Player Matchup

Sylvanus
Sylvanus
Chinothemaniac6
Sylvanus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,504 Elo+
Solo
Thanatos
Thanatos
Flamecaster09
Thanatos
Level 62
God Stats
26W - 30L
1,626 SR
Queue Stats
405W - 401L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
Flamemoose
The Morrigan
Level 64
God Stats
14W - 18L
1,429 SR
Queue Stats
347W - 321L
1,493 Elo+
Party 1
King Arthur
King Arthur
RareK1nd
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 345L
1,499 Elo+
Solo
Izanami
Izanami
bigmart19
Izanami
Level 145
God Stats
2W - 4L
1,813 SR
Queue Stats
292W - 290L
1,533 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,494 Elo+

VS

Team Averages
Level 121
1,506 SR
1,501 Elo+
Nut
Nut
FARMER-GUY5150
Nut
Level 125
God Stats
13W - 8L
1,572 SR
Queue Stats
141W - 133L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Ninth Hassan
Guan Yu
Level 123
God Stats
2W - 2L
1,829 SR
Queue Stats
36W - 29L
1,531 Elo+
Solo
Zeus
Zeus
YellowSolution2
Zeus
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
61W - 47L
1,562 Elo+
Solo
Neith
Neith
lovelikeMarilyn
Neith
Level 122
God Stats
45W - 70L
1,355 SR
Queue Stats
436W - 436L
1,443 Elo+
Solo
Cliodhna
Cliodhna
xGHOSTxKINGx880
Cliodhna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 83L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 0
4,904
490
3,334
6,484
3,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Flamecaster09
Thanatos
10
2 / 2 / 1
5,319
532
4,262
8,171
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Flamemoose
The Morrigan
11
1 / 2 / 0
5,430
543
2,899
5,756
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RareK1nd
King Arthur
9
0 / 4 / 1
4,962
496
3,032
10,714
8,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
bigmart19
Izanami
10
0 / 0 / 1
5,249
525
2,750
5,112
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,315
732
6,254
7,199
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Ninth Hassan
Guan Yu
9
0 / 0 / 2
5,933
593
3,403
6,103
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 0
6,656
666
5,555
6,048
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,293
529
3,379
6,012
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
11
3 / 0 / 0
6,099
610
3,523
6,722
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
8
8
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
0
0
1
W
2
1
1
2.5
L
Thanatos
Flamecaster09
Thanatos
2
2
1
1.25
L
The Morrigan
Flamemoose
The Morrigan
1
2
0
0.5
W
Guan Yu
Ninth Hassan
Guan Yu
0
0
2
1
L
King Arthur
RareK1nd
King Arthur
0
4
1
0.13
W
3
2
0
1.5
L
Izanami
bigmart19
Izanami
0
0
1
0.5
W
0
1
0
0
W
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
22,114
36,237
Taken
32,084
18,502
Mitigated
12,558
10,620
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,334
940
721
2,382
6,484
3,740
42
1,326
5,158
16,667
0
W
6,254
4,128
0
4,688
7,199
2,840
440
197
6,982
0
59,136
L
Thanatos
Flamecaster09
Thanatos
4,262
1,097
0
3,898
8,171
2,950
0
1,765
6,406
0
23,970
L
The Morrigan
Flamemoose
The Morrigan
2,899
467
0
1,456
5,756
2,182
0
2,446
3,292
39,585
1,280
W
Guan Yu
Ninth Hassan
Guan Yu
3,403
175
1,033
1,468
6,103
3,889
63
1,038
5,045
0
19,287
L
King Arthur
RareK1nd
King Arthur
3,032
832
0
526
10,714
8,187
0
0
10,714
0
26,402
W
5,555
769
0
752
6,048
1,728
541
1,467
4,517
54,886
0
L
Izanami
bigmart19
Izanami
2,750
2,150
0
1,637
5,112
1,443
15
0
5,112
0
46,154
W
3,379
600
124
3,044
6,012
1,957
0
1,865
4,147
0
39,063
W
Cliodhna
3,523
358
0
3,916
6,722
2,144
0
271
6,431
0
42,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
31,296
273
Minions Killed
381
0
Camps Cleared
0
970,719
Distance Traveled
991,945
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,904
490
23
2
0
173,638
1
W
Nut
7,315
732
96
10
0
167,729
0
L
Thanatos
5,319
532
44
4
0
231,167
2
L
The Morrigan
5,430
543
80
8
0
200,057
0
W
Guan Yu
5,933
593
37
4
0
224,675
4
L
King Arthur
4,962
496
39
4
0
181,298
0
W
Zeus
6,656
666
89
9
0
182,586
0
L
Izanami
5,249
525
87
9
0
184,559
0
W
Neith
5,293
529
76
8
0
192,158
0
W
Cliodhna
6,099
610
83
8
0
224,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role