Player Matchup

Ah Puch
Ah Puch
DragonShotz
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,759 Elo+
Party 1
Yemoja
Yemoja
DragonsSpit
Yemoja
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 1
Lancelot
Lancelot
Hackinabox
Lancelot
Level 175
God Stats
1W - 0L
1,278 SR
Queue Stats
22W - 24L
1,322 Elo+
Solo
Hou Yi
Hou Yi
SkullyMammoth
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,307 Elo+
Party 1
Izanami
Izanami
Vampyre007
Izanami
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 153L
1,474 Elo+
Solo
Team Averages
Level 124
1,456 SR
1,494 Elo+

VS

Team Averages
Level 102
1,508 SR
1,483 Elo+
Surtr
Surtr
Cinnα
Surtr
Level 63
God Stats
2W - 4L
1,736 SR
Queue Stats
108W - 109L
1,537 Elo+
Party 2
Hel
Hel
DownStatic
Hel
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,477 Elo+
Solo
Bacchus
Bacchus
Games_W_James
Bacchus
Level 50
God Stats
2W - 2L
1,568 SR
Queue Stats
31W - 39L
1,383 Elo+
Solo
Charybdis
Charybdis
Klassiox
Charybdis
Level 121
God Stats
0W - 2L
1,234 SR
Queue Stats
21W - 23L
1,490 Elo+
Party 2
Thor
Thor
SknibRajRaj
Thor
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 41L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DragonShotz
Ah Puch
17
7 / 2 / 15
10,090
917
25,341
10,414
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Yemoja
15
3 / 1 / 13
9,627
875
9,975
7,490
6,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Hackinabox
Lancelot
18
11 / 1 / 11
10,379
944
17,195
14,043
11,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 15
8,297
754
6,533
4,408
2,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Vampyre007
Izanami
14
1 / 2 / 13
8,248
750
8,608
9,302
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cinnα
Surtr
15
3 / 6 / 2
8,011
728
7,583
18,766
18,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 1
6,974
634
2,100
12,062
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
14
0 / 3 / 6
8,169
743
7,623
15,475
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Klassiox
Charybdis
16
2 / 3 / 1
8,564
779
11,589
12,541
6,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 0
6,699
609
5,550
12,540
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
23
Kills
6
6
Deaths
23
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
Cinnα
Surtr
3
6
2
0.67
L
1
6
1
0.25
W
Ah Puch
DragonShotz
Ah Puch
7
2
15
7.25
W
Yemoja
3
1
13
9.5
L
Bacchus
0
3
6
1
W
Lancelot
Hackinabox
Lancelot
11
1
11
16.5
L
Charybdis
Klassiox
Charybdis
2
3
1
0.83
L
0
5
0
0
W
1
0
15
8.5
W
Izanami
Vampyre007
Izanami
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
34,445
45,657
Taken
71,384
29,719
Mitigated
63,216
22,313
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Cinnα
Surtr
7,583
2,270
398
1,155
18,766
18,272
0
10,070
8,696
244
12,663
L
2,100
0
5,900
3,581
12,062
6,743
0
7,929
4,133
4,725
0
W
Ah Puch
DragonShotz
Ah Puch
25,341
1,744
836
2,546
10,414
5,380
876
2,250
8,164
43,692
278
W
Yemoja
9,975
2,586
7,177
2,152
7,490
6,827
682
2,199
5,291
17,925
0
L
Bacchus
7,623
414
463
3,449
15,475
21,835
0
6,288
9,187
13,475
0
W
Lancelot
Hackinabox
Lancelot
17,195
2,198
1,821
4,738
14,043
11,270
290
2,230
11,813
0
31,920
L
Charybdis
Klassiox
Charybdis
11,589
5,432
117
3,607
12,541
6,399
0
5,091
7,450
0
29,627
L
5,550
357
456
933
12,540
9,967
0
5,826
6,714
0
13,338
W
6,533
1,448
0
44
4,408
2,097
1,380
1,042
3,366
0
12,161
W
Izanami
Vampyre007
Izanami
8,608
4,581
401
2,598
9,302
4,145
1,201
2,213
7,089
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
38,417
151
Minions Killed
101
0
Camps Cleared
0
1,107,363
Distance Traveled
948,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,011
728
13
1
0
184,779
0
L
Hel
6,974
634
4
0
0
172,374
0
W
Ah Puch
10,090
917
52
5
0
197,571
0
W
Yemoja
9,627
875
17
2
0
207,342
0
L
Bacchus
8,169
743
12
1
0
222,043
0
W
Lancelot
10,379
944
27
2
0
288,214
0
L
Charybdis
8,564
779
58
5
0
179,105
0
L
Thor
6,699
609
14
1
0
189,842
0
W
Hou Yi
8,297
754
20
2
0
223,141
0
W
Izanami
8,248
750
35
3
0
191,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role