Player Matchup

Charon
Charon
EugeneAngel
Charon
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,508 Elo+
Party 4
Nut
Nut
NMS GAANG
Nut
Level 104
God Stats
2W - 2L
1,700 SR
Queue Stats
145W - 132L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
SanyaSAA
Xbalanque
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,577 Elo+
Party 4
Medusa
Medusa
Vitinha 17
Medusa
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 59L
1,350 Elo+
Party 1
Eset
Eset
darkvalox44
Eset
Level 99
God Stats
0W - 1L
1,796 SR
Queue Stats
14W - 14L
1,448 Elo+
Solo
Team Averages
Level 95
1,599 SR
1,459 Elo+

VS

Team Averages
Level 90
1,589 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SpartaMoose
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,463 Elo+
Party 3
Janus
Janus
bonose19
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,463 Elo+
Party 3
Ah Puch
Ah Puch
oiBradyo
Ah Puch
Level 185
God Stats
4W - 1L
1,718 SR
Queue Stats
389W - 386L
1,462 Elo+
Solo
Nemesis
Nemesis
unlikeentry
Nemesis
Level 55
God Stats
4W - 0L
1,727 SR
Queue Stats
69W - 63L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 8 / 5
8,445
845
6,483
16,344
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 6 / 3
8,889
889
10,029
11,558
7,523
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SanyaSAA
Xbalanque
14
4 / 9 / 5
8,479
848
11,156
14,595
6,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Vitinha 17
Medusa
13
1 / 10 / 2
7,924
792
5,906
15,053
6,529
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
2,772
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 2 / 17
10,552
1,055
10,298
9,517
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
SpartaMoose
Amaterasu
14
3 / 4 / 15
8,568
857
8,597
12,546
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
bonose19
Janus
15
7 / 4 / 13
9,662
966
7,558
7,460
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
oiBradyo
Ah Puch
18
11 / 1 / 17
10,807
1,081
21,649
9,837
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
unlikeentry
Nemesis
15
5 / 2 / 20
9,055
906
5,955
10,701
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
12
Kills
33
33
Deaths
13
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
2
17
7.75
L
Charon
1
8
5
0.44
L
6
6
3
1.25
L
Xbalanque
SanyaSAA
Xbalanque
4
9
5
0.72
W
Amaterasu
SpartaMoose
Amaterasu
3
4
15
2.63
L
Medusa
Vitinha 17
Medusa
1
10
2
0.2
W
Janus
bonose19
Janus
7
4
13
3.38
L
0
0
0
0
W
Ah Puch
oiBradyo
Ah Puch
11
1
17
19.5
W
Nemesis
unlikeentry
Nemesis
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
54,057
57,550
Taken
50,061
36,604
Mitigated
37,526
4,648
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,298
4,672
2,413
3,320
9,517
5,023
3,463
532
8,985
34,122
4,413
L
Charon
6,483
804
193
665
16,344
16,089
0
10,135
5,574
15,284
0
L
10,029
3,755
577
997
11,558
7,523
0
7,792
3,211
0
17,626
L
Xbalanque
SanyaSAA
Xbalanque
11,156
6,243
135
1,275
14,595
6,463
0
10,118
4,008
0
22,473
W
Amaterasu
SpartaMoose
Amaterasu
8,597
2,871
1,183
2,709
12,546
12,576
43
2,406
10,140
0
10,320
L
Medusa
Vitinha 17
Medusa
5,906
2,318
13
793
15,053
6,529
0
10,458
4,292
0
13,671
W
Janus
bonose19
Janus
7,558
569
359
483
7,460
3,325
1,309
1,592
5,868
15,513
395
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
oiBradyo
Ah Puch
21,649
477
452
4,075
9,837
5,048
1,461
772
9,065
41,317
505
W
Nemesis
unlikeentry
Nemesis
5,955
1,661
453
1,943
10,701
11,554
1,714
1,181
9,520
0
8,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
48,644
94
Minions Killed
110
0
Camps Cleared
0
598,027
Distance Traveled
954,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,552
1,055
46
5
0
181,329
0
L
Charon
8,445
845
8
1
0
145,703
0
L
Nut
8,889
889
24
2
0
162,768
0
L
Xbalanque
8,479
848
33
3
0
153,169
0
W
Amaterasu
8,568
857
6
1
0
202,428
0
L
Medusa
7,924
792
29
3
0
136,387
0
W
Janus
9,662
966
20
2
0
158,461
0
L
Eset
2,772
277
0
0
0
0
0
W
Ah Puch
10,807
1,081
35
4
0
194,534
0
W
Nemesis
9,055
906
3
0
0
217,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role