Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Chrzesci
Nut
Level 147
God Stats
17W - 17L
1,812 SR
Queue Stats
355W - 337L
1,543 Elo+
Solo
Ra
Ra
ReturnedHamboccu
Ra
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 139L
1,526 Elo+
Party 1
Awilix
Awilix
TFM6
Awilix
Level 126
God Stats
31W - 25L
1,767 SR
Queue Stats
322W - 279L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Wisdom0fRage
Cthulhu
Level 172
God Stats
29W - 16L
1,557 SR
Queue Stats
421W - 379L
1,619 Elo+
Solo
Team Averages
Level 125
1,627 SR
1,540 Elo+

VS

Team Averages
Level 137
1,667 SR
1,526 Elo+
Cliodhna
Cliodhna
OwlySheet
Cliodhna
Level 159
God Stats
3W - 1L
1,763 SR
Queue Stats
22W - 13L
1,691 Elo+
Party 2
Artemis
Artemis
VVB13
Artemis
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 106L
1,442 Elo+
Solo
Mulan
Mulan
ViPeRje
Mulan
Level 149
God Stats
1W - 2L
1,746 SR
Queue Stats
103W - 107L
1,509 Elo+
Party 2
Maui
Maui
ashai96
Maui
Level 146
God Stats
3W - 0L
1,826 SR
Queue Stats
36W - 35L
1,476 Elo+
Solo
Nu Wa
Nu Wa
danielsivertsenn
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 5 / 1
6,557
504
7,694
15,449
11,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 4 / 1
8,224
633
8,839
13,250
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 3 / 3
7,214
555
4,726
6,442
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
TFM6
Awilix
11
1 / 5 / 1
6,180
475
4,208
13,494
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Wisdom0fRage
Cthulhu
14
4 / 0 / 1
7,988
614
11,504
12,974
13,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
OwlySheet
Cliodhna
14
6 / 2 / 5
7,928
610
13,072
13,741
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
VVB13
Artemis
14
3 / 4 / 2
7,759
597
5,904
9,549
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
ViPeRje
Mulan
12
0 / 3 / 2
7,408
570
7,433
13,889
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
ashai96
Maui
12
4 / 1 / 8
7,450
573
6,014
13,918
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 7
7,873
606
7,778
6,160
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
17
17
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
1
0.5
L
4
4
1
1.13
W
Cliodhna
OwlySheet
Cliodhna
6
2
5
4.25
L
0
3
3
0.5
L
Awilix
TFM6
Awilix
1
5
1
0.3
W
Artemis
VVB13
Artemis
3
4
2
1
W
Mulan
ViPeRje
Mulan
0
3
2
0.33
L
Cthulhu
Wisdom0fRage
Cthulhu
4
0
1
4.5
W
Maui
ashai96
Maui
4
1
8
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
40,201
61,609
Taken
57,257
38,589
Mitigated
31,022
13,415
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,694
1,573
168
1,411
15,449
11,176
0
5,815
9,634
22,202
1,733
L
8,839
5,221
0
4,866
13,250
5,442
720
2,276
10,974
0
72,666
W
Cliodhna
OwlySheet
Cliodhna
13,072
3,089
0
5,564
13,741
5,742
0
4,424
9,129
0
62,860
L
4,726
283
513
1,008
6,442
2,460
0
2,141
4,301
58,474
1,285
L
Awilix
TFM6
Awilix
4,208
1,929
0
595
13,494
5,632
0
2,894
10,600
0
47,501
W
Artemis
VVB13
Artemis
5,904
3,164
0
2,426
9,549
3,864
657
569
8,980
0
62,349
W
Mulan
ViPeRje
Mulan
7,433
1,711
0
4,518
13,889
7,713
0
8,695
4,643
0
58,121
L
Cthulhu
Wisdom0fRage
Cthulhu
11,504
1,796
74
4,780
12,974
13,879
0
524
12,450
58,600
0
W
Maui
ashai96
Maui
6,014
1,556
0
3,456
13,918
11,312
9
5,147
8,580
17,395
0
W
7,778
2,195
0
1,122
6,160
2,391
0
3,626
2,293
61,720
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
38,418
422
Minions Killed
433
0
Camps Cleared
0
1,298,839
Distance Traveled
1,318,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,557
504
23
2
0
239,046
2
L
Nut
8,224
633
119
9
0
224,506
0
W
Cliodhna
7,928
610
92
7
0
341,686
2
L
Ra
7,214
555
109
8
0
276,629
0
L
Awilix
6,180
475
63
5
0
302,318
0
W
Artemis
7,759
597
108
8
0
222,599
0
W
Mulan
7,408
570
104
8
0
233,364
0
L
Cthulhu
7,988
614
108
8
0
256,340
4
W
Maui
7,450
573
16
1
0
264,052
4
W
Nu Wa
7,873
606
113
9
0
256,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role