Player Matchup

Sobek
Sobek
Craayle
Sobek
Level 35
God Stats
3W - 4L
1,329 SR
Queue Stats
83W - 98L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
IcyStorm15
Ah Puch
Level 143
God Stats
24W - 20L
1,500 SR
Queue Stats
425W - 390L
1,569 Elo+
Party 1
Ravana
Ravana
Prqqxy
Ravana
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
349W - 312L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilentSword021
Tsukuyomi
Level 127
God Stats
12W - 4L
1,586 SR
Queue Stats
368W - 337L
1,551 Elo+
Solo
Nut
Nut
oKrysisz95
Nut
Level 176
God Stats
18W - 11L
1,521 SR
Queue Stats
199W - 193L
1,563 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,533 Elo+

VS

Team Averages
Level 79
1,591 SR
1,559 Elo+
Discordia
Discordia
AmbiguousViking1
Discordia
Level 86
God Stats
2W - 6L
1,663 SR
Queue Stats
257W - 234L
1,598 Elo+
Solo
Ymir
Ymir
Cowmoose25
Ymir
Level 67
God Stats
5W - 5L
1,406 SR
Queue Stats
82W - 62L
1,667 Elo+
Solo
Arachne
Arachne
ElipsisHero
Arachne
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Vinilite
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 2
Bastet
Bastet
lllNEXORlll
Bastet
Level 129
God Stats
41W - 31L
1,686 SR
Queue Stats
92W - 90L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Craayle
Sobek
7
1 / 2 / 1
4,110
685
1,713
5,509
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
IcyStorm15
Ah Puch
9
0 / 0 / 0
4,616
769
2,021
1,752
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
Prqqxy
Ravana
7
1 / 2 / 0
4,302
717
2,751
4,325
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SilentSword021
Tsukuyomi
8
1 / 0 / 0
4,088
681
1,800
4,546
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,069
678
3,663
3,986
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
2
0 / 0 / 0
2,894
482
130
805
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 1 / 1
4,343
724
1,676
4,897
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ElipsisHero
Arachne
8
2 / 0 / 0
4,192
699
729
4,227
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Vinilite
Danzaburou
8
1 / 1 / 3
4,398
733
4,216
4,761
1,553
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bastet
7
1 / 1 / 1
4,488
748
3,453
6,717
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
0
0
0
L
2
1
1
2.5
W
Sobek
Craayle
Sobek
1
2
1
0.75
L
Arachne
ElipsisHero
Arachne
2
0
0
2
W
Ah Puch
IcyStorm15
Ah Puch
0
0
0
0
W
Ravana
Prqqxy
Ravana
1
2
0
0.5
W
Tsukuyomi
SilentSword021
Tsukuyomi
1
0
0
1
L
Danzaburou
Vinilite
Danzaburou
1
1
3
2.5
L
Bastet
1
1
1
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
10,204
20,118
Taken
21,407
9,204
Mitigated
8,218
9,022
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
130
0
0
462
805
193
0
456
305
3,931
0
L
1,676
236
0
1,555
4,897
3,263
0
1,223
3,646
12,884
0
W
Sobek
Craayle
Sobek
1,713
173
0
2,264
5,509
3,999
0
575
4,934
10,484
0
L
Arachne
ElipsisHero
Arachne
729
590
0
2,068
4,227
1,289
0
974
3,199
0
22,226
W
Ah Puch
IcyStorm15
Ah Puch
2,021
126
0
622
1,752
610
0
379
1,373
31,182
1,559
W
Ravana
Prqqxy
Ravana
2,751
420
0
1,938
4,325
1,781
0
0
4,325
0
26,439
W
Tsukuyomi
SilentSword021
Tsukuyomi
1,800
471
0
3,060
4,546
1,419
0
166
4,380
0
23,948
L
Danzaburou
Vinilite
Danzaburou
4,216
2,277
0
1,641
4,761
1,553
0
429
4,332
0
31,572
L
Bastet
3,453
793
0
3,059
6,717
1,920
0
520
5,823
0
24,540
W
3,663
2,663
0
1,138
3,986
1,395
0
686
3,300
0
28,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
20,315
240
Minions Killed
188
0
Camps Cleared
0
684,774
Distance Traveled
549,368
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
2,894
482
6
1
0
27,931
0
L
Ymir
4,343
724
20
3
0
134,004
2
W
Sobek
4,110
685
14
2
0
130,004
0
L
Arachne
4,192
699
48
8
0
129,059
0
W
Ah Puch
4,616
769
65
11
0
137,372
0
W
Ravana
4,302
717
56
9
0
143,778
1
W
Tsukuyomi
4,088
681
54
9
0
158,431
0
L
Danzaburou
4,398
733
60
10
0
124,121
0
L
Bastet
4,488
748
54
9
0
134,253
2
W
Nut
4,069
678
51
9
0
115,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role