
Solo
Hachiman
Hachiman
MonkeyMkoy
Hachiman
Level 38
God Stats
9W - 12L
1,500 SR
Queue Stats
160W - 145L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,734
449
6,079
13,549
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
MattiaNJr
Scylla
11
0 / 2 / 0
6,478
432
161
5,428
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
MeliodasIX
Charon
10
0 / 0 / 0
6,721
448
2,810
9,915
7,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,583
439
1,439
8,940
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
shinyhobbit
King Arthur
13
1 / 5 / 0
7,324
488
4,424
11,849
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 0
9,597
640
6,008
9,099
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
 
Surtr
14
4 / 0 / 3
7,998
533
9,000
10,971
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Anthraxxy
Jormungandr
13
0 / 0 / 4
7,045
470
4,114
9,347
7,848
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 2
8,801
587
5,519
4,431
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MonkeyMkoy
Hachiman
13
2 / 0 / 2
7,668
511
4,642
7,147
2,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
0
6
W
Surtr
 
Surtr
4
0
3
5.5
W
Jormungandr
Anthraxxy
Jormungandr
0
0
4
2
L
0
3
0
0
W
2
0
2
3
L
Scylla
MattiaNJr
Scylla
0
2
0
0
L
Charon
MeliodasIX
Charon
0
0
0
0
W
Hachiman
MonkeyMkoy
Hachiman
2
0
2
3
L
0
4
0
0
L
King Arthur
shinyhobbit
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
29,283
49,681
Taken
40,995
26,502
Mitigated
26,815
12,076
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,008
2,920
80
2,289
9,099
6,174
472
209
8,890
0
59,192
W
Surtr
 
Surtr
9,000
4,209
0
1,633
10,971
8,115
427
1,251
9,720
829
60,691
W
Jormungandr
Anthraxxy
Jormungandr
4,114
903
381
1,103
9,347
7,848
250
1,858
7,489
33,779
0
L
6,079
1,722
0
7,077
13,549
4,967
0
1,835
11,674
0
63,240
W
5,519
248
0
671
4,431
1,940
594
129
4,302
78,337
1,112
L
Scylla
MattiaNJr
Scylla
161
161
0
390
5,428
1,710
0
1,792
3,552
31,748
0
L
Charon
MeliodasIX
Charon
2,810
669
0
2,590
9,915
7,432
0
2,485
7,382
28,788
0
W
Hachiman
MonkeyMkoy
Hachiman
4,642
2,696
0
3,702
7,147
2,738
563
790
6,357
0
49,448
L
1,439
588
0
1,519
8,940
3,429
0
3,355
5,499
0
39,019
L
King Arthur
shinyhobbit
King Arthur
4,424
803
0
500
11,849
8,964
0
390
10,975
0
36,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
41,109
351
Minions Killed
441
0
Camps Cleared
0
1,485,051
Distance Traveled
1,532,877
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,597
640
112
7
0
292,011
0
W
Surtr
7,998
533
74
5
0
343,380
0
W
Jormungandr
7,045
470
43
3
0
309,492
0
L
Cliodhna
6,734
449
101
7
0
333,260
2
W
Janus
8,801
587
127
8
0
282,295
4
L
Scylla
6,478
432
66
4
0
279,440
1
L
Charon
6,721
448
48
3
0
308,418
2
W
Hachiman
7,668
511
85
6
0
305,699
0
L
Nut
6,583
439
84
6
0
283,667
0
L
King Arthur
7,324
488
52
3
0
280,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role