Player Matchup

Ra
Ra
H3r0ln_Bob90
Ra
Level 135
God Stats
6W - 5L
1,604 SR
Queue Stats
49W - 53L
1,431 Elo+
Solo
Bacchus
Bacchus
RUBICAM10
Bacchus
Level 27
God Stats
16W - 15L
1,591 SR
Queue Stats
56W - 62L
1,407 Elo+
Party 1
Loki
Loki
cristianferrera
Loki
Level 46
God Stats
3W - 1L
1,887 SR
Queue Stats
89W - 99L
1,429 Elo+
Party 1
Team Averages
Level 69
1,694 SR
1,422 Elo+

VS

Team Averages
Level 48
1,639 SR
1,317 Elo+
Artio
Artio
GrimmOddity
Artio
Level 45
God Stats
2W - 1L
1,828 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 2
Hera
Hera
LeserpentX
Hera
Level 79
God Stats
2W - 0L
1,434 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Izanami
Izanami
Redumbix
Izanami
Level 20
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 6L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,750
672
6,405
13,766
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RUBICAM10
Bacchus
15
2 / 2 / 2
10,269
642
7,851
18,465
21,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 2
9,599
600
8,121
14,035
6,221
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,940
684
6,687
17,493
17,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 1 / 5
11,856
741
17,023
7,743
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Redumbix
Izanami
17
3 / 0 / 8
11,511
719
15,737
12,089
5,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
1
4
2
0.5
W
6
1
5
8.5
L
Bacchus
RUBICAM10
Bacchus
2
2
2
1.5
W
Izanami
Redumbix
Izanami
3
0
8
7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
39,447
46,266
Taken
37,325
33,211
Mitigated
26,488
5,180
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,687
806
769
3,794
17,493
17,536
0
6,081
10,245
16,286
814
L
6,405
135
2,272
1,642
13,766
5,521
188
8,439
5,165
60,036
1,938
W
17,023
2,605
0
1,180
7,743
3,477
382
2,561
4,989
68,763
1,831
L
Bacchus
RUBICAM10
Bacchus
7,851
778
0
491
18,465
21,469
0
7,275
11,119
27,143
877
W
Izanami
Redumbix
Izanami
15,737
11,702
0
4,832
12,089
5,475
2,287
4,772
7,195
0
60,074
L
8,121
1,724
0
775
14,035
6,221
94
6,659
7,268
0
29,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
34,307
172
Minions Killed
185
0
Camps Cleared
0
861,147
Distance Traveled
923,289
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,940
684
19
1
0
321,426
0
L
Ra
10,750
672
100
6
0
281,379
0
W
Hera
11,856
741
84
5
0
315,449
4
L
Bacchus
10,269
642
40
3
0
312,577
0
W
Izanami
11,511
719
82
5
0
286,414
0
L
Loki
9,599
600
32
2
0
267,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role