Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Anaiirin
Athena
Silver III
Level 159
God Stats
9W - 4L
1,825 SR
Queue Stats
87W - 109L
993 MMR
Solo
Hachiman
Hachiman
Silver IV
IDK_XxFacu139
Hachiman
Silver IV
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 35L
1,374 MMR
Party 1
Hera
Hera
Silver V
LordRodrigod
Hera
Silver V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,330 MMR
Party 1
Susano
Susano
Silver III
dudutattoo
Susano
Silver III
Level 118
God Stats
14W - 17L
1,284 SR
Queue Stats
85W - 83L
843 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,522 SR
1,208 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,513 SR
1,121 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze II
Ronim6276
Zeus
Bronze II
Level 64
God Stats
5W - 5L
1,568 SR
Queue Stats
47W - 75L
436 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Vinidelas8427
Kuzenbo
Bronze III
Level 85
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Achilles
Achilles
Silver IV
miguel0826
Achilles
Silver IV
Level 148
God Stats
2W - 3L
1,721 SR
Queue Stats
59W - 80L
889 MMR
Solo
Anubis
Anubis
Silver II
nascimentorp
Anubis
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 2
6,872
625
5,122
8,701
7,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Anaiirin
Athena
8
1 / 1 / 4
5,219
474
2,188
9,374
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
IDK_XxFacu139
Hachiman
10
0 / 2 / 2
5,467
497
4,474
4,689
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
6,259
569
1,505
2,903
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
dudutattoo
Susano
12
5 / 1 / 1
6,693
608
4,902
8,479
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
MulanBake KujiraThothThanatos

VS

Bans
SkadiLokiAmaterasuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 2 / 2
5,722
520
4,200
9,773
3,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
9
1 / 2 / 1
5,524
502
3,575
5,466
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
9
0 / 4 / 0
5,017
456
3,172
7,651
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
miguel0826
Achilles
10
1 / 0 / 2
5,787
526
2,755
7,476
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
0 / 2 / 0
5,519
502
1,593
5,053
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
2
4
L
Ne Zha
 
Ne Zha
3
2
2
2
W
Athena
Anaiirin
Athena
1
1
4
3
W
Hachiman
IDK_XxFacu139
Hachiman
0
2
2
0.5
W
1
0
1
1.5
L
Zeus
1
2
1
0.75
L
Kuzenbo
0
4
0
0
W
Susano
dudutattoo
Susano
5
1
1
5.5
L
Achilles
miguel0826
Achilles
1
0
2
2
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
15,295
34,146
Taken
35,419
19,578
Mitigated
20,087
7,155
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,122
362
0
2,614
8,701
7,241
0
2,531
5,775
50,959
1,664
L
Ne Zha
 
Ne Zha
4,200
1,349
0
3,887
9,773
3,594
0
1,150
8,623
0
30,497
W
Athena
Anaiirin
Athena
2,188
687
0
2,302
9,374
6,440
0
2,575
6,760
20,007
0
W
Hachiman
IDK_XxFacu139
Hachiman
4,474
2,909
0
1,380
4,689
1,637
0
1,364
3,325
0
36,742
W
1,505
89
0
500
2,903
732
0
858
2,045
40,604
1,562
L
Zeus
3,575
1,311
0
1,075
5,466
1,715
0
1,133
4,333
34,413
6,263
L
Kuzenbo
3,172
921
0
635
7,651
5,932
0
4,723
2,928
30,465
0
W
Susano
dudutattoo
Susano
4,902
1,822
0
359
8,479
3,528
25
559
7,920
0
47,782
L
Achilles
miguel0826
Achilles
2,755
513
0
2,834
7,476
6,395
0
343
7,133
0
26,185
L
Anubis
1,593
337
0
1,993
5,053
2,451
0
1,012
4,041
42,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
27,569
339
Minions Killed
280
0
Camps Cleared
0
1,033,382
Distance Traveled
1,086,062
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,872
625
100
9
0
167,299
4
L
Ne Zha
5,722
520
63
6
0
258,377
0
W
Athena
5,219
474
20
2
0
235,811
6
W
Hachiman
5,467
497
56
5
0
191,702
0
W
Hera
6,259
569
83
8
0
215,278
0
L
Zeus
5,524
502
71
6
0
206,770
0
L
Kuzenbo
5,017
456
43
4
0
184,273
2
W
Susano
6,693
608
80
7
0
223,292
0
L
Achilles
5,787
526
37
3
0
257,894
2
L
Anubis
5,519
502
66
6
0
178,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role