Player Matchup

Cerberus
Cerberus
DalmeichonxD
Cerberus
Level 33
God Stats
55W - 52L
1,281 SR
Queue Stats
191W - 214L
1,158 Elo+
Party 4
Discordia
Discordia
JcNooVaas
Discordia
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Mivergalinda2000
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,030 Elo+
Party 3
Artemis
Artemis
darth333vader
Artemis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 3
Shiva
Shiva
isamar21
Shiva
Level 149
God Stats
3W - 4L
1,513 SR
Queue Stats
167W - 152L
1,537 Elo+
Party 4
Team Averages
Level 63
1,459 SR
1,287 Elo+

VS

Team Averages
Level 36
1,495 SR
1,310 Elo+
Kuzenbo
Kuzenbo
EtitiTeCheck_334
Kuzenbo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 132L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Mat_theboss_lol
Danzaburou
Level 19
God Stats
29W - 33L
1,475 SR
Queue Stats
64W - 68L
1,400 Elo+
Party 2
Tiamat
Tiamat
RascalNexus
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 1
King Arthur
King Arthur
SIackk-_-
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,295 Elo+
Party 1
Arachne
Arachne
Understated-_-
Arachne
Level 65
God Stats
2W - 8L
1,500 SR
Queue Stats
33W - 31L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DalmeichonxD
Cerberus
9
1 / 0 / 2
5,525
614
2,537
7,146
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
JcNooVaas
Discordia
10
3 / 0 / 2
5,976
664
3,851
2,390
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 3
6,450
717
3,840
7,552
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
9
0 / 0 / 3
5,228
581
3,621
4,836
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
isamar21
Shiva
11
0 / 0 / 0
5,788
643
2,662
5,778
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,045
449
1,223
6,125
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Mat_theboss_lol
Danzaburou
6
0 / 1 / 0
4,080
453
2,086
4,252
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
8
0 / 4 / 0
4,274
475
863
5,532
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SIackk-_-
King Arthur
10
0 / 0 / 0
5,254
584
1,994
5,906
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 3 / 0
4,181
465
1,447
8,367
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DalmeichonxD
Cerberus
1
0
2
2
L
0
1
0
0
W
Discordia
JcNooVaas
Discordia
3
0
2
4
L
Danzaburou
Mat_theboss_lol
Danzaburou
0
1
0
0
W
4
0
3
5.5
L
Tiamat
0
4
0
0
L
King Arthur
SIackk-_-
King Arthur
0
0
0
0
L
0
3
0
0
W
Artemis
0
0
3
1.5
W
Shiva
isamar21
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
7,613
27,702
Taken
30,182
14,282
Mitigated
13,493
13,481
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DalmeichonxD
Cerberus
2,537
574
103
2,625
7,146
4,877
474
801
6,345
19,604
0
L
1,223
712
55
1,662
6,125
3,959
20
1,872
4,253
4,779
703
W
Discordia
JcNooVaas
Discordia
3,851
337
0
151
2,390
724
1,157
413
1,977
30,597
0
L
Danzaburou
Mat_theboss_lol
Danzaburou
2,086
1,127
59
1,587
4,252
1,287
0
309
3,943
0
16,506
W
3,840
601
0
8,064
7,552
2,841
199
452
7,100
0
52,112
L
Tiamat
863
418
0
829
5,532
2,076
0
2,621
2,911
13,429
1,336
L
King Arthur
SIackk-_-
King Arthur
1,994
524
0
2,794
5,906
3,024
0
0
5,600
0
31,665
L
1,447
985
0
1,101
8,367
3,147
0
1,586
6,781
0
20,442
W
Artemis
3,621
904
0
630
4,836
1,575
1,148
393
4,443
0
35,619
W
Shiva
isamar21
Shiva
2,662
636
0
1,908
5,778
4,265
0
0
5,481
0
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
21,834
293
Minions Killed
152
0
Camps Cleared
0
950,384
Distance Traveled
774,431
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,525
614
43
5
0
186,775
0
L
Kuzenbo
4,045
449
13
1
0
125,482
1
W
Discordia
5,976
664
42
5
0
181,773
0
L
Danzaburou
4,080
453
26
3
0
116,152
0
W
Thanatos
6,450
717
89
10
0
214,359
0
L
Tiamat
4,274
475
22
2
0
148,462
0
L
King Arthur
5,254
584
54
6
0
192,002
2
L
Arachne
4,181
465
37
4
0
192,333
0
W
Artemis
5,228
581
59
7
0
166,744
0
W
Shiva
5,788
643
60
7
0
200,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role