Player Matchup

Danzaburou
Danzaburou
Silver II
DANNYBOY0518
Danzaburou
Silver II
Level 128
God Stats
11W - 15L
1,695 SR
Queue Stats
184W - 191L
1,546 MMR
Solo
Awilix
Awilix
Bronze III
HugeHoIe
Awilix
Bronze III
Level 217
God Stats
3W - 3L
1,342 SR
Queue Stats
118W - 98L
1,546 MMR
Solo
Merlin
Merlin
Gold II
Lc9Rasa20
Merlin
Gold II
Level 147
God Stats
3W - 4L
1,282 SR
Queue Stats
298W - 304L
1,552 MMR
Solo
Bacchus
Bacchus
Gold II
Reacergaleme
Bacchus
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,543 MMR
Solo
Amaterasu
Amaterasu
Bronze III
thebigestmuffin
Amaterasu
Bronze III
Level 156
God Stats
28W - 6L
1,752 SR
Queue Stats
149W - 103L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,514 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,582 SR
1,538 MMR
Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
AndasaurusRex
Ganesha
Silver III
Level 133
God Stats
3W - 3L
1,778 SR
Queue Stats
9W - 10L
1,545 MMR
Solo
Skadi
Skadi
Silver II
Guttaboyswag
Skadi
Silver II
Level 140
God Stats
5W - 8L
1,606 SR
Queue Stats
10W - 13L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheWolfRaca
Sun Wukong
Gold V
Level 148
God Stats
0W - 3L
1,268 SR
Queue Stats
57W - 57L
1,540 MMR
Solo
Ullr
Ullr
Gold IV
WeIIock
Ullr
Gold IV
Level 107
God Stats
6W - 9L
1,756 SR
Queue Stats
98W - 106L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DANNYBOY0518
Danzaburou
16
3 / 3 / 3
9,514
680
3,636
7,911
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
HugeHoIe
Awilix
15
5 / 1 / 8
9,048
646
10,025
10,359
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
Lc9Rasa20
Merlin
14
3 / 1 / 4
8,370
598
8,819
11,512
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Reacergaleme
Bacchus
14
4 / 1 / 5
8,870
634
6,426
11,226
12,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
thebigestmuffin
Amaterasu
17
4 / 0 / 3
10,508
751
13,050
18,150
16,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThanatosLokiAo Kuang

VS

Bans
VamanaBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 3 / 1
7,145
510
7,310
11,492
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
10
0 / 4 / 4
7,119
509
4,215
13,326
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 0
6,582
470
5,841
8,545
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
TheWolfRaca
Sun Wukong
12
0 / 4 / 0
7,248
518
5,701
11,931
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
WeIIock
Ullr
13
1 / 5 / 1
7,257
518
7,867
12,158
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
6
6
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
1
1.17
L
Ganesha
0
4
4
0.5
W
Danzaburou
DANNYBOY0518
Danzaburou
3
3
3
1.5
L
2
3
0
0.67
W
Awilix
HugeHoIe
Awilix
5
1
8
9
W
Merlin
Lc9Rasa20
Merlin
3
1
4
5
W
Bacchus
Reacergaleme
Bacchus
4
1
5
6.5
L
Sun Wukong
TheWolfRaca
Sun Wukong
0
4
0
0
L
Ullr
WeIIock
Ullr
1
5
1
0.3
W
Amaterasu
thebigestmuffin
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,956
Damage
30,934
59,158
Taken
57,452
41,107
Mitigated
31,183
17,894
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,310
2,067
0
4,764
11,492
5,296
0
1,597
9,895
0
51,108
L
Ganesha
4,215
572
0
3,358
13,326
11,744
0
5,230
8,096
23,586
2,115
W
Danzaburou
DANNYBOY0518
Danzaburou
3,636
1,329
0
3,530
7,911
3,202
1,573
817
7,094
0
77,267
L
5,841
2,159
0
881
8,545
3,142
0
1,180
7,365
0
45,217
W
Awilix
HugeHoIe
Awilix
10,025
4,116
0
260
10,359
4,743
822
928
9,431
0
73,676
W
Merlin
Lc9Rasa20
Merlin
8,819
595
0
1,788
11,512
4,122
0
1,125
10,387
61,236
0
W
Bacchus
Reacergaleme
Bacchus
6,426
1,324
0
1,975
11,226
12,764
0
1,832
9,394
36,755
0
L
Sun Wukong
TheWolfRaca
Sun Wukong
5,701
1,634
0
2,974
11,931
6,316
0
0
11,931
0
58,537
L
Ullr
WeIIock
Ullr
7,867
2,047
0
1,287
12,158
4,685
0
7,238
4,920
0
70,949
W
Amaterasu
thebigestmuffin
Amaterasu
13,050
7,042
0
10,341
18,150
16,276
1,985
0
18,150
0
91,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
35,351
514
Minions Killed
410
0
Camps Cleared
0
1,485,758
Distance Traveled
1,372,117
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,145
510
85
6
0
364,028
0
L
Ganesha
7,119
509
11
1
0
263,255
5
W
Danzaburou
9,514
680
126
9
0
276,462
1
L
Skadi
6,582
470
86
6
0
214,282
5
W
Awilix
9,048
646
90
6
0
354,708
0
W
Merlin
8,370
598
89
6
0
253,668
0
W
Bacchus
8,870
634
48
3
0
304,250
5
L
Sun Wukong
7,248
518
103
7
0
263,942
0
L
Ullr
7,257
518
125
9
0
266,610
2
W
Amaterasu
10,508
751
161
12
0
296,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role