Player Matchup

Horus
Horus
Luke Fatney
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,754 Elo+
Party 1
Hou Yi
Hou Yi
OP BTW
Hou Yi
Level 140
God Stats
1W - 3L
1,400 SR
Queue Stats
2W - 11L
1,205 Elo+
Party 1
Sol
Sol
ReturnSlab
Sol
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 10L
1,227 Elo+
Party 1
Team Averages
Level 126
1,397 SR
1,395 Elo+

VS

Team Averages
Level 78
1,500 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Wboy14
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,637 Elo+
Solo
Anubis
Anubis
zomberernest35
Anubis
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 47L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,492
681
7,436
14,215
13,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
OP BTW
Hou Yi
9
0 / 3 / 2
6,505
591
2,846
4,985
1,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,597
691
8,388
10,092
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 3
9,349
850
8,838
7,918
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
Wboy14
Da Ji
14
1 / 0 / 7
8,210
746
7,530
9,697
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 6
8,770
797
7,043
6,850
3,165
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
3
3.25
L
2
3
1
0.83
L
Hou Yi
OP BTW
Hou Yi
0
3
2
0.33
L
1
2
2
1
W
Da Ji
Wboy14
Da Ji
1
0
7
4.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
23,411
29,292
Taken
24,465
18,084
Mitigated
11,066
7,461
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,838
3,805
0
2,682
7,918
3,190
1,102
2,771
4,926
0
53,659
L
7,436
2,690
874
2,783
14,215
13,360
0
3,733
10,401
0
21,315
L
Hou Yi
OP BTW
Hou Yi
2,846
971
0
502
4,985
1,317
0
932
4,041
0
15,547
L
8,388
3,055
0
3,302
10,092
3,407
0
2,208
7,829
32,212
2,992
W
Da Ji
Wboy14
Da Ji
7,530
1,640
0
3,080
9,697
4,711
921
3,286
6,180
0
27,307
W
7,043
479
0
2,700
6,850
3,165
667
1,759
4,831
35,088
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
26,329
101
Minions Killed
185
0
Camps Cleared
0
521,439
Distance Traveled
638,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,349
850
92
8
0
210,565
0
L
Horus
7,492
681
20
2
0
215,190
0
L
Hou Yi
6,505
591
20
2
0
118,450
0
L
Sol
7,597
691
61
6
0
187,799
4
W
Da Ji
8,210
746
34
3
0
216,985
0
W
Anubis
8,770
797
59
5
0
210,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role